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VeteranAbilities

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Revision as of 05:36, 27 May 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: VeteranAbilities
File(s): Rules(md).ini
Values: Comma-separated list of Strings (hardcoded flags)
Special Values: None
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies a list of veterancy bonuses that this object gains when it reaches "Veteran" stage. All possible values are hardcoded, and are listed below:

Value Imposes effect
CRUSHER Crusher=yes
GUARD_AREA DefaultsToGuardArea=yes
TIBERIUM_HEAL TiberiumHeal=yes
FEARLESS Fearless=yes
SENSORS Sensors=yes
RADAR_INVISIBLE RadarInvisible=yes
EXPLODES Explodes=yes
SELF_HEAL SelfHealing=yes
VEIN_PROOF ImmuneToVeins=yes
TIBERIUM_PROOF TiberiumProof=yes
CLOAK Cloakable=yes
SIGHT Multiplies the Sight= by VeteranSight
FIREPOWER Multiplies the Damage= of all weapons by VeteranCombat
STRONGER Divides all future Damage= received by this object by VeteranArmor
FASTER Multiplies the Speed= by VeteranSpeed

It is unknown when and how VeteranROF is applied.