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CellTags

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Revision as of 15:22, 14 October 2020 by E1 Elite (talk | contribs) (Corrections)
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This page should correctly be named "[CellTags]"; it is wrong due to technical restrictions.



CellTags attach a Tag to a map cell. It is used to trigger the associated event when a unit enters this cell or crosses its vertical/horizontal coordinate.

Section

Tiberian Dawn

Red Alert, Counterstrike, Aftermath

Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge

The [CellTags] section takes the following format:

[CellTags]
COORDS=TAG_ID
Meanings of each string
String Meaning
COORDS Coordinates of the target cell. Their format depends on the value of [Basic]NewINIFormat= : when it's less than four, the number is Y * 128 + X , otherwise it is Y * 1000 + X which used in TS and RA2.
TAG_ID The attached TAG ID, that should be notified when this CellTag is activated. TS and RA2 uses Tag whereas earlier games didn't have Tag, so those use Trigger ID.