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User contributions for Crimsonum
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17 January 2023
- 09:5909:59, 17 January 2023 diff hist +1 m Adjacent No edit summary
- 09:5509:55, 17 January 2023 diff hist +29 m Adjacent is a TS flag too + some stylistic changes
16 January 2023
- 20:2820:28, 16 January 2023 diff hist +26 BaseNormal Mostly stylistic changes
- 20:1920:19, 16 January 2023 diff hist −7 m IsBase No edit summary current
- 20:1820:18, 16 January 2023 diff hist +256 IsBase No edit summary
15 January 2023
- 21:1421:14, 15 January 2023 diff hist +200 Powered Added flag template + some links. current
- 20:1120:11, 15 January 2023 diff hist +11 TurretChargeAnimRate No edit summary current
14 January 2023
- 15:2715:27, 14 January 2023 diff hist −16 Parachuted This is obsolete in vanilla TS, RA2 and YR current
13 January 2023
- 13:0813:08, 13 January 2023 diff hist +397 Crew If the infantry type has Nominal set, then it gets special treatment current
10 January 2023
- 14:0514:05, 10 January 2023 diff hist +11 ProneDamage Note about jumpjets, and removed some redundant stuff. current
9 January 2023
- 10:1810:18, 9 January 2023 diff hist +19 FiringSyncFrame2 Moved notes into their own section for clarity. current
- 10:1510:15, 9 January 2023 diff hist +156 FiringSyncFrame1 Added another note. current
- 09:5609:56, 9 January 2023 diff hist +1,026 BurstDelayX Added more notes current
5 January 2023
- 11:0211:02, 5 January 2023 diff hist +24 N VoxelAnim Redirected page to VoxelAnims current
- 11:0111:01, 5 January 2023 diff hist +30 ShareSource Added link to relevant category.
4 January 2023
- 14:4514:45, 4 January 2023 diff hist +79 Floater This page was wrong, wrong, wrong.
3 January 2023
- 12:5312:53, 3 January 2023 diff hist +130 BuildingSlam Un-DeeZire'd
- 12:5112:51, 3 January 2023 diff hist +159 BuildingDrop Un-DeeZire'd current
- 10:1810:18, 3 January 2023 diff hist +75 m HideIfNoOre No edit summary
- 10:1510:15, 3 January 2023 diff hist −249 CellAnim Un-DeeZire'd. Also, CellAnim does not affect the animation drawing by itself. current
- 09:5809:58, 3 January 2023 diff hist +56 HideIfNoOre Added links
- 09:5609:56, 3 January 2023 diff hist +764 N IsAnimatedTiberium Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{values|bool}} |default=no |types={{Categ|Animations|Animations (Limited to: CellAnims)}} |ts=yes |fs=yes |hp=y..." current
26 December 2022
- 22:4422:44, 26 December 2022 diff hist +220 SensorArray Added info about activeanim delay current
30 November 2022
- 08:3508:35, 30 November 2022 diff hist +8 Wall No edit summary
29 November 2022
- 17:2817:28, 29 November 2022 diff hist +40 C4Warhead Added another use case.
- 12:1812:18, 29 November 2022 diff hist +78 Wall Small addition to the warhead section.
27 November 2022
- 11:3111:31, 27 November 2022 diff hist +69 Actions (maps)/TSFS Added a footnote about the measurement of time. current
- 11:2911:29, 27 November 2022 diff hist +70 Actions (maps)/TSFS/000 059 Fixed some stuff.
26 November 2022
- 19:5119:51, 26 November 2022 diff hist +59 Events/TSFS No edit summary
23 November 2022
- 15:4815:48, 23 November 2022 diff hist +195 TaskForces Important note current
- 15:4515:45, 23 November 2022 diff hist +359 Tags Important note
8 November 2022
- 21:5321:53, 8 November 2022 diff hist +226 LaserOuterSpread Added info about a bug related to the flag current
- 21:5321:53, 8 November 2022 diff hist +226 LaserDuration Added info about a bug related to the flag current
- 21:5321:53, 8 November 2022 diff hist +226 LaserOuterColor Added info about a bug related to the flag current
- 21:5221:52, 8 November 2022 diff hist +226 LaserInnerColor Added info about a bug related to the flag current
- 21:4821:48, 8 November 2022 diff hist +234 IsLaser Added info about a bug related to the flag
12 October 2022
- 12:5112:51, 12 October 2022 diff hist +291 Units (maps) No edit summary current
9 October 2022
- 11:5711:57, 9 October 2022 diff hist +831 Stray Un-DeeZire'd current
- 11:5611:56, 9 October 2022 diff hist +42 N Team missions Redirected page to ScriptTypes/TeamMissionTypes current
- 11:5611:56, 9 October 2022 diff hist +42 N Team mission Redirected page to ScriptTypes/TeamMissionTypes
- 11:3711:37, 9 October 2022 diff hist +23 N Teams Redirected page to TeamTypes current
- 11:3611:36, 9 October 2022 diff hist +23 N Team Redirected page to TeamTypes current
8 October 2022
- 11:0111:01, 8 October 2022 diff hist +287 N File:Apc reinforce.gif When reinforcements are spawned on a cell with a transport on it, the reinforcements will spawn as passengers that the transport will automatically eject. However, if the transport is just entering the cell, this behavior gets interrupted, and the pass... current
5 October 2022
- 10:0410:04, 5 October 2022 diff hist +30 m IsCoreDefender No edit summary
2 October 2022
- 12:0212:02, 2 October 2022 diff hist −124 SpawnDelay It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type page. current
- 11:5211:52, 2 October 2022 diff hist −35 Trailer It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type pages.
- 11:4711:47, 2 October 2022 diff hist +114 Actions (maps)/TSFS/000 059 No edit summary
29 September 2022
- 12:0412:04, 29 September 2022 diff hist +60 Dropship loadout Moved bugs to own category and added image.
- 11:5111:51, 29 September 2022 diff hist +64 N File:Dropship loadout.jpg Example of what the Dropship loadout looks like in Tiberian Sun. current
28 September 2022
- 20:4820:48, 28 September 2022 diff hist +155 AllowableUnits Fixed some formatting mostly. current