INI: Difference between revisions
Added lunar/desert theatre file links |
|||
Line 52: | Line 52: | ||
INIs located in {{Tt|ra2.mix --> local.mix}}, {{Tt|ra2md.mix --> localmd.mix}}, {{Tt|expandmd01.mix}} (this version is the one used by most recent YR patch)<br> | INIs located in {{Tt|ra2.mix --> local.mix}}, {{Tt|ra2md.mix --> localmd.mix}}, {{Tt|expandmd01.mix}} (this version is the one used by most recent YR patch)<br> | ||
The md-suffix is present in YR-INIs ('''M'''ission '''D'''isk). If you are modding YR, you ''have'' to use the md-INIs, i.e. {{Tt|rules''md''.ini}} instead of {{Tt|rules.ini}}.<br> | The md-suffix is present in YR-INIs ('''M'''ission '''D'''isk). If you are modding YR, you ''have'' to use the md-INIs, i.e. {{Tt|rules''md''.ini}} instead of {{Tt|rules.ini}}.<br> | ||
* | *{{Ini|art}} | ||
* | *{{Ini|ai}} | ||
* | *{{Ini|battle}} | ||
*[[ | *{{Ini|coopcamp}} | ||
* | *[[desertmd.ini]] | ||
* | *{{Ini|eva}} | ||
* | *{{Ini|key}} | ||
* | *{{Ini|keyboard}} | ||
* | *[[lunarmd.ini]] | ||
* | *{{Ini|mapsel}} | ||
* | *{{Ini|mpbattle}} | ||
* | *{{Ini|mpcoop}} | ||
* | *{{Ini|mpduel}} | ||
* | *{{Ini|mpfree}} | ||
* | *{{Ini|mpmeat}} | ||
* | *{{Ini|mpmodes}} | ||
* | *{{Ini|mpmw}} | ||
* | *{{Ini|mpnaval}} | ||
* | *{{Ini|mpsiege}} | ||
* | *{{Ini|mpunholy}} | ||
* | *{{Ini|mission}} | ||
* | *{{Ini|ra2}} | ||
* | *{{Ini|rmg}} | ||
* | *{{Ini|rules}} | ||
* | *{{Ini|snow}} | ||
* | *{{Ini|sound}} | ||
* | *{{Ini|temperat}} | ||
* | *{{Ini|theme}} | ||
* | *{{Ini|tutorial}} | ||
*[[urbannmd | *{{Ini|ui}} | ||
*{{Ini|urban}} | |||
*[[urbannmd]] | |||
== [[Generals]]/[[Zero Hour]] == | == [[Generals]]/[[Zero Hour]] == |
Revision as of 09:36, 20 August 2006
The INI-files are the key part of modding any C&C-game from RA to Generals/Zero Hour. Although the system of the INIs changed with the engines, even today they're still there. INIs can either be modified via a text/INI-editor or TibEd, while most in the community do not recommend the latter. For more information on what the individual file does, click on it's name.
The INIs
Red Alert/Counterstrike/Aftermath
INIs located in redalert.mix --> local.mix, expand1.mix and expand2.mix
- rules.ini
- aftrmath.ini (Aftermath)
- mission.ini (Aftermath)
- mplayer.ini (Aftermath)
- tutorial.ini
Tiberian Sun/Firestorm
INIs located in tibsun.mix --> local.mix, patch.mix (this version is used by most recent patch), expand01.mix
The suffix in { } is used by the Firestorm versions of the files.
- art{fs}.ini
- ai{fs}.ini
- battle{fs}.ini
- day.ini (FireStorm)
- dusk.ini (FireStorm)
- firestrm.ini (FireStorm)
- ion.ini (FireStorm)
- key.ini
- keyboard.ini
- langrule.ini
- langfs.ini (Firestorm)
- mapsel{01}.ini
- mission{1}.ini
- morning.ini (FireStorm)
- night.ini (FireStorm)
- rules.ini
- snow.ini
- sound{01}.ini
- sun.ini
- temperat.ini
- tmcj4f.ini
- theme{01}.ini
- tutorial.ini
Scrambled/String-INIs
These INIs' names were either not given correctly by XCC Mixer, or have no useful name. They all seem to consist of localization strings.
- B3C17994
- B8152851
- CFD7E82A
- D2D2D892
- E1CE9B49
- FCCBABF1
Red Alert 2/Yuri's Revenge
INIs located in ra2.mix --> local.mix, ra2md.mix --> localmd.mix, expandmd01.mix (this version is the one used by most recent YR patch)
The md-suffix is present in YR-INIs (Mission Disk). If you are modding YR, you have to use the md-INIs, i.e. rulesmd.ini instead of rules.ini.
- art(md).ini
- ai(md).ini
- battle(md).ini
- coopcamp(md).ini
- desertmd.ini
- eva(md).ini
- key(md).ini
- keyboard(md).ini
- lunarmd.ini
- mapsel(md).ini
- mpbattle(md).ini
- mpcoop(md).ini
- mpduel(md).ini
- mpfree(md).ini
- mpmeat(md).ini
- mpmodes(md).ini
- mpmw(md).ini
- mpnaval(md).ini
- mpsiege(md).ini
- mpunholy(md).ini
- mission(md).ini
- ra2(md).ini
- rmg(md).ini
- rules(md).ini
- snow(md).ini
- sound(md).ini
- temperat(md).ini
- theme(md).ini
- tutorial(md).ini
- ui(md).ini
- urban(md).ini
- urbannmd
Generals/Zero Hour
(As I have not started looking into Generals yet, some Gen Modder should fill this gap)