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Difference between revisions of "BuildingSlam"

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Specifies the sound to play when a building is placed down (from the sidebar).<br>{{y}}
Specifies the sound to play when a building is placed down (from the sidebar).
+
If you want [[BuildingTypes]] to have different sounds when a building is placed down (from the sidebar) To be specified as follows:<br> '''BuildingSlam=Dummy''' and add the {{f|CreateSound||link}} tag to [[BuildingTypes]] instead. (However, this method will make you very tired because there are many [[BuildingTypes]]).
  
 
== See Also ==
 
== See Also ==
 
* [[BuildingDrop]]
 
* [[BuildingDrop]]

Latest revision as of 08:13, 14 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BuildingSlam
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: <none>
Applicable to: AudioVisual


Specifies the sound to play when a building is placed down (from the sidebar).
Cc apply.png If you want BuildingTypes to have different sounds when a building is placed down (from the sidebar) To be specified as follows:
BuildingSlam=Dummy and add the CreateSound= tag to BuildingTypes instead. (However, this method will make you very tired because there are many BuildingTypes).

See Also