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Terrain (maps)

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This page should correctly be named "[Terrain]"; it is wrong due to technical restrictions.


This section is responsible for pre-placed TerrainTypes that should appear on the map.

Section

Tiberian Dawn

Red Alert, Counterstrike, Aftermath

Tiberian Sun, Firestorm, Red Alert 2, Yuri's Revenge

The [Terrain] section in a map takes this format:

[Terrain]
COORDS=TERRAIN_ID
Meanings of each string
String Meaning
COORDS This is a number that stores the coordinates of the destination cell. Their format depends on the value of [Basic]NewINIFormat= : when it's less than four, the number is Y * 128 + X, otherwise it's Y * 1000 + X. The X and Y coordinates can be seen in the status bar when hovering the mouse over the cell in FinalSun/FinalAlert 2.
TERRAIN_ID The TerrainType's ID.