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Combined display of all available logs of ModEnc. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 09:50, 13 April 2026 DeathFish talk contribs created page FA2 (Redirected page to Matze's tools#FinalAlert & FinalAlert 2) Tag: New redirect
- 16:20, 8 April 2026 DeathFish talk contribs created page DisableWeapons.Duration (Created page with "{{Flag |name=DisableWeapons.Duration |files={{Categ|ini=rules}} |types={{Categ|Warhead}} |values={{values|integers}} |default=0 |extver=<i>0.E+</i>. |ares=yes |aresflag=yes }} If positive, the target hit by this warhead will be unable to fire for this amount of frames. == Notes == It will still be able to reload, target a victim and even passively acquire new targets, and death weapons will still be set off when the target is killed or destroyed. Also note that special...")
- 15:45, 4 April 2026 DeathFish talk contribs created page Talk:Keyboard.ini (Regarding the corresponding value of Num 5: new section)
- 11:08, 30 March 2026 DeathFish talk contribs created page Crash (Redirected page to Jumpjet flags#References) Tag: New redirect
- 11:08, 30 March 2026 DeathFish talk contribs created page NoWobbles (Redirected page to Jumpjet flags#References) Tag: New redirect
- 08:20, 21 February 2026 DeathFish talk contribs created page Talk:Cluster (Regarding Scope)
- 08:25, 16 February 2026 DeathFish talk contribs created page DebrisAnim (Redirected page to Non-Existent Flags#DebrisAnim) Tag: New redirect
- 08:19, 16 February 2026 DeathFish talk contribs created page NaturalSmokeLocation (Redirected page to Non-Existent Flags#NaturalSmokeLocation) Tag: New redirect
- 08:12, 16 February 2026 DeathFish talk contribs created page DeployerFire (Redirected page to DeployFire) Tag: New redirect
- 07:09, 10 February 2026 DeathFish talk contribs created page Talk:PhysicalSize (Created page with "Currently, I only know that the default value of this flag is 2. However, after spending a lot of time on further checks, I still cannot determine where exactly it is being used. It seems like it is simply read once without being used for anything. ~~~~")
- 19:24, 7 February 2026 DeathFish talk contribs created page Talk:Jumpjet construction on dedicated AircraftType structures (Vehicle registry used the wrong notation)
- 19:09, 7 February 2026 DeathFish talk contribs created page File:Sitenotice darktheme example.png
- 19:09, 7 February 2026 DeathFish talk contribs uploaded File:Sitenotice darktheme example.png
- 19:05, 7 February 2026 DeathFish talk contribs created page MediaWiki talk:Sitenotice (Regarding the visual compatibility of the Vector 2022 theme in dark mode)
- 01:37, 5 February 2026 DeathFish talk contribs created page UnderWater (Created page with "{{Flag |name=Underwater |files={{Categ|ini=rules}} |values={{Values|boolean}} |default=no |types={{Categ|Technos}} |ra=yes |cs=yes |am=yes }} Define whether this is an underwater object. == Notes == Such projectiles have the following special handling: # It uses the fading shade effect instead of the normal unit shadow effect. # It always uses the Surface layer. # Centered on the center of the cell it is in, if there is a unit that is not the firer within a distance of...")
- 23:23, 4 February 2026 DeathFish talk contribs created page AirRate (Created page with "{{Flag |name=AirRate |files={{Categ|ini=rules}} |values={{Values|integer}} |default=0 |types={{Categ|Technos}} |extver=<i>0.6+</i>. |ares=yes |aresflag=yes }} If higher than 0, defines after how many frames the unit’s animation is to be advanced to the next frame when the unit is in air. == Notes == {{f|AirRate}} takes precedence over {{f|WalkRate|link}} and {{f|IdleRate|link}}. {{tt|0}} disables {{f|AirRate}}.")
