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TAK02 (talk | contribs)
VeteranLevel and spy infiltration can be combined.
 
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{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=ai}}
|files={{Categ|ini=ai}}, {{Categ|maps}}
|values=1 to 3
|values=0 to 3
|default=1
|default=1
|types={{Categ|TeamTypes}}
|types={{Categ|TeamTypes}}
Line 14: Line 14:


Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger [[Actions_(maps)|action]] #7 or #80).
Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger [[Actions_(maps)|action]] #7 or #80).
It is worth noting units with {{f|Trainable|no|link}} can still be promoted this way


==Accepted Values==
==Accepted Values==
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!Value
!Value
!Rank
!Rank
|-
|<code>0</code>
|Normal/Green/Rookie (even if owning House has infiltrated an appropriate [[Factory]])
|-
|-
|<code>1</code>
|<code>1</code>
|Normal
|Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate [[Factory]], else Veteran)
|-
|-
|<code>2</code>
|<code>2</code>

Latest revision as of 13:28, 5 November 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranLevel
File(s): ai(md).ini, maps
Values: 0 to 3
Default: 1
Applicable to: TeamTypes


Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger action #7 or #80).

It is worth noting units with Trainable=no can still be promoted this way

Accepted Values

Value Rank
0 Normal/Green/Rookie (even if owning House has infiltrated an appropriate Factory)
1 Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate Factory, else Veteran)
2 Veteran
3 Elite


See also