ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "VoxelBarrelFile"
From ModEnc
(Un-Deezire'd) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | Specifies the VXL and corresponding HVA filename to be used for the barrel attached to the TurretAnim | + | |name={{PAGENAME}} |
+ | |files={{Categ|ini=rules}} | ||
+ | |types={{Categ|BuildingTypes}} | ||
+ | |values={{Values|string}} | ||
+ | |default=none | ||
+ | |fs=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the [[VXL]] (and corresponding [[HVA]]) filename (without filename extension) to be used for the barrel attached to the [[turret|TurretAnim]] on this [[BuildingTypes|building]]. The building must have both a valid turret (voxel or [[SHP|shape]]) and {{f|BarrelAnimIsVoxel|yes|link}} set. | ||
+ | |||
+ | == See Also == | ||
+ | * [[BarrelAnimIsVoxel]] | ||
+ | * [[VoxelBarrelOffsetToPitchPivotPoint]] | ||
+ | * [[VoxelBarrelOffsetToRotatePivotPoint]] | ||
+ | * [[VoxelBarrelOffsetToBuildingPivotPoint]] | ||
+ | * [[VoxelBarrelOffsetToBarrelEnd]] | ||
+ | * [[VoxelBarrelScale]] |
Latest revision as of 18:18, 18 April 2022
Flag: | VoxelBarrelFile |
File(s): | rules(md).ini |
Values: | Strings: Normal text. |
Default: | none |
Applicable to: | BuildingTypes |
Specifies the VXL (and corresponding HVA) filename (without filename extension) to be used for the barrel attached to the TurretAnim on this building. The building must have both a valid turret (voxel or shape) and BarrelAnimIsVoxel=yes set.