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Showing below up to 50 results in range #951 to #1,000.
- (hist) HSBuilding [758 bytes]
- (hist) Translucency [757 bytes]
- (hist) ActivateSound [757 bytes]
- (hist) Civilian [756 bytes]
- (hist) UnitTypes [755 bytes]
- (hist) Frame [755 bytes]
- (hist) BuildingDamageSound [755 bytes]
- (hist) CollateralDamageCoefficient [753 bytes]
- (hist) AARatio [753 bytes]
- (hist) DeployFire [752 bytes]
- (hist) LaserOuterSpread [751 bytes]
- (hist) TunnelSpeed [751 bytes]
- (hist) SmudgeTypes [749 bytes]
- (hist) Infiltrate [749 bytes]
- (hist) CellInset [748 bytes]
- (hist) VehicleThief.KillPilots [746 bytes]
- (hist) PrismSupportBeam [745 bytes]
- (hist) LoopEnd [744 bytes]
- (hist) DeploySound [743 bytes]
- (hist) LeptonsPerSightIncrease [743 bytes]
- (hist) File.LoadScreen [742 bytes]
- (hist) XWIS/ServServ [742 bytes]
- (hist) Battle.ini [742 bytes]
- (hist) ActiveAnimTwoPoweredLight [741 bytes]
- (hist) AIIonCannonHelipadValue [741 bytes]
- (hist) Yuri [741 bytes]
- (hist) SetName [740 bytes]
- (hist) SpecialAnim [739 bytes]
- (hist) MultiPlayerOnly [738 bytes]
- (hist) LowPowerPenaltyModifier [736 bytes]
- (hist) V3RocketType [736 bytes]
- (hist) SW.ManualFire [735 bytes]
- (hist) TrailerAnim [735 bytes]
- (hist) EMPulseClass - Member Variables [734 bytes]
- (hist) UnitCount [734 bytes]
- (hist) PowerPlants [732 bytes]
- (hist) ElectricAssault [732 bytes]
- (hist) EngineerDamage [730 bytes]
- (hist) ActiveAnimPoweredLight [730 bytes]
- (hist) SelfHealing [728 bytes]
- (hist) ProtectWithWall [728 bytes]
- (hist) IronCurtain.Modifier [727 bytes]
- (hist) Deployer [727 bytes]
- (hist) How to put your files in the game [726 bytes]
- (hist) IsRadEruption [726 bytes]
- (hist) VoiceComment [726 bytes]
- (hist) AttackCursorOnFriendlies [726 bytes]
- (hist) AnimToInfantry [726 bytes]
- (hist) Brief [726 bytes]
- (hist) LeaveGrinderSound [722 bytes]