ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Recent changes
Track the most recent changes to the wiki on this page.
26 June 2024
m 16:56 | DiskLaser (diff | hist) . . Testid123 (talk | contribs) |
m 16:37 | DeathAnims (diff | hist) . . Testid123 (talk | contribs) |
m 13:41 | ZAdjust (diff | hist) . . Testid123 (talk | contribs) |
N 13:21 | Rubble (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |files={{Categ|art(md).ini}} |values=boolean |default=no |types={{Categ|BuildingTypes}} |ts=no |fs=no |hp=no |ra2=yes |yr=yes }} Works best on buildings with '''LeaveR...") |
m 07:22 | NoShadow (diff | hist) . . Testid123 (talk | contribs) |
05:13 | (User creation log) . . User account Absense (talk | contribs) was created |
25 June 2024
m 18:04 | TurretOffset (diff | hist) . . Testid123 (talk | contribs) |
m 15:57 | AlternateArcticArt (2 changes | history) . . [Testid123 (2×)] | ||
m | 15:57 (cur | prev) . . Testid123 (talk | contribs) | ||
m | 15:29 (cur | prev) . . Testid123 (talk | contribs) |
m 13:29 | Flat (diff | hist) . . Testid123 (talk | contribs) |
24 June 2024
18:24 | IonCannonWarhead (diff | hist) . . DeathFish (talk | contribs) |
m 17:57 | Adjacent (diff | hist) . . Testid123 (talk | contribs) |
15:49 | ScriptTypes/ScriptActions (diff | hist) . . Crimsonum (talk | contribs) |
m 05:40 | Underwater (diff | hist) . . Testid123 (talk | contribs) |
m 05:24 | Turret (diff | hist) . . Testid123 (talk | contribs) |
m 02:58 | AlternateArcticArt (2 changes | history) . . [Testid123 (2×)] | ||
m | 02:58 (cur | prev) . . Testid123 (talk | contribs) | ||
m | 02:44 (cur | prev) . . Testid123 (talk | contribs) |
23 June 2024
23:48 | AITriggerTypes (4 changes | history) . . [Crimsonum (4×)] | ||
23:48 (cur | prev) . . Crimsonum (talk | contribs) (Removed unverified information.) | |||
16:25 (cur | prev) . . Crimsonum (talk | contribs) (Weights are a flawed design) | |||
16:09 (cur | prev) . . Crimsonum (talk | contribs) (Results from testing) | |||
15:58 (cur | prev) . . Crimsonum (talk | contribs) (Information about special weight values) |
23:46 | AITriggerFailureWeightDelta (2 changes | history) . . [Crimsonum (2×)] | ||
m | 23:46 (cur | prev) . . Crimsonum (talk | contribs) (Reverted edits by Crimsonum (talk) to last revision by EvilRenegade) | ||
15:53 (cur | prev) . . Crimsonum (talk | contribs) (Results from testing) |
16:16 | Internal Error/YR (2 changes | history) . . [Starkku (2×)] | ||
m | 16:16 (cur | prev) . . Starkku (talk | contribs) | ||
16:15 (cur | prev) . . Starkku (talk | contribs) (Added an additional cause for EIP: 4145BD crash) |
16:01 | AITriggerSuccessWeightDelta (diff | hist) . . Crimsonum (talk | contribs) |
12:55 | ScriptTypes/ScriptActions (diff | hist) . . Crimsonum (talk | contribs) (Updated) |
m 11:44 | Cost (diff | hist) . . Testid123 (talk | contribs) |
22 June 2024
N 21:58 | Base nodes (diff | hist) . . Crimsonum (talk | contribs) (Redirected page to Base Nodes) |
N 21:58 | Base Nodes (diff | hist) . . Crimsonum (talk | contribs) (Created page with "Base nodes determine the composition (in terms of buildings), layout, and build order of the computer player's base. In singleplayer maps, base nodes can be specified freely....") |
21:21 | Production (diff | hist) . . Crimsonum (talk | contribs) (Un-DeeZire'd) |
m 06:54 | Armory (diff | hist) . . Testid123 (talk | contribs) |
m 05:14 | Strength (diff | hist) . . Testid123 (talk | contribs) |
21 June 2024
m 15:03 | Strength (2 changes | history) . . [Testid123 (2×)] | ||
m | 15:03 (cur | prev) . . Testid123 (talk | contribs) | ||
m | 15:00 (cur | prev) . . Testid123 (talk | contribs) |
14:27 | (User creation log) . . User account Testid123 (talk | contribs) was created |
19 June 2024
18 June 2024
08:19 | ChainReaction (diff | hist) . . Crimsonum (talk | contribs) (Updated info on how Tiberium explosion anim is determined) |
08:11 | Power (diff | hist) . . Crimsonum (talk | contribs) (Redirect to ChainReaction for info on how Power relates to Tiberium explosion anims) |
15 June 2024
20:11 | IsVeinholeMonster (diff | hist) . . Crimsonum (talk | contribs) (Turns out the veinhole only opens its mouth if a unit or building comes close.) |
14 June 2024
08:58 | (User creation log) . . User account DAJGeraldo (talk | contribs) was created |