ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:30, 2 July 2023 (diff | hist) . . (+106) . . N Issquidward (Created page with "if the tag 'issquidward=' is set to 'yeah', then its squidward. 200px|thumb|left|alt text") (current)
- 18:30, 2 July 2023 (diff | hist) . . (+31) . . N File:Dab.png (my sincerest apologies for this) (current)
- 23:47, 14 January 2023 (diff | hist) . . (+152) . . AIHateDelays (current)
- 19:32, 12 November 2022 (diff | hist) . . (+318) . . Powered
- 16:43, 26 July 2022 (diff | hist) . . (+115) . . Talk:CanPassiveAquire (current)
- 16:41, 26 July 2022 (diff | hist) . . (+13) . . m ROT (fixed misinfo about ROT and the TS era hack for aircraft firing paterns)
- 04:59, 1 July 2022 (diff | hist) . . (+103) . . NodAdvancedPower (current)
- 18:58, 16 June 2022 (diff | hist) . . (+329) . . m TechLevel
- 18:22, 6 June 2022 (diff | hist) . . (+134) . . N Talk:NodAdvancedPower (Created page with "In red alert 2 this has the nuke plant NANRCT listed but is not used by the game in any way. is this the case for tiberian sun aswell?") (current)
- 18:20, 6 June 2022 (diff | hist) . . (-33) . . NodAdvancedPower
- 18:18, 6 June 2022 (diff | hist) . . (+122) . . ThirdPowerPlant (current)
- 18:17, 6 June 2022 (diff | hist) . . (+172) . . GDIPowerPlant (current)
- 18:16, 6 June 2022 (diff | hist) . . (-1) . . NodRegularPower (→see also) (current)
- 18:16, 6 June 2022 (diff | hist) . . (+140) . . NodRegularPower
- 19:05, 22 May 2022 (diff | hist) . . (+108) . . m InfantryAbsorb (current)
- 03:04, 20 April 2022 (diff | hist) . . (+309) . . FileName
- 00:24, 19 April 2022 (diff | hist) . . (+597) . . N Tunnels (Created page with "The Tunnels entry, along with the corresponding TrackTunnels, DirtTunnels, and DirtTrackTunnels, all do essentially the same thing and enable the special tunnel ha...")
- 14:40, 10 April 2022 (diff | hist) . . (+2) . . Supress (→See also) (current)
- 14:40, 10 April 2022 (diff | hist) . . (+16) . . m Supress (→See also)
- 14:39, 10 April 2022 (diff | hist) . . (+393) . . N FireSuppress (Created page with "{{Flag |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} This tag controls the area, in cells, that a unit will scan for friendlies around a target and apply the Supre...") (current)
- 07:09, 20 January 2022 (diff | hist) . . (+330) . . N Occupyheight (Created page with "{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t...") (current)
- 07:06, 20 January 2022 (diff | hist) . . (+46) . . m Height (→In Art) (current)
- 22:20, 14 January 2022 (diff | hist) . . (+868) . . N ToOverlay (Created page with "{{Flag |files={{Categ|ini=art}} |default=no |types={{Categ|BuildingTypes}} |ra=no |cs=no |am=no |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} When the flag ToOverlay=...") (current)
- 21:30, 14 January 2022 (diff | hist) . . (+317) . . N SpecialZOverlay (Created page with "{{Flag |files={{Categ|ini=art}} |default=no |types={{Categ|BuildingTypes}} |ra=no |cs=no |am=no |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} The tag SpecialZOverlay=...") (current)
- 23:35, 8 January 2022 (diff | hist) . . (+120) . . DoorAnim
- 22:52, 8 January 2022 (diff | hist) . . (+195) . . DoorAnim
- 21:23, 8 January 2022 (diff | hist) . . (+32) . . DoorAnim
- 21:23, 8 January 2022 (diff | hist) . . (+133) . . N DoorStages (Created page with "DoorStages= works in conjunction with DoorAnim= to play the door animations for warfactories in TS. ==See Also== *GateStages") (current)
- 21:21, 8 January 2022 (diff | hist) . . (+882) . . N DoorAnim (Created page with "DoorAnim= is a tiberian sun era feature used on war factories where the anim listed under DoorAnim= is played the moment that a unit is created from the factory, and was used...")
- 03:40, 7 January 2022 (diff | hist) . . (+315) . . N Talk:ActiveAnimPoweredLight (Created page with "this entry had the 'bug' entry: {{bugs}} If set, this flag causes the ActiveAnim to play as soon as the building is deployed, instead of waiting for the Buildup|bui...")
- 03:38, 7 January 2022 (diff | hist) . . (-196) . . ActiveAnimPoweredLight
- 03:29, 7 January 2022 (diff | hist) . . (-6) . . ActiveAnimPowered (current)
- 03:26, 7 January 2022 (diff | hist) . . (+103) . . Powered
- 00:46, 27 December 2021 (diff | hist) . . (+710) . . UseSparkParticles (current)
- 02:09, 23 December 2021 (diff | hist) . . (+210) . . Talk:PAL (current)
- 19:42, 22 December 2021 (diff | hist) . . (+106) . . m TileAnim
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)