ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
- 13:33, 7 June 2023 (diff | hist) . . (0) . . m QuarryTypes (Fixup)
- 13:33, 7 June 2023 (diff | hist) . . (+215) . . QuarryTypes (Add mention about script action 57 in RA2/YR using quarry type parameter)
- 13:31, 7 June 2023 (diff | hist) . . (+1) . . m ScriptTypes/ScriptActions (Fixup)
- 13:30, 7 June 2023 (diff | hist) . . (+235) . . ScriptTypes/ScriptActions (Clarified actions 56 / 57. Both do the same thing, Chronoshift taskforce to target, only for 56 this is a building and 57 is a quarry type. This information comes from reverse-engineering the game.)
- 12:55, 16 October 2022 (diff | hist) . . (+47) . . m Explodes (current)
- 12:54, 16 October 2022 (diff | hist) . . (-59) . . Explodes (Removed incorrect information, in YR AircraftTypes do not fire Secondary weapon on crashing instead of Primary or DeathWeapon under any circumstances)
- 14:03, 4 May 2022 (diff | hist) . . (+1) . . m VoiceEnter (current)
- 01:20, 4 May 2022 (diff | hist) . . (+233) . . VoiceSpecialAttack (current)
- 00:56, 4 May 2022 (diff | hist) . . (+275) . . VoiceEnter
- 00:41, 4 May 2022 (diff | hist) . . (+34) . . m VoiceCapture (current)
- 00:37, 4 May 2022 (diff | hist) . . (-5) . . m VoiceCapture
- 00:34, 4 May 2022 (diff | hist) . . (+443) . . VoiceCapture (Clarify the circumstances where this is played as well as its fallback to VoiceEnter)
- 22:56, 3 April 2022 (diff | hist) . . (+814) . . N DisableVoxelCache (Created page) (current)
- 15:11, 26 March 2022 (diff | hist) . . (-1) . . m RandomRate (Removed singular bullet point) (current)
- 14:34, 26 March 2022 (diff | hist) . . (+192) . . RandomRate (Added information about a bug concerning parsing of RandomRate)
- 21:47, 24 September 2021 (diff | hist) . . (+238) . . AIRestrictReplaceTime (Added information on the exact conditions for buildings that are exempt from this restriction.) (current)
- 18:11, 1 February 2013 (diff | hist) . . (+21) . . FirersPalette (Altered the article, since FirersPalette=yes does not really make projectile use the palette of firing object, but rather the unit palette which is used for most objects with weapons in vanilla game.) (current)
- 22:47, 27 January 2013 (diff | hist) . . (+90) . . Cluster (Fixed the article to include description of the behaviour that happens if Cluster is used without AirburstWeapon present.)
- 18:38, 26 December 2012 (diff | hist) . . (+148) . . SpeedType (Added a note about interaction of Track & Foot SpeedTypes.)
- 12:46, 7 December 2012 (diff | hist) . . (-9) . . m Community Blacklist (current)
- 12:45, 7 December 2012 (diff | hist) . . (+284) . . m Community Blacklist
- 12:36, 7 December 2012 (diff | hist) . . (+628) . . Community Blacklist
- 16:55, 21 October 2012 (diff | hist) . . (-264) . . SpeedType (Removed incorrect note about SpeedType=Track being unused, and substituted it with another note describing actual behaviour of Track & Wheel SpeedTypes regarding VehicleTypes.)
- 12:39, 17 October 2012 (diff | hist) . . (-180) . . ThirdBaseDefenseCounts (De-deezirefied) (current)
- 12:39, 17 October 2012 (diff | hist) . . (+15) . . ThirdBaseDefenses (De-deezirefied) (current)
- 12:38, 17 October 2012 (diff | hist) . . (+17) . . SovietBaseDefenses (De-deezirefied) (current)
- 12:37, 17 October 2012 (diff | hist) . . (+1) . . m SovietBaseDefenseCounts (current)
- 12:37, 17 October 2012 (diff | hist) . . (+1) . . m AlliedBaseDefenseCounts (current)
- 12:36, 17 October 2012 (diff | hist) . . (-151) . . SovietBaseDefenseCounts (De-deezirefied)
- 12:35, 17 October 2012 (diff | hist) . . (-151) . . AlliedBaseDefenseCounts (De-deezirefied)
- 12:28, 17 October 2012 (diff | hist) . . (-45) . . m AlliedBaseDefenses (current)
- 12:27, 17 October 2012 (diff | hist) . . (+62) . . AlliedBaseDefenses (De-deezirefied)
- 12:24, 17 October 2012 (diff | hist) . . (-123) . . Winged (De-deezirefied. Not a flag you can set so shouldn't have a flag template either.) (current)
- 12:17, 17 October 2012 (diff | hist) . . (+251) . . N Amphibious (Created page for sake of completeness.) (current)
- 12:14, 17 October 2012 (diff | hist) . . (+102) . . FloatBeach (De-deezirefied) (current)
- 12:11, 17 October 2012 (diff | hist) . . (+54) . . Foot (De-deezirefied) (current)
- 12:09, 17 October 2012 (diff | hist) . . (-95) . . Wheel (De-deezirefied) (current)
- 12:08, 17 October 2012 (diff | hist) . . (-184) . . Track (current)
- 12:07, 17 October 2012 (diff | hist) . . (-2) . . m Hover (current)
- 12:07, 17 October 2012 (diff | hist) . . (-2) . . m Float (current)
- 11:43, 17 October 2012 (diff | hist) . . (+46) . . m Float
- 11:43, 17 October 2012 (diff | hist) . . (+46) . . m Hover
- 11:42, 17 October 2012 (diff | hist) . . (+18) . . Hover (De-deezirefied)
- 11:42, 17 October 2012 (diff | hist) . . (+2) . . m Float
- 11:41, 17 October 2012 (diff | hist) . . (-36) . . Float (De-deezirefied)
- 11:35, 17 October 2012 (diff | hist) . . (-101) . . m WaterBound
- 11:32, 17 October 2012 (diff | hist) . . (+40) . . m WaterBound
- 11:29, 17 October 2012 (diff | hist) . . (+146) . . SpeedType (Added a note about Float SpeedType and WaterBound connection.)
