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Showing below up to 50 results in range #1,971 to #2,020.
- (hist) SecretInfantry [706 bytes]
- (hist) HarvesterTooFarDistance [706 bytes]
- (hist) ChargeToDrainRatio [706 bytes]
- (hist) CloakSound [706 bytes]
- (hist) FlameDamage2 [706 bytes]
- (hist) DestroyWalls [706 bytes]
- (hist) LightVisibility [706 bytes]
- (hist) PhysicalSize [706 bytes]
- (hist) TurretAnimIsVoxel [706 bytes]
- (hist) Cameo Charging Indicator [707 bytes]
- (hist) HomeCell [708 bytes]
- (hist) AITriggerFailureWeightDelta [708 bytes]
- (hist) ExpireAnim [708 bytes]
- (hist) CLDisableBlue [709 bytes]
- (hist) MustAlly [712 bytes]
- (hist) HasSpotlight [712 bytes]
- (hist) CLDisableGreen [713 bytes]
- (hist) AITriggerTrackRecordCoefficient [714 bytes]
- (hist) PowerUpXYSort [714 bytes]
- (hist) CreateSound [715 bytes]
- (hist) CampaignMoneyDeltaEasy [716 bytes]
- (hist) Scalable [717 bytes]
- (hist) AICaptureWounded [718 bytes]
- (hist) ArmorInfantryMult [719 bytes]
- (hist) CampaignMoneyDeltaHard [720 bytes]
- (hist) TiltsWhenCrushes [720 bytes]
- (hist) Surface [720 bytes]
- (hist) Size [721 bytes]
- (hist) Referencing (maps) [721 bytes]
- (hist) RandomLoopDelay [721 bytes]
- (hist) HunterSeekerEmergeSpeed [722 bytes]
- (hist) LeaveGrinderSound [722 bytes]
- (hist) Brief [726 bytes]
- (hist) AnimToInfantry [726 bytes]
- (hist) AttackCursorOnFriendlies [726 bytes]
- (hist) VoiceComment [726 bytes]
- (hist) IsRadEruption [726 bytes]
- (hist) How to put your files in the game [726 bytes]
- (hist) Deployer [727 bytes]
- (hist) IronCurtain.Modifier [727 bytes]
- (hist) ProtectWithWall [728 bytes]
- (hist) SelfHealing [728 bytes]
- (hist) ActiveAnimPoweredLight [730 bytes]
- (hist) EngineerDamage [730 bytes]
- (hist) ElectricAssault [732 bytes]
- (hist) PowerPlants [732 bytes]
- (hist) UnitCount [734 bytes]
- (hist) EMPulseClass - Member Variables [734 bytes]
- (hist) TrailerAnim [735 bytes]
- (hist) SW.ManualFire [735 bytes]