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Combined display of all available logs of ModEnc. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:29, 25 April 2025 DeathFish talk contribs created page Firestorm.Wall (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |extver=<i>All versions</i>. |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether this building is part of the [https://cnc.fandom.com/wiki/Firestorm_barrier Firestorm Defense System]. == See Also == IgnoresFirestorm FirestormWarhead DamageToFirestormDamageCoefficient")
- 11:26, 25 April 2025 DeathFish talk contribs created page SubjectToFirewall (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} #REDIRECT IgnoresFirestorm")
- 08:26, 25 April 2025 DeathFish talk contribs created page Culling.EliteChance (Redirected page to Culling.Chance) Tag: New redirect
- 08:26, 25 April 2025 DeathFish talk contribs created page Culling.VeteranChance (Redirected page to Culling.Chance) Tag: New redirect
- 08:26, 25 April 2025 DeathFish talk contribs created page Culling.RookieChance (Redirected page to Culling.Chance) Tag: New redirect
- 08:25, 25 April 2025 DeathFish talk contribs created page Culling.Chance (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|signed integers}} |default=100 (''always'') |extver=<i>3.0+</i>. |ares=yes |aresflag=yes }} The chance that a cullable unit is actually culled by a hit using this warhead. *Requires {{f|Culling|yes|link}}. == Variant Flags == In addition to the original flag, the warhead can also provide differentiated configurations based on user experience level. [Warhead]►Culling.Rooki...")
- 08:18, 25 April 2025 DeathFish talk contribs created page Culling.EliteBelowHealth (Redirected page to Culling.BelowHealth) Tag: New redirect
- 08:17, 25 April 2025 DeathFish talk contribs created page Culling.VeteranBelowHealth (Created page with "#DIRECT Culling.BelowHealth")
- 08:17, 25 April 2025 DeathFish talk contribs created page Culling.RookieBelowHealth (Redirected page to Culling.BelowHealth) Tag: New redirect
- 08:16, 25 April 2025 DeathFish talk contribs created page Culling.BelowHealth (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|signed integers}} |special= -1, -2 |extver=<i>3.0+</i>. |ares=yes |aresflag=yes }} The health a victim unit must fall below to be culled by a hit using this warhead. Use 1 to 100 to represent percentages of full health; use 0, -1, and -2 to represent health states critical/red, damaged/yellow, and healthy/green respectively. *Requires {{f|Culling|yes|link}}. == Vari...")
- 13:15, 23 April 2025 DeathFish talk contribs created page Bunker.Raidable (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{Categ|BuildingTypes}} |values={{Values|bool}} |default=no |extver=<i>0.1+</i>. |ares=yes |aresflag=yes }} Whether or not this building can be garrisoned by an enemy player's infantry, provided the building is not already occupied. == Notes == If {{f|Bunker.Raidable|yes}} is set and the building is empty then the building can be garrisoned by any player's infantry. When another player garrisons the building, o...")
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash0 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash1 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash2 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash3 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash4 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash5 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash6 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash7 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash8 (Redirected page to MuzzleFlashX) Tag: New redirect
- 13:09, 23 April 2025 DeathFish talk contribs created page MuzzleFlash9 (Redirected page to MuzzleFlashX) Tag: New redirect
- 12:52, 23 April 2025 DeathFish talk contribs created page Message.SilosNeeded (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{Categ|General}} |values={{Values|string|csf label}} |default=no |extver=<i>0.9+</i>. |ares=yes |aresflag=yes }} Set this to a text that shall be printed whenever the {{tt|Silos Needed}} warning occurs. You cannot unset this later. If you want to disable this message in a game mode or map, you will have to a label of an empty text. == See Also == CSF Storage Refinery.UseStorage(Ares Only)")
