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VeteranLevel
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Flag: | VeteranLevel |
File(s): | ai(md).ini, maps |
Values: | 0 to 3 |
Default: | 1 |
Applicable to: | TeamTypes |
Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger action #7 or #80).
It is worth noting units with Trainable=no can still be promoted this way
Accepted Values
Value | Rank |
---|---|
0
|
Normal/Green/Rookie (even if owning House has infiltrated an appropriate Factory) |
1
|
Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate Factory, else Veteran) |
2
|
Veteran |
3
|
Elite |