ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 22:04, 6 March 2009 (diff | hist) . . (+660) . . SlowdownDistance
- 23:20, 5 March 2009 (diff | hist) . . (+480) . . Spawned Missiles
- 18:04, 3 March 2009 (diff | hist) . . (+429) . . User talk:DCoder (→Template: new section) (current)
- 00:38, 2 March 2009 (diff | hist) . . (+102) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:37, 2 March 2009 (diff | hist) . . (+570) . . N Talk:DoubleOwned (New page: Sorry, the DoubleOwned tag works in multiplayer/skirmish as well - presumably, it actually does NOT work in single player ampaign, as I have heard it did not work in singleplayer campaign ...) (current)
- 00:33, 2 March 2009 (diff | hist) . . (-44) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:32, 2 March 2009 (diff | hist) . . (0) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:29, 2 March 2009 (diff | hist) . . (+1,189) . . N Circling Missile Bug (New page: A known problem sometimes encountered with guided projectiles (those who have an {{Tt|ROT}} of greater than 0) is that when fired at a target, such a projectile will sometimes not fly into...) (current)
- 00:14, 2 March 2009 (diff | hist) . . (+1,286) . . ROT (→On Projectiles)
- 00:02, 2 March 2009 (diff | hist) . . (-5) . . m Level (format mess)
- 00:01, 2 March 2009 (diff | hist) . . (+7) . . Level
- 00:00, 2 March 2009 (diff | hist) . . (+528) . . Level
- 16:45, 1 March 2009 (diff | hist) . . (+256) . . NewTheater
- 16:35, 1 March 2009 (diff | hist) . . (+77) . . User talk:Millennium
- 14:53, 1 March 2009 (diff | hist) . . (+1,045) . . Mobile War Factory Rally Points (→Solutions)
- 23:32, 28 February 2009 (diff | hist) . . (+514) . . Spawned Missiles
- 23:28, 28 February 2009 (diff | hist) . . (+1,669) . . Spawned Missiles
- 20:05, 28 February 2009 (diff | hist) . . (+4,734) . . N Splitting Production Facilities (New page: ''The system described in the following builds is outlined in its basic functionality in the Correctly Working Naval Yards article, though it is expanded and generalized in the followi...)
- 15:13, 28 February 2009 (diff | hist) . . (+152) . . Spawns
- 15:11, 28 February 2009 (diff | hist) . . (+211) . . Spawns
- 15:03, 28 February 2009 (diff | hist) . . (+76) . . Fighter (current)
- 13:48, 28 February 2009 (diff | hist) . . (+475) . . WeaponType (current)
- 00:01, 28 February 2009 (diff | hist) . . (+175) . . Paradrops
- 13:48, 15 February 2009 (diff | hist) . . (+13) . . GapRadiusInCells
- 22:33, 12 January 2009 (diff | hist) . . (+1) . . Correctly Working Naval Yards (→=Addition to the Above)
- 22:31, 13 September 2008 (diff | hist) . . (+283) . . Explodes (→In Red Alert 2 and Yuri's Revenge)
- 22:29, 13 September 2008 (diff | hist) . . (+366) . . N Talk:Explodes (New page: The Ammo Crate does not have primary weapon in TS. Yet, it does explode violently. Is this a hardcoded behaviour via the [AMMO] ID? Also, the InfantryType with the ID [E4] seems to be har...) (current)
- 18:00, 7 September 2008 (diff | hist) . . (+96) . . PadAircraft
- 17:59, 7 September 2008 (diff | hist) . . (+41) . . PadAircraft
- 17:57, 7 September 2008 (diff | hist) . . (+224) . . Internal Error (→Unverified / lacking information)
- 17:49, 7 September 2008 (diff | hist) . . (+75) . . AirburstWeapon
- 15:12, 7 September 2008 (diff | hist) . . (+973) . . Correctly Working Naval Yards
- 10:57, 23 July 2008 (diff | hist) . . (+417) . . Creating a Chemtrail aircraft
- 10:50, 23 July 2008 (diff | hist) . . (+201) . . Cloning
- 20:06, 9 May 2008 (diff | hist) . . (+911) . . Cloning
- 22:34, 7 May 2008 (diff | hist) . . (-419) . . C4
- 20:41, 24 April 2008 (diff | hist) . . (+42) . . Dropping
- 19:45, 24 April 2008 (diff | hist) . . (+31) . . Creating a Carpet Bombing attack (current)
- 19:45, 24 April 2008 (diff | hist) . . (+1,064) . . N Creating a Carpet Bombing attack (New page: The following tutorial is based on the Creating a Chemtrail aircraft tutorial I did earlier. Please read said tutorial for a basic understanding of how <tt>Dropping</tt> is impleme...)
- 18:34, 23 April 2008 (diff | hist) . . (+103) . . Creating a Chemtrail aircraft
- 18:33, 23 April 2008 (diff | hist) . . (+110) . . Creating a Chemtrail aircraft
- 18:32, 23 April 2008 (diff | hist) . . (+921) . . N Creating a Chemtrail aircraft (New page: The following tutorial will help you creating an aircraft type that will trail gas behind it when its target is within range. The gas can be Chaos gas or traditional toxic gas. In fact, AN...)
- 12:15, 23 March 2008 (diff | hist) . . (+6) . . Adding A Tank Drop
- 12:15, 23 March 2008 (diff | hist) . . (+1,892) . . N Adding A Tank Drop (New page: You thought you needed RockPatch for this feature? Well, not exactly. Though it won't be fired as a superweapon, the following instructions will help you create an aircraft that can load v...)
- 14:19, 22 March 2008 (diff | hist) . . (-34) . . Agent
- 17:32, 20 March 2008 (diff | hist) . . (+26) . . User talk:Millennium
- 17:31, 20 March 2008 (diff | hist) . . (-4) . . m User:Millennium
- 13:05, 20 March 2008 (diff | hist) . . (+161) . . User:Millennium
- 13:01, 20 March 2008 (diff | hist) . . (+293) . . User:Millennium
- 12:58, 20 March 2008 (diff | hist) . . (+333) . . N User:Millennium (New page: I am an total n00b. I know almost nothing about modding either TS, RA2, YR and entirely nothing about modding Generals or ZH, for that matter. And I haven't released a ''single'' mod yet. ...)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)