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Difference between revisions of "DiskLaser"

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(Created page with "{{Flag |name=DiskLaser |files={{Categ|Rules(md).ini}} |values=boolean |default=no |types={{Categ|Weapon|Weapons}} |yr=yes |rp=yes |ares=yes }} If set, It draws a circle along...")
 
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{{Bugs}}
 
{{Bugs}}
 
This weapon cannot play [[AnimList]] normally.
 
This weapon cannot play [[AnimList]] normally.
 +
**However, it can normally use [[Particle]]=. If you simply want to display an image, you can consider using particle.
 
*This limitation has been  unlocks in Ares 0.A.
 
*This limitation has been  unlocks in Ares 0.A.
 
**You can enable it by setting [AudioVisual]►DiskLaserAnimEnabled=yes
 
**You can enable it by setting [AudioVisual]►DiskLaserAnimEnabled=yes
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**You can change it by setting [WeaponType]►DiskLaser.Radius=<float>
 
**You can change it by setting [WeaponType]►DiskLaser.Radius=<float>
 
Cannot play [WeaponType]►[[Anim]]=<animation>.
 
Cannot play [WeaponType]►[[Anim]]=<animation>.
The trajectory is '''hard coded''' [[Inviso]] Type, and can not use any sub weapon, whether '''[[Splits]]''' or '''[[Airburst]]''' or '''Shrapnel''' or even '''[[NukeMaker]]''''''!!!!'''
+
The trajectory is '''hard coded'''[[Inviso]] Type, and can not use any sub weapon, whether '''[[Splits]]''' or '''[[Airburst]]''' or '''Shrapnel''' or even '''[[NukeMaker]]''','''!!!!'''
  
 
==See Also==
 
==See Also==

Latest revision as of 13:53, 11 September 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DiskLaser
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons


If set, It draws a circle along a radius of 38.2 from the firing point. The laser's lifetime is defined by LaserDuration, and its colors are defined by IsHouseColor or LaserInnerColor, LaserOuterColor, LaserOuterSpread.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

This weapon cannot play AnimList normally.

    • However, it can normally use Particle=. If you simply want to display an image, you can consider using particle.
  • This limitation has been unlocks in Ares 0.A.
    • You can enable it by setting [AudioVisual]►DiskLaserAnimEnabled=yes

The radius of the ring is forced to be 38.2.

  • This limitation has been unlocks in Phobos Build 1.
    • You can change it by setting [WeaponType]►DiskLaser.Radius=<float>

Cannot play [WeaponType]►Anim=<animation>. The trajectory is hard codedInviso Type, and can not use any sub weapon, whether Splits or Airburst or Shrapnel or even NukeMaker,!!!!

See Also

IsHouseColor

AnimList

Splits

Airburst

NukeMaker

ShrapnelWeapon