- 11:23, 17 October 2012 (diff | hist) . . (+354) . . WaterBound (Clarified the conditions upon which WaterBound applies.)
- 02:10, 28 August 2012 (diff | hist) . . (+85) . . m Detail Level System (Yet another minor fix/addition. Sorry for doing this.) (current)
- 02:06, 28 August 2012 (diff | hist) . . (+43) . . m IronCurtainColor (Added a detail about aicraft being unaffected by the Iron Curtain color as well.) (current)
- 02:05, 28 August 2012 (diff | hist) . . (+536) . . DetailBufferZoneWidth (De-Deezirefied, added some details.) (current)
- 02:01, 28 August 2012 (diff | hist) . . (+305) . . DetailMinFrameRateMovie (De-Deezirefied, added some details.) (current)
- 02:01, 28 August 2012 (diff | hist) . . (-4) . . m DetailMinFrameRateNormal (Minor edit.) (current)
- 02:00, 28 August 2012 (diff | hist) . . (+363) . . DetailMinFrameRateNormal (De-Deezirefied, added some details.)
- 01:55, 28 August 2012 (diff | hist) . . (+14) . . m Detail Level System (A minor fix.)
- 01:54, 28 August 2012 (diff | hist) . . (+530) . . N Translucency (Created the page.) (current)
- 01:42, 28 August 2012 (diff | hist) . . (+357) . . Translucent (De-Deezirefied, clarified some information.) (current)
- 01:38, 28 August 2012 (diff | hist) . . (+564) . . N TranslucencyDetailLevel (Created the page.) (current)
- 01:36, 28 August 2012 (diff | hist) . . (+252) . . DetailLevel (De-deezirefied and some information clarified.) (current)
- 01:27, 28 August 2012 (diff | hist) . . (+2,263) . . N Detail Level System (Created the page.)
- 18:08, 3 June 2012 (diff | hist) . . (-11) . . m EVA NewConstructionOptions (current)
- 18:07, 3 June 2012 (diff | hist) . . (-13) . . EVA NewConstructionOptions (Fixed the article to correctly state that 'Not the owner' version of NCO bug only happens with BuildingTypes.)
- 22:17, 13 April 2012 (diff | hist) . . (+9) . . BridgeStrength (Fixed the values to signed integers. Using maximum value of unsigned long integer appears to work like value of 1, going just slightly above the 2147483647 freezes the game if shoot bridges.)
- 17:00, 7 January 2012 (diff | hist) . . (+2) . . m IsMeteor (Fixed a minor copy & paste error.)
- 17:00, 7 January 2012 (diff | hist) . . (+946) . . N IsMeteor (Created the page.)
- 16:50, 7 January 2012 (diff | hist) . . (-4) . . m Spawns (Fixed indentation - should've spent more time reading help files.) (current)
- 16:50, 7 January 2012 (diff | hist) . . (-6) . . m Elasticity (Fixed indentation - should've spent more time reading help files.)
- 16:46, 7 January 2012 (diff | hist) . . (+555) . . Elasticity (Added more info on usage of this on VoxelAnims & debris-type Animations.)
- 16:46, 7 January 2012 (diff | hist) . . (+1,184) . . Spawns (, fixed an error regarding use of this on VoxelAnims (it takes VoxelAnims as values, not Particles).)
- 16:46, 7 January 2012 (diff | hist) . . (+488) . . N Bouncer (Created the page.)
- 20:47, 30 July 2011 (diff | hist) . . (+864) . . Foundation (Added information about foundation 0x0.)
- 18:22, 21 June 2011 (diff | hist) . . (+524) . . N MuzzleFlashX (Added content to the page.) (current)
- 18:03, 21 June 2011 (diff | hist) . . (-3) . . m GapRadiusInCells (current)
- 18:00, 21 June 2011 (diff | hist) . . (+121) . . GapRadiusInCells (Changed from Deezire definition, added small piece of information in regards to the maximum value.)
- 20:29, 11 March 2011 (diff | hist) . . (+750) . . MP Modes (Added some info about the bugs associated with using Image= with Infantry/Vehicles/Buildings/Aircraft in gamemode files.) (current)