- 23:39, 3 February 2026 DeathFish talk contribs created page Veterancy (by G-E 01:15, 10 April 2025)
- 23:27, 3 February 2026 DeathFish talk contribs created page Generic Prerequisites (by G-E 10:09, 13 April 2025)
- 22:18, 3 February 2026 DeathFish talk contribs created page SpecialAnimTwo (by Crimsonum 08:25, 26 April 2025)
- 22:17, 3 February 2026 DeathFish talk contribs created page SpecialAnimThree (by Crimsonum 08:27, 26 April 2025)
- 22:15, 3 February 2026 DeathFish talk contribs created page SpecialAnimFour (by Crimsonum 08:28, 26 April 2025)
- 22:13, 3 February 2026 DeathFish talk contribs created page SpecialAnimFourDamaged (by Crimsonum)
- 22:12, 3 February 2026 DeathFish talk contribs created page Talk:SpecialAnim (Created page with "==Redundant information or wrong wording?== This part is weird: If SpecialAnim is used with IsAnimDelayedFire and all related flags, the Image from Primary and ElitePrimary is ignored. Is it trying to say that Image on the weapon is not drawn? Weapons don't use images, so that's pointless information. If it's instead trying to say that the building's image is not drawn when the building uses these weapons, then this bit needs to be reworded. – User:Crimsonum|Crims...")
- 22:10, 3 February 2026 DeathFish talk contribs created page SiloDamage (by Crimsonum)
- 22:02, 3 February 2026 DeathFish talk contribs created page Talk:Voxel (Created page with "==Wobble Bug== To-do: the voxel wobble bug needs to be documented. See [https://ppmforums.com/post-562075/the-most-annoying-ts-engine-bugs/#562075 this PPM post] for more info (requires login) as well as [https://github.com/Vinifera-Developers/Vinifera/issues/66 this Vinifera issue].<br/> – Crimsonum (talk) 16:30, 29 April 2025 (CEST)")
- 05:44, 3 February 2026 DeathFish talk contribs created page Image/On Animations and other objects in art(md).ini (Created page with "<includeonly> = On Animations and other objects in {{ini|art}}= </includeonly> {{Flag |files={{Categ|ini=art}} |values={{values|Strings|main file name}} |default=same as section name |types={{Categ|BuildingTypes}}, {{Categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Define which string is used as the main name of the resource file for this art section. == Notes == Since vanilla does not support the logic used by art sections for vehicles and...")
- 05:43, 3 February 2026 DeathFish talk contribs created page Image/On Tiberiums (Created page with "<includeonly> = On Tiberiums= </includeonly> {{Flag |files={{Categ|ini=rules}} |values={{values|unsigned integers}} |default=? |types={{Categ|Tiberiums}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Depending on the value given (1 to 4), the game will use a certain index in the OverlayTypes array, plus the following 11 entries in {{ra2}}/{{yr}} whereas {{ts}} uses either the following 11 or 19 entries. For internal OverlayType index and vanilla {{ini|rules}...")
- 05:42, 3 February 2026 DeathFish talk contribs created page Image/On most objects in rules(md).ini (Created page with "<includeonly> = On most objects in {{ini|rules}}= </includeonly> {{Flag |name=Image |files={{Categ|ini=rules}} |values={{values|Strings|{{ini|art}} sections}} |default=same as section name |types={{Categ|Objects}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Defines the art section name used by the object, and the latter controls many display-related definitions such as the specific resource files to read and firing coordinates. == In {...")
- 04:59, 3 February 2026 DeathFish talk contribs created page WaterVoxel (Created page with "{{Flag |name=WaterVoxel |files={{Categ|ini=rules}} |values={{Values|boolean}} |default= (empty) |extver=<i>0.1 Only</i> |types={{Categ|VehicleTypes}} |ares=yes |aresflag=yes }} Define whether this vehicle using Voxel resources will switch to another image in water. == Notes == Simply filling in a value will set the <code>WaterAlt</code> variable to true, at which point whenever the vehicle enters water, it will switch from the {{tt|.vxl}} and {{tt|.hva}} files of {{tt|...")
