ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Template:Flag: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Let's see how this reacts...the results should, ultimately, be the same.
Nighthawk200 (talk | contribs)
Thought we may as well remove ETS from this. It's long gone. Its spot in the template could later be replaced by HyperPatch if that comes through.
Line 8: Line 8:
|[[Image:Game_ts_{{#switch:{{{ts}}}|yes|true|1=yes|no}}.png|Tiberian Sun]]
|[[Image:Game_ts_{{#switch:{{{ts}}}|yes|true|1=yes|no}}.png|Tiberian Sun]]
|[[Image:Game_fs_{{#switch:{{{fs}}}|yes|true|1=yes|no}}.png|Firestorm]]
|[[Image:Game_fs_{{#switch:{{{fs}}}|yes|true|1=yes|no}}.png|Firestorm]]
|[[Image:Game_ets_{{#switch:{{{ets}}}|yes|true|1=yes|no}}.png|Extended Tiberian Sun]]
|[[Image:Game_ra2_{{#switch:{{{ra2}}}|yes|true|1=yes|no}}.png|Red Alert 2]]
|[[Image:Game_ra2_{{#switch:{{{ra2}}}|yes|true|1=yes|no}}.png|Red Alert 2]]
|[[Image:Game_yr_{{#switch:{{{yr}}}|yes|true|1=yes|no}}.png|Yuri's Revenge]]
|[[Image:Game_yr_{{#switch:{{{yr}}}|yes|true|1=yes|no}}.png|Yuri's Revenge]]
Line 111: Line 110:
|<code>fs</code>
|<code>fs</code>
|{{fs}}
|{{fs}}
|-
|<code>ets</code>
|{{ets}}
|-
|-
|<code>ra2</code>
|<code>ra2</code>

Revision as of 20:26, 5 April 2010

This template generates a standardized flag header.

Usage

A separate flag header should be used for each context the flag is used in. Distinct contexts include files and sections where flag usage differs. For example, Type is used in rules(md).ini for SuperWeaponTypes, sound(md).ini for VocTypes, and eva(md).ini for VoxTypes. This ensures that contextual flag usage is documented with accuracy.

This template includes Category:INI Flags automatically.

{{Flag
|name=
|files={{Categ|ini=ini-name}}, ...
|values={{values|value-type}}
|special=
|default=
|types={{Categ|section-name}}, ...
|ra2obsolete=
|tsobsolete=
|rponly=
|aresflag=
|games
}}

Copy-paste the code above and fill out the parameters as follows:

name
The exact name of the flag. Defaults to {{PAGENAME}}.
files
Which file the flag can be used in. Template:Categ, with {{{ini}}} set to the correct ini-name, should be used for consistency. Defaults to {{Categ|ini=rules}}.
values
Possible values the flag accepts. Template:Values should be used for consistency.
special
Special values, if any. For example, −11 is a special value for Ammo. This parameter is optional2.
default
The default value for the flag. This parameter is optional2.
types
The sections the flag pertains to. Template:Categ should be used for consistency.
games
Which games the flag is parsed in. To select a game, add a parameter in the form of code=yes. For example, yr=yes indicates that the flag is parsed in Yuri's Revenge.
ra2obsolete
If this flag is obsolete in Red Alert 2 and Yuri's Revenge, then add this to include the Obsolete banner.
tsobsolete
Add this one instead of 'ra2obsolete' if the flag is obsolete in Tiberian Sun as well as Red Alert 2 and Yuri's Revenge
rponly
If this is a flag introduced in the RockPatch, add this.
aresflag
If this is a flag introduced in Ares, add this.

Parameter Codes for games

Code Game
td Tiberian Dawn
co The Covert Operations
ra Red Alert
cs Counterstrike
am Aftermath
ts Tiberian Sun
fs Firestorm
ra2 Red Alert 2
yr Yuri's Revenge
ares Ares
gen Generals
zh Zero Hour
tw Tiberium Wars
kw Kane's Wrath

Notes

1 For negative numbers, &minus; should be used for the sign instead of a hyphen.

2 If there is no explicit value, do not set this parameter.