ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 13:03, 21 July 2023 (diff | hist) . . (+12) . . VariableNames (The limit is 50 in TS/RA2)
- 14:11, 11 July 2023 (diff | hist) . . (+202) . . Build Anywhere Bug (Added some examples.) (current)
- 10:44, 5 July 2023 (diff | hist) . . (+526) . . CarriesCrate (Updated) (current)
- 15:44, 29 June 2023 (diff | hist) . . (+171) . . Actions (maps)/TSFS/060 106 (Info about bug.)
- 10:54, 20 June 2023 (diff | hist) . . (+660) . . ProductionAnim (Update) (current)
- 10:27, 20 June 2023 (diff | hist) . . (+1,385) . . UnderDoorAnim (Update) (current)
- 23:21, 16 June 2023 (diff | hist) . . (+832) . . DoorAnim (Updated and corrected,) (current)
- 14:43, 16 June 2023 (diff | hist) . . (+14) . . m DeployingAnim (current)
- 14:43, 16 June 2023 (diff | hist) . . (+628) . . DeployingAnim (Updated.)
- 16:07, 14 June 2023 (diff | hist) . . (+504) . . DeployTime (Updated) (current)
- 11:01, 9 June 2023 (diff | hist) . . (+482) . . Scenario (Fixed and updated.) (current)
- 09:59, 9 June 2023 (diff | hist) . . (-434) . . Scenario I (Marked for deletion as this page is redundant) (current)
- 20:04, 8 June 2023 (diff | hist) . . (+145) . . ScriptTypes/ScriptActions (Updated action #11's description)
- 19:47, 8 June 2023 (diff | hist) . . (+34) . . Mission Control (current)
- 17:33, 8 June 2023 (diff | hist) . . (+2,123) . . Mission Control (Updated)
- 15:18, 8 June 2023 (diff | hist) . . (0) . . m Mission (current)
- 15:04, 8 June 2023 (diff | hist) . . (+587) . . N Mission (Created page with "{{Disambig}} *Singleplayer or co-op mission map, a scenario. *Mission(md).ini, a file that lists campaign mission descriptions...")
- 21:27, 7 June 2023 (diff | hist) . . (+66) . . DropZoneAnim (Updated.) (current)
- 21:24, 7 June 2023 (diff | hist) . . (+216) . . DropZoneRadius (Updated.) (current)
- 21:23, 7 June 2023 (diff | hist) . . (+27) . . Template:Values (Added uint as another shorthand for unsigned integer) (current)
- 21:07, 7 June 2023 (diff | hist) . . (0) . . m ScriptTypes/ScriptActions (Letter case)
- 21:07, 7 June 2023 (diff | hist) . . (-17) . . m ScriptTypes/ScriptActions (Stylistic changes.)
- 20:48, 7 June 2023 (diff | hist) . . (+133) . . ScriptTypes/ScriptActions (Added a footnote on quarry)
- 13:43, 7 June 2023 (diff | hist) . . (+25) . . N Quarry type (Redirected page to QuarryTypes) (current)
- 13:42, 7 June 2023 (diff | hist) . . (+1,837) . . TeamMissionTypes (current)
- 13:28, 7 June 2023 (diff | hist) . . (-3) . . ScriptActions (Undo revision 21999 by Crimsonum (talk)) (current)
- 12:17, 7 June 2023 (diff | hist) . . (-3) . . Team mission (Fix) (current)
- 12:14, 7 June 2023 (diff | hist) . . (-38,593) . . ScriptTypes/TeamMissionTypes (Redirect to old, restored page) (current)
- 12:13, 7 June 2023 (diff | hist) . . (+38,380) . . ScriptTypes/ScriptActions (Restored)
- 11:40, 7 June 2023 (diff | hist) . . (+4) . . m Internal Error/YR (current)
- 11:37, 7 June 2023 (diff | hist) . . (+1) . . Suicide (Reverted to referring to script actions) (current)
- 11:36, 7 June 2023 (diff | hist) . . (+146) . . Suicide (Undo revision 22171 by Crimsonum (talk))
- 11:35, 7 June 2023 (diff | hist) . . (-146) . . m Suicide (Reverted edits by Crimsonum (talk) to last revision by E1 Elite)
- 11:33, 7 June 2023 (diff | hist) . . (-17) . . ScriptTypes (Reverted to using script actions and made some other minor style changes.) (current)
- 11:26, 7 June 2023 (diff | hist) . . (+4) . . AI triggers (Fix) (current)
- 11:25, 7 June 2023 (diff | hist) . . (+24) . . N AI triggers (Redirected page to AITriggers)
- 11:23, 7 June 2023 (diff | hist) . . (-42) . . TeamMissionTypes (Disabled redirection, pending for content)
- 11:22, 7 June 2023 (diff | hist) . . (+87) . . QuarryTypes (More specific)
- 11:07, 7 June 2023 (diff | hist) . . (+1) . . m Aggressive
- 11:06, 7 June 2023 (diff | hist) . . (+154) . . Aggressive (Added map category, and mention of a bug.)
- 11:00, 7 June 2023 (diff | hist) . . (-29) . . m Aggressive (Reverted edits by Crimsonum (talk) to last revision by E1 Elite)
- 11:00, 7 June 2023 (diff | hist) . . (-30) . . m Internal Error/YR (Reverted edits by Crimsonum (talk) to last revision by Throstur)
- 15:41, 9 May 2023 (diff | hist) . . (+34) . . Events/TSFS (Added a detail to TEvent 50 and adjusted the table max. width in consideration of modern widescreen displays.)
- 07:12, 31 March 2023 (diff | hist) . . (-27) . . Colors (Fixed index/ID terminology) (current)
- 09:19, 25 March 2023 (diff | hist) . . (+5) . . m DamageRadius (Forgot link) (current)
- 09:19, 25 March 2023 (diff | hist) . . (+263) . . DamageRadius (Update (on TS).)
- 15:33, 24 March 2023 (diff | hist) . . (+381) . . N Remap (Created page with "{{stub}} '''Remap''' refers to a special color on units and buildings that is changed (i.e. remapped) to the house color of the player who owns them. Remap consists o...") (current)
- 13:48, 24 March 2023 (diff | hist) . . (+391) . . Wall (Added a section about a remap bug with wall overlay) (current)
- 11:56, 24 March 2023 (diff | hist) . . (+103) . . RandomLoopDelay (Updated the warning.) (current)
- 11:49, 24 March 2023 (diff | hist) . . (-32) . . Theater (Tested in TS, couldn't reproduce the effect. I'll assume it only works in RA2/YR. Also fixed some formatting.) (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)