ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
C4Warhead: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 7: | Line 7: | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
| | |hp=yes | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
| | |ares=yes | ||
}} | }} | ||
This flag specifies the game's "go-to" [[warhead]] used in several hardcoded cases: | |||
*unit with {{f|C4|yes|link}} uses the C4 charge on a structure ''without'' {{f|CanC4|no|link}} | |||
*unit or building storing Tiberium is destroyed, provided that [[TiberiumExplosive]] is enabled. | |||
*explosive Tiberium triggers a [[ChainReaction|chain reaction]] | |||
*[[SpawnsTiberium|Tiberium-spawning terrain object]] is destroyed | |||
*[[Explodes#For_OverlayTypes|exploding overlays]] | |||
*[[AircraftTypes|aircraft]] crashes to the ground. The last entry in this warhead's [[AnimList]] is used. | |||
*Iron Curtain is used on [[organic]] objects such as infantry | |||
*[[IsTrain|train]] destroys an obstacle | |||
*explosion [[Explosion|crate powerup]] | |||
*[[DamageDelay|trivial structure damage]] generated over time | |||
*drop pod sometimes exploding on impact | |||
As you can see, the unambiguous name of this flag is actually rather misleading. | |||
== Notes == | == Notes == | ||
The game automatically adds the warhead specified here to the warhead list. | The game automatically adds the warhead specified here to the warhead list.<br> | ||
[[C4Warhead]] requires actual warheads. Entering the name of the warhead Does not exist or has not been created will make you receive IE:[[00518369]]. |
Latest revision as of 04:20, 21 September 2024
Flag: | C4Warhead |
File(s): | Rules(md).ini |
Values: | strings (Names of Warheads) |
Default: | null |
Applicable to: | CombatDamage |
This flag specifies the game's "go-to" warhead used in several hardcoded cases:
- unit with C4=yes uses the C4 charge on a structure without CanC4=no
- unit or building storing Tiberium is destroyed, provided that TiberiumExplosive is enabled.
- explosive Tiberium triggers a chain reaction
- Tiberium-spawning terrain object is destroyed
- exploding overlays
- aircraft crashes to the ground. The last entry in this warhead's AnimList is used.
- Iron Curtain is used on organic objects such as infantry
- train destroys an obstacle
- explosion crate powerup
- trivial structure damage generated over time
- drop pod sometimes exploding on impact
As you can see, the unambiguous name of this flag is actually rather misleading.
Notes
The game automatically adds the warhead specified here to the warhead list.
C4Warhead requires actual warheads. Entering the name of the warhead Does not exist or has not been created will make you receive IE:00518369.