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Difference between revisions of "Crushable"
From ModEnc
(Added a warning about a visual bug with crushable TerrainTypes.) |
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|values={{Values|boolean}} | |values={{Values|boolean}} | ||
|default=no | |default=no | ||
− | |types={{Categ| | + | |types={{Categ|OverlayTypes}}, {{Categ|BuildingTypes}} |
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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This value does not affect {{f|OmniCrusher|link}}s for it will crush anything except units with {{f|OmniCrushResistant|yes|link}} set. | This value does not affect {{f|OmniCrusher|link}}s for it will crush anything except units with {{f|OmniCrushResistant|yes|link}} set. | ||
+ | |||
+ | This can be used with [[BuildingTypes]] with size {{f|Foundation|1x1|Link}} is possible. | ||
{{Bugs}} | {{Bugs}} |
Latest revision as of 04:21, 27 July 2024
Flag: | Crushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | OverlayTypes, BuildingTypes |
Specifies whether or not this object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable object.
This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.
This can be used with BuildingTypes with size Foundation=1x1 is possible.