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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be set to 'true' or 'false' and determines if this multiplexes the 'tool tips' (text that is displayed on screen as its name when the mouse is left over it) based on its current turret. The effect is that the name of the current weapon (see the $TurretWeapon= entry) acts as a prefix to the name of the unit, so for example a 'Machine Gun' turret weapon on the IFV unit would become 'Machine Gun IFV'.