ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Terrain (maps)
From ModEnc
(Redirected from Maps/Terrain)
This page should correctly be named "[Terrain]"; it is wrong due to technical restrictions.
This section is responsible for pre-placed TerrainTypes that should appear on the map.
Contents
Section
Tiberian Dawn
Red Alert, Counterstrike, Aftermath
Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge
The [Terrain] section in a map takes this format:
[Terrain] COORDS=TERRAIN_ID
String | Meaning |
---|---|
COORDS | This is a number that stores the coordinates of the destination cell. Their format depends on the value of [Basic]→NewINIFormat= : when it's less than four, the number is Y * 128 + X, otherwise it's Y * 1000 + X. The X and Y coordinates can be seen in the status bar when hovering the mouse over the cell in FinalSun/FinalAlert 2. |
TERRAIN_ID | The TerrainType's ID. |