- 03:47, 3 February 2026 DeathFish talk contribs uploaded a new version of File:Image=noe for Ra1.png
- 00:57, 3 February 2026 DeathFish talk contribs created page User talk:DeathFish/Archive 2025 (All conversation histories that occurred in 2025, including verbal threats from Testid123 and coordinated discussions with Renegade.)
- 18:11, 30 January 2026 DeathFish talk contribs created page Range/On Sounds (Created page with "<includeonly> = On Sounds = </includeonly> {{flag |name=Range |files={{Categ|ini=sound}} |values={{Values|integer}} |default={{s|Defaults}}{{Arr|r}}{{f|Range}}{{tt|{{=}}}} |types={{Categ|SoundList|VocTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Some sounds should be heard by players regardless of their current screen position ("Kirov reporting", for example), while other sounds should only be heard within a certain radius from their point of origin (Mac...")
- 18:10, 30 January 2026 DeathFish talk contribs created page Range/On SuperWeaponTypes (Created page with "<includeonly> = On SuperWeaponTypes = </includeonly> {{flag |name=Range |files={{Categ|ini=rules}} |values={{Values|float}} |default=0 |types={{Categ|SuperWeaponTypes}} |yr=yes |ares=yes }} Define the radius (in cells) of the indicator ring for this super weapon. Generally, this is set to be consistent with the effective range of the super weapon. For those with a fixed {{tt|3x3}} cell range, an indicator ring with {{f|Range|3}} is used for approximation. == Notes ==...")
- 18:09, 30 January 2026 DeathFish talk contribs created page Range/On Weapons (Created page with "<includeonly> = On Weapons = </includeonly> {{flag |name=Range |files={{Categ|ini=rules}} |values={{Values|float}} |special= -2 in {{ra2}} and {{yr}} |default=0 |types={{Categ|Weapon|Weapons}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Define the maximum range of a weapon (in cells). == Notes == When the distance between the target and the unit is within this range, the normal {{tt|Attack}}<ref name="attack cursor">In {{co|mouse....")
- 17:37, 30 January 2026 DeathFish talk contribs created page File:Incorrect SW indicator line graphic.jpg
- 17:37, 30 January 2026 DeathFish talk contribs uploaded File:Incorrect SW indicator line graphic.jpg
- 10:56, 17 January 2026 DeathFish talk contribs created page Terrain (Redirected page to Terrain (maps)) Tag: New redirect
- 10:53, 1 January 2026 DeathFish talk contribs created page IsImmuneToRadiation (Created page with "Non-Existent_Flags#IsImmuneToRadiation")
- 06:07, 28 December 2025 DeathFish talk contribs created page SmudgeType (Created page with "An SmudgeType is any object defined in the {{s|SmudgeTypes|link}} list. Category: General Editing Information")
- 13:10, 15 December 2025 DeathFish talk contribs created page URepairStep (Created page with "{{Flag |name=URepairStep |files={{Categ|ini=rules}} |values={{Values|integers}} |default=5 |types={{Categ|General}} |ra=yes |cs=yes |am=yes |ts=no |fs=no |hp=no |ra2=no |yr=no |ares=no }} In {{ra}}, when each time performing the repair (increase health) operation, it first determines the type of the object being repaired. If it belongs to any of INFANTRYTYPE, UNITTYPE, VESSELTYPE, or AIRCRAFTTYPE, * Then the value of {{f|URepairStep}} will be used. * Otherwise, the val...")
