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Combined display of all available logs of ModEnc. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 05:18, 3 February 2025 Testid123 talk contribs uploaded a new version of File:You didn't get treatment for being stupid bastard(4SG).gif
- 05:16, 3 February 2025 Testid123 talk contribs created page File:You didn't get treatment for being stupid bastard(4SG).gif
- 05:16, 3 February 2025 Testid123 talk contribs uploaded File:You didn't get treatment for being stupid bastard(4SG).gif
- 05:14, 3 February 2025 Testid123 talk contribs created page File:Bandicam 2025-02-03 12-04-37-612 (online-video-cutter.com) (1).gif
- 05:14, 3 February 2025 Testid123 talk contribs uploaded File:Bandicam 2025-02-03 12-04-37-612 (online-video-cutter.com) (1).gif
- 14:53, 2 February 2025 Testid123 talk contribs created page File:FlatBug.gif
- 14:53, 2 February 2025 Testid123 talk contribs uploaded File:FlatBug.gif
- 13:27, 2 February 2025 Testid123 talk contribs created page RetargetSelf (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=yes |types={{categ|Projectile}} |ares=yes |aresflag=yes }} Whether the firing unit itself can become the target when retargeting. If no, the firer will be exempt, though could still be hit by a retargeted projectile that hits the cell the firer is on.")
- 13:24, 2 February 2025 Testid123 talk contribs created page AirburstSpread (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|float}} |default=1.5 |types={{categ|Projectile}} |ares=yes |aresflag=yes }} The range the airburst effect covers. Each cell in range will be targeted by the AirburstWeapon. Requires {{f|Airburst|yes|link}}. Cannot be combined with {{f|Splits|yes|link}}.")
- 13:22, 2 February 2025 Testid123 talk contribs created page AroundTarget (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=Splits |types={{categ|Projectile}} |ares=yes |aresflag=yes }} Whether a projectile with {{f|Splits|yes|link}} or {{f|Airburst|yes|link}} should use the area around the original target to look for new targets for each cluster. If enabled, the clusters will continue their way to the originally intended target. Otherwise, the clusters will search for new targets in the area where the p...")
- 04:41, 2 February 2025 Testid123 talk contribs created page File:FogOfWarBug.png
- 04:41, 2 February 2025 Testid123 talk contribs uploaded File:FogOfWarBug.png
- 04:04, 2 February 2025 Testid123 talk contribs created page StatisticTimeInterval (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|General}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }} controls how many seconds pass between statistic calculations, for score screen graphs")
- 02:10, 2 February 2025 Testid123 talk contribs created page PsychicSensorDetectAttach (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=none |types={{categ|AudioVisual}} |ra2=yes |yr=yes }} sound to play when sensor detects an attack")
- 15:10, 1 February 2025 Testid123 talk contribs created page CarrySounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Carry''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[SlaveSequence]'''<br> '''CarrySounds= 1 CrateMoney'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the m...")
- 15:07, 1 February 2025 Testid123 talk contribs created page Carry (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |default=0,0,0 (Sequence) |yr=yes }} Specifies the frames that the infantry's SHP file should use when this infantry is Complete collection of 'ore' (according to the amount specified in the Storage section). ==See Also== CarrySounds")
- 03:04, 1 February 2025 Testid123 talk contribs created page File:IE=404E0000(YR)--Problem solved!--.gif
- 03:04, 1 February 2025 Testid123 talk contribs uploaded File:IE=404E0000(YR)--Problem solved!--.gif
- 02:40, 1 February 2025 Testid123 talk contribs created page File:IE=404E0000(YR).gif
- 02:40, 1 February 2025 Testid123 talk contribs uploaded File:IE=404E0000(YR).gif
- 05:48, 31 January 2025 Testid123 talk contribs created page WetAttack (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |default=0,0,0 (Sequence) |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when this infantry is firing its Primary,ElitePrimary weapon on the Water standing still.<br> ==Note== *If InfantryTypes uses Secondary,EliteSecondary while in water. Those InfantryTypes are used SecondaryFire instead<br>(it's strange that Westwood...")
