SAM: Difference between revisions
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Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines that this BuildingType is a SAM '''(surface to air missile launcher)''' and thus its weapons can only fire at AircraftTypes.<br> | Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines that this BuildingType is a SAM '''(surface to air missile launcher)''' and thus its weapons can only fire at AircraftTypes.<br> | ||
==Note== | ==Note== | ||
This is unused in [[Red Alert 2]] as the use of this means that the structure will not fire [[InfantryTypes]],[[VehicleTypes]] with {{f|JumpJet|yes|link}} set or acquire them as targets - it will only target [[AircraftTypes]]. | |||
Aircraft designated as targets must not exist in the [General]►{{f|PadAircraft|link}} list; | Aircraft designated as targets must not exist in the [General]►{{f|PadAircraft|link}} list; | ||
*otherwise, the SAM will not even aim. | *otherwise, the SAM will not even aim. | ||
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*otherwise, the SAM can only rotate its turret but cannot actually fire. | *otherwise, the SAM can only rotate its turret but cannot actually fire. | ||
However, even so, the SAM can only fire its weapons normally when the target aircraft is in a hover state. | However, even so, the SAM can only fire its weapons normally when the target aircraft is in a hover state. Once the aircraft moves, it will only occasionally fire a few shots under specific conditions and the frequency of re-locking and turret rotation in this case does not adhere to the weapon's {{f|ROF|link}} settings, nor is it a fixed value. Even the aforementioned situation of suddenly firing two rounds can occur without facing the target, even if there is no [Weapon] > {{f|OmniFire|yes|link}}. Additionally, SAM enforces attacks only on aerial targets, meaning it cannot fire at targets that have landed on the ground, even if they do not have {{f|LandTargeting|1|link}}. | ||
Once the aircraft moves, it will only occasionally fire a few shots under specific conditions | |||
Even the aforementioned situation of suddenly firing two rounds can occur without facing the target, even if there is no [Weapon] > {{f|OmniFire|yes|link}}. | |||
Additionally, SAM enforces attacks only on aerial targets, meaning it cannot fire at targets that have landed on the ground, even if they do not have {{f|LandTargeting|1|link}}. | |||
In other words, SAM targets can only be Aircraft that have {{f|AirportBound|yes|link}}, {{f|Dock|none|link}}, and have taken off. | In other words, SAM targets can only be Aircraft that have {{f|AirportBound|yes|link}}, {{f|Dock|none|link}}, and have taken off. | ||
Revision as of 21:42, 23 January 2025
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Flag: | SAM |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
Can be set to 'yes' or 'no' and determines that this BuildingType is a SAM (surface to air missile launcher) and thus its weapons can only fire at AircraftTypes.
Note
This is unused in Red Alert 2 as the use of this means that the structure will not fire InfantryTypes,VehicleTypes with JumpJet=yes set or acquire them as targets - it will only target AircraftTypes.
Aircraft designated as targets must not exist in the [General]►PadAircraft list;
- otherwise, the SAM will not even aim.
Aircraft designated as targets cannot have a valid building in their Dock list;
- otherwise, the SAM can only rotate its turret but cannot actually fire.
However, even so, the SAM can only fire its weapons normally when the target aircraft is in a hover state. Once the aircraft moves, it will only occasionally fire a few shots under specific conditions and the frequency of re-locking and turret rotation in this case does not adhere to the weapon's ROF settings, nor is it a fixed value. Even the aforementioned situation of suddenly firing two rounds can occur without facing the target, even if there is no [Weapon] > OmniFire=yes. Additionally, SAM enforces attacks only on aerial targets, meaning it cannot fire at targets that have landed on the ground, even if they do not have LandTargeting=1.
In other words, SAM targets can only be Aircraft that have AirportBound=yes, Dock=none, and have taken off.