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Show new changes starting from 18:24, 10 November 2024
 
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10 November 2024

 m   15:37  IsGattling‎‎ 7 changes history [Testid123‎ (7×)]
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 m   14:26  Explosion diffhist Testid123 talk contribs

8 November 2024

     10:43  Explosion diffhist Starkku talk contribs (Added a note about special case for Explosion for VehicleTypes)

7 November 2024

N    00:39  AlliedSolidTransparency diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether buildings of allied players are considered transparent for firing through them even if solid. If '''yes''', owning players and their allies can fire through a building without the bullet hitting it.")
N    00:37  SolidHeight diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} How tall the solid part of the building is considered to be, measured in cells '''(each cell has a height of 256 leptons)''', so buildings with a large amount of clear space near their top can allow projectiles to fly through that space. Negative values '''(e.g. -1)''' tell the game to consider the building’s full Heig...")
N    00:35  SolidLevel‎‎ 2 changes history [Testid123‎ (2×)]
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00:33 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|Projectile}} |ares=yes |aresflag=yes }} The highest level of solidity this projectile will consider as easily destructible when targeting. If a Solid Building with a solidity level of this or lower is in the way to the actual target, the unit will fire anyhow, first destroying all obstacles. If it is lower than the building’s level, then the unit cannot fire an...")
N    00:28  SubjectToBuildings diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|Projectile}} |ares=yes |aresflag=yes }} Whether or not this projectile can be blocked by solid buildings.")

6 November 2024

 m   13:46  SpawnsParticle diffhist Testid123 talk contribs

3 November 2024

 m   15:16  TurretRotateSound diffhist Testid123 talk contribs
 m   04:33  SpeedInfantryMult‎‎ 3 changes history [Testid123‎ (3×)]
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 m   04:00  SpeedUnitsMult diffhist Testid123 talk contribs
 m   03:49  SpeedAircraftMult diffhist Testid123 talk contribs
 m   02:54  LeadershipRating diffhist Testid123 talk contribs
 m   02:43  VoiceEnter diffhist Testid123 talk contribs

1 November 2024

 m   11:22  IdleRate‎‎ 3 changes history [Testid123‎ (3×)]
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 m   10:54  WalkRate‎‎ 2 changes history [Testid123‎ (2×)]
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31 October 2024

 m   16:25  WalkRate diffhist Testid123 talk contribs
 m   16:22  IdleRate‎‎ 2 changes history [Testid123‎ (2×)]
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N    09:02  SpecialZOverlayZAdjust‎‎ 3 changes history [Testid123‎ (3×)]
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08:59 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types=Animations |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }} This flag...")
 m   08:59  ZAdjust diffhist Testid123 talk contribs
 m   08:56  SpecialZOverlay diffhist Testid123 talk contribs
 m   05:04  Organic diffhist DeathFish talk contribs (fix some text formatting errors display issues)

30 October 2024

 m   12:40  DamageFireOffsetX diffhist Testid123 talk contribs

28 October 2024

N    05:48  AttachEffect.AnimResetOnReapply diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|Warhead}} |ares=yes |aresflag=yes }} If this type of AttachEffect...")
N    05:47  AttachEffect.Cumulative diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|Warhead}} |ares=yes |aresflag=yes }} If set to '''yes''' an unlimit...")
N    05:46  AttachEffect.InitialDelay diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Defines the delay before...")
N    05:44  AttachEffect diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |ares=yes |aresflag=yes }} The AttachEffect system was designed as a spiritual successor to NPatch‘s Upgrade logic,...")
 m   05:32  FlameDamage2‎‎ 2 changes history [Testid123‎ (2×)]
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27 October 2024

N    13:00  CrumbleSound diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=none |types={{categ|AudioVisual}} |ts=yes |fs=yes |hp=yes }} building c...")
 m   12:55  BuildingDieSound diffhist Testid123 talk contribs
 m   12:49  WaypointAnimationSpeed diffhist Testid123 talk contribs
 m   12:01  CloakSound diffhist Testid123 talk contribs
 m   11:50  BuildingDamageSound diffhist Testid123 talk contribs
 m   11:42  DamageSound diffhist Testid123 talk contribs