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SW.ChargeToDrainRatio
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| Flag: | SW.ChargeToDrainRatio |
| File(s): | rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Default: | [General]→ChargeToDrainRatio= |
| Extension Version: | 0.2+. |
| Applicable to: | SuperWeaponTypes |
| |
The recharge time multiplied by this value is how long the super weapon will stay active.
Active duration = RechargeTime * ChargeToDrainRatio
Only apply for super weapons with UseChargeDrain=yes set.
See Also
- ChargeToDrainRatio
- RechargeTime
- SW.Unstoppable (Ares Only)
- FirestormWall