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VeteranLevel: Difference between revisions
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m added maps as file category |
VeteranLevel and spy infiltration can be combined. |
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Line 2: | Line 2: | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|ini=ai}}, {{Categ|maps}} | |files={{Categ|ini=ai}}, {{Categ|maps}} | ||
|values= | |values=0 to 3 | ||
|default=1 | |default=1 | ||
|types={{Categ|TeamTypes}} | |types={{Categ|TeamTypes}} | ||
Line 14: | Line 14: | ||
Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger [[Actions_(maps)|action]] #7 or #80). | Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger [[Actions_(maps)|action]] #7 or #80). | ||
It is worth noting units with {{f|Trainable|no|link}} can still be promoted this way | |||
==Accepted Values== | ==Accepted Values== | ||
Line 19: | Line 21: | ||
!Value | !Value | ||
!Rank | !Rank | ||
|- | |||
|<code>0</code> | |||
|Normal/Green/Rookie (even if owning House has infiltrated an appropriate [[Factory]]) | |||
|- | |- | ||
|<code>1</code> | |<code>1</code> | ||
|Normal | |Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate [[Factory]], else Veteran) | ||
|- | |- | ||
|<code>2</code> | |<code>2</code> |
Latest revision as of 13:28, 5 November 2020
Flag: | VeteranLevel |
File(s): | ai(md).ini, maps |
Values: | 0 to 3 |
Default: | 1 |
Applicable to: | TeamTypes |
Specifies the rank that all units in this team should have when the team is created. Only works for reinforcement-type teams (created by map trigger action #7 or #80).
It is worth noting units with Trainable=no can still be promoted this way
Accepted Values
Value | Rank |
---|---|
0
|
Normal/Green/Rookie (even if owning House has infiltrated an appropriate Factory) |
1
|
Normal/Green/Rookie (only if owning House hasn't infiltrated an appropriate Factory, else Veteran) |
2
|
Veteran |
3
|
Elite |