ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
AttackFriendlies: Difference between revisions
Jump to navigation
Jump to search
m Oops, default value |
mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 7: | Line 7: | ||
}} | }} | ||
If set, when scanning for targets this unit can aim at friendly units as well as enemy ones. See also {{ | If set, when scanning for targets this unit can aim at friendly units as well as enemy ones. See also {{f|AttackCursorOnFriendlies|link}}. | ||
{{Bugs}} | |||
[[TechnoTypes]] that are under our control. But we don't control it, it ignores the [[Immune]] tag and attacks normally<b>(Even though no damage occurred😆)</b>. |
Latest revision as of 13:25, 16 September 2024
Flag: | AttackFriendlies |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
If set, when scanning for targets this unit can aim at friendly units as well as enemy ones. See also AttackCursorOnFriendlies.
Bugs/Side-Effects/Unexpected Limitations
TechnoTypes that are under our control. But we don't control it, it ignores the Immune tag and attacks normally(Even though no damage occurred😆).