- 12:44, 26 January 2025 Testid123 talk contribs created page Welcome stupid dog (Created page with "ATHSE")
- 12:41, 26 January 2025 Testid123 talk contribs created page Dog looking for owner (Created page with "{{f|Welcome stupid dog|ATHSE|link}}")
- 12:23, 26 January 2025 Testid123 talk contribs created page Howling of ATHSE 🐶 (Created page with "{{Flag |name={{PAGENAME}} }} In my eyes, you are of no use. https://modenc.renegadeprojects.com/Main_Page So besides deleting other people's information.<br> And likes to howl like a dog. You really are disgusting to me. ATHSE")
- 12:54, 25 January 2025 Testid123 talk contribs created page My final edit (Testid123) (Created page with "<center>This is the message I will tell all other users<br> I will turn my back on https://modenc.renegadeprojects.com/Special:RecentChanges<br> and will not edit+add+ or give anything good to this website anymore<br> Due to the warnings of many users who disagree with many of the actions in the past<br> All I will do is reply to the message. From now on, I will put all the knowledge I have found in my place<br> I will keep a close eye on this website and hope that it wi...")
- 05:38, 24 January 2025 Testid123 talk contribs created page User talk:4SG (Created page with "<H1><font style="color:red">This is a problem that everyone should be aware of. For people who do not have knowledge or have never encountered a problem like this, it is not appropriate to delete other people's data.</font></h1>")
- 15:26, 22 January 2025 Testid123 talk contribs created page File:RechargeTime=50107951.gif
- 15:26, 22 January 2025 Testid123 talk contribs uploaded File:RechargeTime=50107951.gif
- 10:36, 20 January 2025 Testid123 talk contribs created page File:Siege Chopper1.gif
- 10:36, 20 January 2025 Testid123 talk contribs uploaded File:Siege Chopper1.gif
- 02:34, 18 January 2025 Testid123 talk contribs created page File:Fake '''Sam''' effect.gif
- 02:34, 18 January 2025 Testid123 talk contribs uploaded File:Fake '''Sam''' effect.gif
- 15:27, 17 January 2025 Testid123 talk contribs created page File:UnitAbsorb=yes and Ore Refinery.gif
- 15:27, 17 January 2025 Testid123 talk contribs uploaded File:UnitAbsorb=yes and Ore Refinery.gif
- 14:03, 16 January 2025 Testid123 talk contribs created page File:DeployingAnim and IsLocomotor=yes.gif
- 14:03, 16 January 2025 Testid123 talk contribs uploaded File:DeployingAnim and IsLocomotor=yes.gif
- 14:06, 13 January 2025 Testid123 talk contribs created page File:McBurger Kong and NeedsEngineer=yes.gif
- 14:06, 13 January 2025 Testid123 talk contribs uploaded File:McBurger Kong and NeedsEngineer=yes.gif
- 12:19, 13 January 2025 Testid123 talk contribs created page PanicSounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Panic''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''PanicSounds=1 CowFear'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the more con...")
- 12:17, 13 January 2025 Testid123 talk contribs created page Panic (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when InfantryTypes with the tag {{f|Fraidycat|yes|link}} received damage. ==See Also== PanicSounds<br>")
- 12:08, 13 January 2025 Testid123 talk contribs created page Cheer (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when show expression of joy ==See Also== MaximumCheerRate<br> CheerSound<br> CheerSounds<br>")
- 12:02, 13 January 2025 Testid123 talk contribs created page SecondaryFire (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when attack with Secondary,EliteSecondary,Weapon2,EliteWeapon2.")
- 12:00, 13 January 2025 Testid123 talk contribs created page Paradrop (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when Sent down from an airplane or by '''Paratrooper Drop''','''American Paratrooper Drop''' etc. ==See Also== ParadropSounds")
- 11:54, 13 January 2025 Testid123 talk contribs created page ParadropSounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence Paradrop and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''ParadropSounds=1 KirovAttack'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
- 11:50, 13 January 2025 Testid123 talk contribs created page HoverSounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> This tag is different from the FlySounds tag in that the HoverSounds tag behaves like the tag AmbientSound as long as InfantryTypes is still flying or floating...")
- 11:42, 13 January 2025 Testid123 talk contribs created page Fly (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=art}} |values=Strings (names of Sounds) |default=none |types=Sequence |ra2=yes |yr=yes }} Specifies the frames that the infantry's SHP file should use when By flying above the ground by any means. ==See Also== JumpJet<br> {{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}}<br> {{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}}<br>")
- 11:30, 13 January 2025 Testid123 talk contribs created page FireFlySounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''FireFlySounds''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[RocketeerSequence]'''<br> '''FireFlySounds= 1 RocketeerAttackCommand'''<br> [!]The number likely refers to the rate at which the audio will be pla...")
- 11:29, 13 January 2025 Testid123 talk contribs created page FlySounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Fly''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[RocketeerSequence]'''<br> '''FlySounds= 1 RocketeerMove'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th...")
- 11:23, 13 January 2025 Testid123 talk contribs created page WetDie2Sounds (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
- 11:15, 13 January 2025 Testid123 talk contribs created page WetDie2 (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")