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User contributions for E1 Elite
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2 March 2018
- 10:2610:26, 2 March 2018 diff hist +139 m Priority No edit summary
- 10:2410:24, 2 March 2018 diff hist +156 m AreTeamMembersRecruitable No edit summary
- 10:2210:22, 2 March 2018 diff hist +1 Autocreate No edit summary
- 10:1810:18, 2 March 2018 diff hist +2,039 N Autocreate Created page with "Autocreate in TeamTypes is used to check whether a unit should be recruited from the pre-placed unit on the map or it should be produced from a factory to form the team. Pre-..."
- 10:1310:13, 2 March 2018 diff hist +3,064 N Aircraft (maps) Created page with "{{WrongTitle|[Aircraft]}} {{MappingBar}} This section lists all the AircraftTypes that should be preplaced on the map when the game starts. __TOC__ == Section == ===..."
- 10:0910:09, 2 March 2018 diff hist +3,374 N Units (maps) Created page with "{{WrongTitle|[Units]}} {{MappingBar}} This section lists all the VehicleTypes that should be preplaced on the map when the game starts. __TOC__ == Section == === <spa..."
- 10:0410:04, 2 March 2018 diff hist +487 Infantry (maps) No edit summary
13 January 2018
- 12:2112:21, 13 January 2018 diff hist +273 m Group No edit summary
8 January 2018
- 13:1613:16, 8 January 2018 diff hist +14 m ScriptActions No edit summary
30 August 2017
- 15:1115:11, 30 August 2017 diff hist +141 m Upgrades No edit summary
- 15:0915:09, 30 August 2017 diff hist −578 m PowersUpToLevel Updated
31 July 2017
- 19:1119:11, 31 July 2017 diff hist −69 m TechLevel Corrected again.
10 July 2017
- 09:3509:35, 10 July 2017 diff hist +49 m Difficulty Settings No edit summary
- 09:3009:30, 10 July 2017 diff hist +95 m ArmorBuildingsMult No edit summary current
- 09:2709:27, 10 July 2017 diff hist −162 m SpeedUnitsMult Removed the need testing clause.
- 09:2609:26, 10 July 2017 diff hist −162 m SpeedInfantryMult No edit summary
- 09:2609:26, 10 July 2017 diff hist −162 m SpeedAircraftMult No edit summary
- 09:2509:25, 10 July 2017 diff hist −108 m CostUnitsMult No edit summary current
- 09:2309:23, 10 July 2017 diff hist −148 m CostInfantryMult No edit summary current
- 09:2209:22, 10 July 2017 diff hist −194 CostBuildingsMult No edit summary current
- 09:2009:20, 10 July 2017 diff hist +39 CostDefensesMult No edit summary current
- 09:1709:17, 10 July 2017 diff hist −148 m CostAircraftMult No edit summary current
- 09:1609:16, 10 July 2017 diff hist −147 m BuildTimeUnitsMult No edit summary current
- 09:1509:15, 10 July 2017 diff hist −147 m BuildTimeInfantryMult No edit summary current
- 09:1409:14, 10 July 2017 diff hist −193 m BuildTimeBuildingsMult No edit summary current
- 09:0909:09, 10 July 2017 diff hist −147 m BuildTimeDefensesMult No edit summary current
- 09:0709:07, 10 July 2017 diff hist −147 m BuildTimeAircraftMult No edit summary current
- 09:0309:03, 10 July 2017 diff hist +5 m Difficulty No edit summary current
9 July 2017
- 16:3416:34, 9 July 2017 diff hist +558 Tags Tags repeat case correction
6 July 2017
- 16:1616:16, 6 July 2017 diff hist +391 m AITriggerTypes Corrections and condition check examples.
29 June 2017
- 09:3709:37, 29 June 2017 diff hist +24 m ConditionRed No edit summary
- 09:3009:30, 29 June 2017 diff hist +17 ThreatAvoidanceCoefficient No edit summary
- 09:2009:20, 29 June 2017 diff hist +182 N AvoidThreats Created page with "In TeamTypes, AvoidThreats instructs the team to take a path which has the least threat on its entire pathline to its destination. Can have 'yes' or 'no'. Category:INI..."
- 09:1909:19, 29 June 2017 diff hist +261 N Max Created page with "In TeamTypes, Max value gives the maximum number of teams of this TeamType that could exist for the AI. Usual values are 1 or above. -1 means unlimited. TotalAITeamCap..."
- 09:1709:17, 29 June 2017 diff hist +200 N AreTeamMembersRecruitable Created page with "In TeamTypes, it allows the team members of this TeamType to be recruited into other teams. It can have 'yes' or 'no'. See also Priority, Group and Recruiter...."
- 06:5806:58, 29 June 2017 diff hist +907 Priority No edit summary
28 June 2017
- 09:5309:53, 28 June 2017 diff hist +148 ConditionRed No edit summary
- 07:0607:06, 28 June 2017 diff hist −5 m Cost (Multiplier) No edit summary current
- 05:0705:07, 28 June 2017 diff hist +1,377 IsBaseDefense No edit summary
27 June 2017
- 16:3716:37, 27 June 2017 diff hist +36 m Difficult No edit summary
- 16:3616:36, 27 June 2017 diff hist +35 m Normal No edit summary
- 16:3516:35, 27 June 2017 diff hist +34 m Easy No edit summary
- 16:2216:22, 27 June 2017 diff hist −24 Difficulty Settings →Difficulty Settings
- 16:2216:22, 27 June 2017 diff hist +2,172 N Difficulty Settings Difficulty Settings of Easy, Normal and Difficult
- 09:5109:51, 27 June 2017 diff hist −50 m TechLevel No edit summary
26 June 2017
- 15:5015:50, 26 June 2017 diff hist +2,056 m ScriptTypes/TeamMissionTypes Added notes on structure number and update for TS
- 13:0213:02, 26 June 2017 diff hist +49 m Ai.ini No edit summary current
- 12:4012:40, 26 June 2017 diff hist +152 m TechLevel Corrections
- 11:1911:19, 26 June 2017 diff hist +7 MIX No edit summary
- 11:0211:02, 26 June 2017 diff hist +241 m MIX Changed the expandmd##, ecache* explanation.