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Difference between revisions of "CellTags"
From ModEnc
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m (Corrections) |
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{{MappingBar}} | {{MappingBar}} | ||
− | CellTags | + | CellTags attach a [[Tags|Tag]] to a map cell. It is used to trigger the associated [[Events|event]] when a unit enters this cell or crosses its vertical/horizontal coordinate. |
__TOC__ | __TOC__ | ||
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[CellTags] | [CellTags] | ||
− | COORDS= | + | COORDS=TAG_ID |
{| style="width: 80%" border=1 class="table_descrowdesccol" | {| style="width: 80%" border=1 class="table_descrowdesccol" | ||
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! {{Anchor|COORDS|ts}} | ! {{Anchor|COORDS|ts}} | ||
− | | | + | | Coordinates of the target cell. Their format depends on the value of {{sl|Basic|NewINIFormat}} : when it's less than four, the number is {{Tt|Y * 128 + X}} , otherwise it is {{Tt|Y * 1000 + X}} which used in TS and RA2. |
|- | |- | ||
− | ! {{Anchor| | + | ! {{Anchor|TAG_ID|ts}} |
− | | The | + | | The attached TAG ID, that should be notified when this CellTag is activated. TS and RA2 uses Tag whereas earlier games didn't have Tag, so those use Trigger ID. |
|} | |} | ||
[[Category:Map Information]] | [[Category:Map Information]] |
Revision as of 17:22, 14 October 2020
This page should correctly be named "[CellTags]"; it is wrong due to technical restrictions.
CellTags attach a Tag to a map cell. It is used to trigger the associated event when a unit enters this cell or crosses its vertical/horizontal coordinate.
Contents
Section
Tiberian Dawn
Red Alert, Counterstrike, Aftermath
Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge
The [CellTags] section takes the following format:
[CellTags] COORDS=TAG_ID
String | Meaning |
---|---|
COORDS | Coordinates of the target cell. Their format depends on the value of [Basic]→NewINIFormat= : when it's less than four, the number is Y * 128 + X , otherwise it is Y * 1000 + X which used in TS and RA2. |
TAG_ID | The attached TAG ID, that should be notified when this CellTag is activated. TS and RA2 uses Tag whereas earlier games didn't have Tag, so those use Trigger ID. |