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RequiresStolenThirdTech: Difference between revisions
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Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines whether or not this object can only be constructed if an [[InfantryTypes]] with {{f|Agent|yes|link}} set and owned by a house detailed in the Owner | Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines whether or not this object can only be constructed if an [[InfantryTypes]] with {{f|Agent|yes|link}} set and owned by a house detailed in the {{f|Owner||link}} statement has infiltrated a '''Yuri Battle Lab'''.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) | ||
Revision as of 15:02, 21 January 2025
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Flag: | RequiresStolenThirdTech |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Can be set to 'yes' or 'no' and determines whether or not this object can only be constructed if an InfantryTypes with Agent=yes set and owned by a house detailed in the Owner= statement has infiltrated a Yuri Battle Lab.
(Yuri's Revenge Only)
Bugs/Side-Effects/Unexpected Limitations
- Adding this tag to InfantryTypes,VehicleTypes,AircraftTypes besides making it impossible for players to create. It also affects AI.
- Adding this tag to BuildingTypes AI can still build buildings (built according to the technology list), but players cannot build them(To prevent AI from doing that, add the tag AIBuildThis=no instead).