- 12:48, 23 April 2025 DeathFish talk contribs created page Refinery.UseStorage (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{Categ|BuildingTypes}} |values={{Values|bool}} |default=no |extver=<i>0.5+</i>. |ares=yes |aresflag=yes }} Whether the refinery building will store the Tiberium instead of converting it to money directly. Tiberium that is converted directly does not require storage space. == See Also == Storage PipScale Message.SilosNeeded(Ares Only)")
- 12:23, 23 April 2025 DeathFish talk contribs created page Debris.Chance (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Tiberiums}} |values={{values|signed integers}} |default=33 |extver=<i>0.5+</i>. |ares=yes |aresflag=yes }} The chance a cell containing this tiberium type hit by an animation with {{f|TiberiumChainReaction|yes|link}} will spawn one of its Debris. == Notes == This is a percentage value without the % symbol; {{tt|33}} indicates a probability of {{tt|33%}}. == See Also == Debris")
- 13:28, 22 April 2025 DeathFish talk contribs created page TiberiumSpawnRadius (Redirected page to Non-Existent Flags) Tag: New redirect
- 13:20, 22 April 2025 DeathFish talk contribs created page TiberiumRadius (Redirected page to Non-Existent Flags) Tag: New redirect
- 13:30, 21 April 2025 DeathFish talk contribs created page Non-Existent Flags (Created page with "Here is a list of Flags that are annotated in the original Westwood files but do not actually exist in the program. {| class="wikitable" ! Flags !! Notes |- | {{f|PreventAutoDeploy}} || never appears in {{tt|gamemd.exe}} |}")
- 04:50, 21 April 2025 DeathFish talk contribs created page DamageAirConsiderBridges (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|General}} |values={{values|boolean}} |default=no |extver=<i>0.B+</i>. |ares=yes |aresflag=yes }} Whether a warhead detonating above a bridge will consider the bridge’s height for finding out whether units in air are to be damaged. *If {{tt|no}}, a warhead detonating on a bridge will be considered to be four levels ({{tt|416}} leptons) high in the air. *If {{tt|yes}}, it will be {{tt|0}} leptons above t...")
- 04:47, 21 April 2025 DeathFish talk contribs created page DamageAirThreshold (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|signed integers}} |default=0 |extver=<i>0.B+</i>. |ares=yes |aresflag=yes }} If the warhead detonates ''more'' than this many leptons above the ground, units in the air will be affected. Otherwise, units in the air are not damaged. == Notes == You can use {{tt|-1}} to damage even air units when the warhead detonates on the ground, or a high positive value like {{tt|9999}} to...")
- 16:14, 19 April 2025 DeathFish talk contribs created page PreImpactAnim.Moves (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|boolean}} |default=no |extver=<i>2.0+</i>. |types={{Categ|Warheads}} |ares=yes |aresflag=yes }} Can be used to optionally move the bullet when the animation used as {{f|PreImpactAnim|link}} moves while playing. If ''yes'', moves the bullet to the last location of the animation and sets the target to the cell containing the animation.")
- 16:03, 19 April 2025 DeathFish talk contribs created page Temporal.HealthFactor (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|Warheads}} |values={{values|float}} |default=0.0 |extver=<i>0.D+</i>. |ares=yes |aresflag=yes }} How much the health of the victim is factored in into the remaining warp value of the target. Valid values range from 0.0 to 1.0 inclusive. 0.0 means health plays no role. 1.0 means the remaining warp is reduced proportionally to the target’s health, down to 0. ==Notes== Another way to look at it is that...")
- 15:54, 19 April 2025 DeathFish talk contribs created page AIInnerBase (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|int}} |default={{f|CloakGenerator||link}} |extver=<i>3.0+</i>. |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether the AI prefers to place this building closer to the center of its base. Use this for buildings that are to be protected or that provide a ranged effect that works best if it covers large portions of the base. ==See Also== Adjacent BaseNormal AIBaseNormal")
- 15:53, 19 April 2025 DeathFish talk contribs created page AIBaseNormal (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|int}} |default=see #Notes |extver=<i>3.0+</i>. |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether this building will extend the base space of the AI player. ==Notes== Defaults to no if both {{f|UndeploysInto||link}} is set and {{f|ResourceGatherer|yes|link}}, otherwise defaults to whether the building is considered a vehicle. ==See Also== Adjacent BaseNormal AIInner...")
