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WarheadTypeClass - Member Variables
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This is the offset table for the member variables of the WarheadTypeClass class.
| Offset | Type | Name | Description |
|---|---|---|---|
| WarheadTypeClass: | |||
| 0x98 | double | Deform | |
| 0xA0 | double | Verses - None | |
| 0xA8 | double | Verses - Flak | |
| 0xB0 | double | Verses - Plate | |
| 0xB8 | double | Verses - Light | |
| 0xC0 | double | Verses - Medium | |
| 0xC8 | double | Verses - Heavy | |
| 0xD0 | double | Verses - Wood | |
| 0xD8 | double | Verses - Steel | |
| 0xE0 | double | Verses - Concrete | |
| 0xE8 | double | Verses - Special_1 | |
| 0xF0 | double | Verses - Special_2 | |
| 0xF8 | double | ProneDamage | |
| 0x100 | int | DeformThreshhold | |
| 0x104 | vector<AnimTypeClass*> | AnimList | |
| 0x120 | int | InfDeath | |
| 0x124 | float | CellSpread | |
| 0x128 | float | CellInset | |
| 0x12C | float | PercentAtMax | |
| 0x130 | bool | CausesDelayKill | |
| 0x134 | int | DelayKillFrames | |
| 0x138 | float | DelayKillAtMax | |
| 0x13C | float | CombatLightSize | |
| 0x140 | ParticleTypeClass* | Particle | |
| 0x144 | bool | Wall | |
| 0x145 | bool | WallAbsoluteDestroyer | |
| 0x146 | bool | PenetratesBunker | |
| 0x147 | bool | Wood | |
| 0x148 | bool | Tiberium | |
| 0x149 | bool | unknown | This will be set to true if either Versus Medium or Verses Wood is greater than zero. |
| 0x14A | bool | Sparky | |
| 0x14B | bool | Sonic | |
| 0x14C | bool | Fire | |
| 0x14D | bool | Conventional | |
| 0x14E | bool | Rocker | |
| 0x14F | bool | DirectRocker | |
| 0x150 | bool | Bright | |
| 0x151 | bool | CLDisableRed | |
| 0x152 | bool | CLDisableGreen | |
| 0x153 | bool | CLDisableBlue | |
| 0x154 | bool | EMEffect | |
| 0x155 | bool | MindControl | |
| 0x156 | bool | Poison | |
| 0x157 | bool | IvanBomb | |
| 0x158 | bool | ElectricAssault | |
| 0x159 | bool | Parasite | |
| 0x15A | bool | Temporal | |
| 0x15B | bool | IsLocomotor | |
| 0x15C | CLSID | Locomotor | |
| 0x16C | bool | Airstrike | |
| 0x16D | bool | Psychedelic | |
| 0x16E | bool | BombDisarm | |
| 0x170 | int | Paralyzes | |
| 0x174 | bool | Culling | |
| 0x175 | bool | MakesDisguise | |
| 0x176 | bool | NukeMaker | |
| 0x177 | bool | Radiation | |
| 0x178 | bool | PsychicDamage | |
| 0x179 | bool | AffectsAllies | |
| 0x17A | bool | Bullets | |
| 0x17B | bool | Veinhole | |
| 0x17C | int | ShakeXlo | |
| 0x180 | int | ShakeXhi | |
| 0x184 | int | ShakeYlo | |
| 0x188 | int | ShakeYhi | |
| 0x18C | vector<VoxelAnimTypeClass*> | DebrisTypes | |
| 0x1A8 | vector<int> | DebrisMaximums | |
| 0x1C4 | int | MaxDebris | |
| 0x1C8 | int | MinDebris | |