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Crew.TechnicianChance
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| Flag: | Crew.TechnicianChance |
| File(s): | rules(md).ini |
| Values: | Signed integers - percent between 0 and 100. |
| Default: | 15 for buildings with Primary= set, to 0 otherwise. |
| Extension Version: | 0.5+. |
| Applicable to: | TechnoTypes:
AircraftTypes,
BuildingTypes,
InfantryTypes
and VehicleTypes |
| |
The chance the owning side's Technician is spawned instead of an ordinary crew member.
Notes
Yuri's Revenge also ejects Technician from units with Primary= set.
Previous versions of Ares did not, so the default value has been changed so there is no difference to previous versions.
If you want to eject Technician from units, you have to manually set Crew.TechnicianChance.
See Also
- CrewEscape
- Crew.EngineerChance (Ares Only)
- Survivor.%sPilotChance (Ares Only)
- Survivor.%sPassengerChance (Ares Only)