- 12:56, 15 December 2025 DeathFish talk contribs created page URepairPercent (Created page with "{{Flag |values={{Values|percent}} |default=25% |types={{Categ|General}} |ra=yes |cs=yes |am=yes |ts=no |fs=no |hp=no |ra2=no |yr=no |ares=no }} In {{ra}}, when calculating the repair cost, it first determines the type of the object being repaired. If it belongs to any of INFANTRYTYPE, UNITTYPE, VESSELTYPE, or AIRCRAFTTYPE, * Then the value of {{f|URepairPercent}} is used; * Otherwise, the value of {{f|RepairPercent|link}} is used. == See Also == * {{f|URepairStep|link}}")
- 11:39, 15 December 2025 DeathFish talk contribs created page BailCount (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |values={{Values|integer}} |default=28 |types={{Categ|General}} |ra=yes |cs=yes |am=yes |ts=no |fs=no |hp=no |ra2=no |yr=no |ares=no }} Specify the maximum ore value that harvesters can store/carry. == See Also == Starting from {{ts}}, this is replaced by the units' own micro-definition flag named {{f|Storage|link}}.")
- 15:34, 11 December 2025 DeathFish talk contribs created page File:TurretOffset in TS.png (FLH = 256,0,0 TurretOffset = 512)
- 15:34, 11 December 2025 DeathFish talk contribs uploaded File:TurretOffset in TS.png (FLH = 256,0,0 TurretOffset = 512)
- 14:52, 2 December 2025 DeathFish talk contribs created page IonStorm/HotKey (Created page with "{{Flag |name=IonStorm |files={{Categ|ini=keyboard}} |values={{Values|int|Virtual-Key Code}} |types={{Categ|Hotkey}} |ra=no |cs=no |am=no |ts=no |fs=no |hp=no |ra2=no |yr=no |ares=no }} DeeZire recorded it, but this flag does not actually exist, see Non-Existent_Flags#IonStorm_(Keyboard.ini).")
- 14:47, 2 December 2025 DeathFish talk contribs moved page IonStorm I to IonStorm/Powerups
- 13:59, 2 December 2025 DeathFish talk contribs created page ChronalVortex (Created page with "{{Flag |name=ChronalVortex |files={{Categ|ini=rules}} |values={{values|stringlist}} |default=5, <!-- ANIM_NONE → "" -->,0 |types={{Categ|Powerups}} |ra=yes |cs=yes |am=yes |ts=no |fs=no |hp=no |ra2=no |yr=no |ares=no }} {{Unlisted}} Defines settings for the chronal vortex powerup. See {{s|Powerups|link}} for more information. == See Also == * {{f|TimeQuake|link}}")
- 13:02, 2 December 2025 DeathFish talk contribs created page Firepower/Houses (Created page with "= In Houses / Countries = {{Flag |name=Firepower |files={{Categ|ini=rules}}, {{Categ|Maps}} |values={{Values|floats}} |default=1.0 |types={{Categ|Countries}}, {{Categ|Houses}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes |tsobsolete=yes }} Specifies the multiplier to {{f|Damage|link}} of all Weapons on units owned by this house/country. This key does not work on map-specific houses/countries, it has to be declared for the house/country...")
- 13:00, 2 December 2025 DeathFish talk contribs created page Firepower/Powerups (Created page with "<includeonly> = In [Powerups] = </includeonly> {{Flag |name=Firepower |files={{Categ|ini=rules}} |values={{Values|stringlist}} |default=10, <!-- ANIM_NONE → "" -->,0 from {{ra}} to {{ts}};<br>10, ,no,0 in {{ra2}} and {{yr}}. |types={{Categ|Powerups}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Defines settings for the firepower powerup. See {{s|Powerups|link}} for more information. == See Also == * {{f|Armor|link}} * {{f|Speed|link}}")
- 12:50, 2 December 2025 DeathFish talk contribs created page Speed/Powerups (Created page with "<includeonly> = In {{s|Powerups|link}}= </includeonly> {{Flag |name=Speed |files={{Categ|ini=rules}} |values={{values|stringlist}} |default=10, <!-- ANIM_NONE → "" -->,0 from {{ra}} to {{ts}};<br>10, ,no,0 in {{ra2}} and {{yr}}. |types={{Categ|Powerups}} |ra=yes |cs=yes |am=yes |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Defines settings for the speed powerup. See {{s|Powerups|link}} for more information.")