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UnitAbsorb: Difference between revisions
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{{f|UnitAbsorb}} is an unused yet functional feature in [[YR]]. Similar to {{f|InfantryAbsorb|link}}, it lets [[VehicleTypes|vehicles]] enter the building (e.g. bio reactor) in order to generate extra [[power]]. | |||
{{f| | {{Bugs}} | ||
*Setting '''UnitAbsorb=no''' (without tag {{f|PipScale|Passengers|link}},[[Passengers]],[[SizeLimit]]) give to a '''Refinery''' building type will cause the [[VehicleTypes]] to be connected to this building (with the tag {{f|Dock||link}}) cannot be connected. | |||
*Setting '''UnitAbsorb=yes''' (without tag {{f|PipScale|Passengers|link}},[[Passengers]],[[SizeLimit]]) give to a '''Refinery''' building type will cause the [[VehicleTypes]] to be connected to this building (with the tag {{f|Dock||link}}) has strange behavior, When connected to the said building.<br>[[File:UnitAbsorb=yes and Ore Refinery.gif]]<br>'''UnitAbsorb=yes and Ore Refinery'''<br> | |||
== See Also == | == See Also == | ||
* [[InfantryAbsorb]] | * [[InfantryAbsorb]] |
Latest revision as of 15:28, 17 January 2025
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Flag: | UnitAbsorb |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
UnitAbsorb is an unused yet functional feature in YR. Similar to InfantryAbsorb, it lets vehicles enter the building (e.g. bio reactor) in order to generate extra power.
Bugs/Side-Effects/Unexpected Limitations
- Setting UnitAbsorb=no (without tag PipScale=Passengers,Passengers,SizeLimit) give to a Refinery building type will cause the VehicleTypes to be connected to this building (with the tag Dock=) cannot be connected.
- Setting UnitAbsorb=yes (without tag PipScale=Passengers,Passengers,SizeLimit) give to a Refinery building type will cause the VehicleTypes to be connected to this building (with the tag Dock=) has strange behavior, When connected to the said building.
UnitAbsorb=yes and Ore Refinery