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Difference between revisions of "DebrisTypes"
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EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
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|values=comma-separated list of strings (names of [[VoxelAnims]]) | |values=comma-separated list of strings (names of [[VoxelAnims]]) | ||
|default=null | |default=null | ||
− | |types={{Categ|VehicleTypes}} | + | |types={{Categ|Warhead|Warheads}}(YR Only), {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} |
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes |
Latest revision as of 17:16, 23 July 2024
Flag: | DebrisTypes |
File(s): | Rules(md).ini |
Values: | comma-separated list of strings (names of VoxelAnims) |
Default: | null |
Applicable to: | Warheads(YR Only), InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [General] → ExplosiveVoxelDebris list is used instead.