ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
BarrelAnimIsVoxel
Flag: | BarrelAnimIsVoxel |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | BuildingTypes |
Specifies whether or not this building's barrel uses a voxel image. This is only relevant if the turret does not use a voxel image (TurretAnimIsVoxel=false). If the turret is a voxel file, the game automatically searches for a barrel voxel file with the -barl suffix (e.g. tankbarl.vxl) and uses it if found.