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- 15:54, 24 February 2024 (diff | hist) . . (+1,707) . . N Ion Storm (Created page with "Ion storm is a dangerous, recurring in-game event in {{ts}} and {{fs}} where certain units and the radar are disabled and devastating lightning bolts can strike anywhere, anyt...")
- 15:14, 24 February 2024 (diff | hist) . . (+420) . . IonLevel (Un-DeeZire'd) (current)
- 15:12, 24 February 2024 (diff | hist) . . (+376) . . IonAmbient (Un-DeeZire'd) (current)
- 15:10, 24 February 2024 (diff | hist) . . (+905) . . IonBlue (current)
- 15:09, 24 February 2024 (diff | hist) . . (+900) . . IonGreen (Un-DeeZire'd) (current)
- 15:08, 24 February 2024 (diff | hist) . . (+900) . . IonRed (Un-DeeZire'd) (current)
- 14:45, 24 February 2024 (diff | hist) . . (+14) . . m Blue (current)
- 14:44, 24 February 2024 (diff | hist) . . (+15) . . m Green (current)
- 14:44, 24 February 2024 (diff | hist) . . (+13) . . m Red (current)
- 22:47, 23 February 2024 (diff | hist) . . (-26) . . m Lighting (Removed redundant category) (current)
- 22:46, 23 February 2024 (diff | hist) . . (+795) . . Lighting (Added applicable INI flags, categories, removed redundant example.)
- 22:41, 23 February 2024 (diff | hist) . . (-11) . . SpecialFlags (Removed redundant category, added mapping bar) (current)
- 22:40, 23 February 2024 (diff | hist) . . (-26) . . Basic (Removed redundant category) (current)
- 22:36, 23 February 2024 (diff | hist) . . (+120) . . N Category:Lighting Flags (Created page with "This category provides links to all flags valid in the {{sl|Lighting}} section of map files. Category:Maps Sections") (current)
- 22:34, 23 February 2024 (diff | hist) . . (+532) . . Level (Partly un-DeeZire'd) (current)
- 22:18, 23 February 2024 (diff | hist) . . (+373) . . Ambient (current)
- 22:05, 23 February 2024 (diff | hist) . . (+911) . . Blue (Un-DeeZire'd)
- 22:04, 23 February 2024 (diff | hist) . . (+911) . . Green (Un-DeeZire'd)
- 22:02, 23 February 2024 (diff | hist) . . (+911) . . Red (Un-DeeZire'd)
- 17:50, 14 February 2024 (diff | hist) . . (+468) . . N IsVeins (Created page with "{{Flag |name={{PAGENAME}} |files={{Ini|Rules}} |default=False |values={{values|boolean}} |types={{categ|OverlayTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} D...") (current)
- 17:29, 14 February 2024 (diff | hist) . . (+333) . . LandTypes (Updated about veins, plus minor formatting updates.) (current)
- 10:35, 14 February 2024 (diff | hist) . . (+22) . . TileSets (Added some default values.) (current)
- 10:30, 14 February 2024 (diff | hist) . . (+188) . . AllowTiberium (Added flag template, and some other minor adjustments.)
- 10:27, 14 February 2024 (diff | hist) . . (-42) . . LandTypes (Correction. Tiberium spread to a terrain tile is controlled by the tileset's AllowTiberium flag. Veins seem to be restricted by the tile's land type, however.)
- 12:54, 13 February 2024 (diff | hist) . . (+97) . . LandTypes (Added a note about the ice land type)
- 12:21, 13 February 2024 (diff | hist) . . (+23) . . N Land types (Redirected page to LandTypes) (current)
- 11:59, 8 February 2024 (diff | hist) . . (+212) . . ConditionYellow (Info about hardcoded elements.) (current)
- 17:15, 5 February 2024 (diff | hist) . . (+553) . . DropPodSpeed (Un-DeeZire'd) (current)
- 22:55, 4 February 2024 (diff | hist) . . (+466) . . N RequiredAddOn (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |values={{Values|uint|0–1}} |default=0 |types={{Categ|Basic}} |fs=yes |hp=yes }} Specifies which expansion pack, if any, is...") (current)
- 22:44, 4 February 2024 (diff | hist) . . (+625) . . ScriptTypes/ScriptActions (Added a warning about changing teams, and note about changing scripts) (current)
- 11:03, 31 January 2024 (diff | hist) . . (+244) . . Tags (Info about multiple tags) (current)
- 10:56, 31 January 2024 (diff | hist) . . (+40) . . Triggers (Based on conclusive testing, trigger's persistence is obsolete in TS.) (current)
- 08:54, 31 January 2024 (diff | hist) . . (+2) . . ActsLike (fix) (current)
- 23:52, 30 January 2024 (diff | hist) . . (+541) . . N ActsLike (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |values={{values|uint|HouseTypes}} |types={{Categ|Maps}} |ts=yes |fs=yes |hp=yes }} Specifies the ID (index) of the...")
- 23:15, 30 January 2024 (diff | hist) . . (+321) . . AITriggerTypes (Updated "Side" param info) (current)
- 16:51, 22 January 2024 (diff | hist) . . (+2) . . m Voxel (Typo) (current)
- 16:47, 22 January 2024 (diff | hist) . . (-3) . . m Voxel
- 16:46, 22 January 2024 (diff | hist) . . (+49) . . N Voxel turret and barrel positioning (Redirected page to Voxel Turret and Barrel Positioning) (current)
- 16:46, 22 January 2024 (diff | hist) . . (+26) . . N Voxel bounds (Redirected page to Voxel Bounds) (current)
- 16:45, 22 January 2024 (diff | hist) . . (+85) . . Voxel
- 16:41, 22 January 2024 (diff | hist) . . (-1) . . m Voxel
- 16:40, 22 January 2024 (diff | hist) . . (+787) . . Voxel (Info about layering)
- 16:30, 22 January 2024 (diff | hist) . . (+75) . . N File:TS turret barrel configuration.gif (Demonstrating the drawing order of voxel barrel relative the turret, in TS.) (current)
- 17:06, 20 January 2024 (diff | hist) . . (+1,311) . . Voxel (Added information regarding in-game voxel scale. Special thanks to axontrix at Mod Haven for much of the information and images.)
- 16:08, 20 January 2024 (diff | hist) . . (+100) . . N File:Voxel test 2.png (A voxel cube with the dimensions 43x43x43, rotated to face the "camera". Image courtesy of axontrix.) (current)
- 16:07, 20 January 2024 (diff | hist) . . (+70) . . N File:Voxel test 1.png (A voxel cube with the dimensions 43x43x43. Image courtesy of axontrix.) (current)
- 00:31, 20 January 2024 (diff | hist) . . (+720) . . Autocreate (Added a note about a special case, and a table of contents) (current)
- 21:38, 15 January 2024 (diff | hist) . . (+30) . . N CanPassiveAcquire (Redirected page to CanPassiveAquire) (current)
- 01:16, 13 January 2024 (diff | hist) . . (+303) . . Voxel
- 21:38, 11 January 2024 (diff | hist) . . (+196) . . IsAnimated (current)
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