- 11:29, 19 April 2025 DeathFish talk contribs created page Category:Pages using duplicate arguments in template calls (Created page with "This page lists pages containing duplicate parameters, which are typically presented in the following forms: # Duplicate definition of "Which game does this flag apply to?" #:{{Flag<br> #:|ets=no<br> #:|ets=no<br> #:|ets=no<br> #:|ets=no<br> #:|ets=no<br> #:|ets=no<br> #:}} # Value Type #:{{Flag<br> #:|values=|values=<nowiki>{{...}}</nowiki> #:}}")
- 17:04, 18 April 2025 DeathFish talk contribs created page File:Vinifera logo.png
- 17:04, 18 April 2025 DeathFish talk contribs uploaded File:Vinifera logo.png
- 17:03, 18 April 2025 DeathFish talk contribs created page Portal:Vinifera (Created page with "{{stub}} Vinifera is an open source community project which aims to provide new features and bug-fixes fixes for Tiberian Sun. It's the successor of HyperPatch and got started by CCHyper with the goal to fix bugs in the engine and new features. For addition information please take a look at the official [https://github.com/Vinifera-Developers/Vinifera GitHub page] and the [https://vinifera.readthedocs.io/en/latest/?badge=latest Offical Documentation]|} {| width="10...")
- 09:19, 17 April 2025 DeathFish talk contribs created page AIFriendlyDistance (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{Categ|General}} |values={{values|unsigned integers}} |default={{Categ|General}}►AISafeDistance |ares=yes |aresflag=yes }} Cell distance the AI will use for gathering outside the owning player’s base using script action 54. ==Notes== Ares splits the tag <code>[{{tt|General}}]►{{f|AISafeDistance|link}}</code> into two, which is used for two similar team script actions serving...")
- 16:57, 12 April 2025 DeathFish talk contribs created page PParatrooper (Although originating from a typo, people have, do, and will continue to search for this Flag because it genuinely exists in the rules file.) Tag: New redirect
- 15:22, 12 April 2025 DeathFish talk contribs created page User talk:ATHSE (Template:F or Template:Tt: new section)
- 19:47, 11 April 2025 DeathFish talk contribs created page Gattling.Cycle (Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |values={{values|boolean}} |default=no |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} |ares=yes |aresflag=yes }} When the last {{f|Stage}} or {{f|EliteStage}} is completed, the counter will wrap around and restart with the first stage without the firing unit losing target. Requires {{f|IsGattling|yes}}. == See Also == IsGattling (Elite)StageX Gattling Weapon System")
- 19:38, 11 April 2025 DeathFish talk contribs created page Gattling Weapon System (Creating Gattling Weapon System)
- 12:43, 10 April 2025 DeathFish talk contribs created page NoAmmoAmount (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |values={{values|integers}} |default=0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} If the current ammo is equal to or below this value, the NoAmmoWeapon will be used. ==See Also== NoAmmoWeapon (Ares Flag) Ammo")
- 12:43, 10 April 2025 DeathFish talk contribs created page NoAmmoWeapon (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |values={{values|unsigned integers}} |default=-1 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The weapon index to switch to when there is no ammo left. This will override the normal weapon selection and only allow this weapon to be selected. Valid values 0 for the primary weapon and 1 for the secondary. Use -1 to not switch weapons. ==See Also== NoAmmoAmount (Ares Flag) Ammo")
- 12:20, 6 April 2025 DeathFish talk contribs created page Portal:Phobos (Created page with "{{stub}} __NOTOC__ {| width="100%" class="table_parted" | width="80%" style="text-align: center;" | <h2>Phobos</h2> | rowspan="3" | {{ToolBar |name=Phobos |image=Phobos_logo.png{{!}}257x96px |width=20% |dev=Belonit, Kerbiter, Starkku, Uranusian, secsome, Otamaa, FS-21, Morton, Trsdy and [https://phobos.readthedocs.io/en/latest/CREDITS.html Other] |version=0.3.0.1 |dates=2023-07-25 |site=https://github.com/Phobos-developers/Phobos}} |- | <h3 style="text-align: center;">...")
- 14:56, 5 April 2025 DeathFish talk contribs created page PowerUp3YSort (Redirected page to PowerUpXYSort) Tag: New redirect
- 14:55, 5 April 2025 DeathFish talk contribs created page PowerUp2YSort (Redirected page to PowerUpXYSort) Tag: New redirect
- 14:55, 5 April 2025 DeathFish talk contribs created page PowerUp1YSort (Redirected page to PowerUpXYSort) Tag: New redirect
- 14:55, 5 April 2025 DeathFish talk contribs created page PowerUp3LocZZ (Redirected page to PowerUpXLocZZ) Tag: New redirect
- 14:55, 5 April 2025 DeathFish talk contribs created page PowerUp2LocZZ (Redirected page to PowerUpXLocZZ) Tag: New redirect