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Organic: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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* [[InfantryTypes]] are hard coded to Organic=true. This cannot be changed. | |||
* Kills this TechnoType instead of Iron Curtaining it. Uses {{sl|CombatDamage|C4Warhead}} and the TechnoType's {{f|Strength|link}} for Damage. | * Kills this TechnoType instead of Iron Curtaining it. Uses {{sl|CombatDamage|C4Warhead}} and the TechnoType's {{f|Strength|link}} for Damage. | ||
** [[InfantryTypes]] are hard coded to always die from Iron Curtain regardless of this flag's value. | ** [[InfantryTypes]] are hard coded to always die from Iron Curtain regardless of this flag's value. |
Revision as of 14:46, 26 September 2015
Flag: | Organic |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | true on InfantryTypes, false on others |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
- InfantryTypes are hard coded to Organic=true. This cannot be changed.
- Kills this TechnoType instead of Iron Curtaining it. Uses [CombatDamage]→C4Warhead= and the TechnoType's Strength for Damage.
- InfantryTypes are hard coded to always die from Iron Curtain regardless of this flag's value.
- Prevents this TechnoType from being a valid target for weapons with IsLocomotor=yes warheads.
- If the TechnoType with this flag also has Naval=yes set, it uses the Squid-like behaviour for Parasite instead of Terror Drone-like.
- Kills this TechnoType when exposed to the ChronoSphere, unless it also has Teleporter=yes. Again, uses C4Warhead and Strength.
- If another TechnoType targeting this object has NavalTargeting=ORGANIC_SECONDARY and this object is in the water, makes the attacker use the Secondary weapon for attacking it.
- A TechnoType with this flag set and both Underwater=yes and SelfHealing=yes set uses its GuardRange instead of the larger of its two first weapons' Ranges for scanning for targets.
- Makes this VehicleType be affected by the Tech Hospital's Auto-Heal instead of Tech Machine Shop's Auto-Repair.
- Applies the Infantry styled Auto-Heal pip (red cross) to this VehicleType if possible.