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Difference between revisions of "WarheadTypeClass - Member Variables"
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| 0xF8 || double || [[ProneDamage]] || | | 0xF8 || double || [[ProneDamage]] || | ||
|- | |- | ||
− | | 0x100 || int || [[ | + | | 0x100 || int || [[DeformThreshhold]] || |
|- | |- | ||
− | | 0x104 || vector< | + | | 0x104 || vector<[[AnimTypeClass]]*> || [[AnimList]] || |
|- | |- | ||
| 0x120 || int || [[InfDeath]] || | | 0x120 || int || [[InfDeath]] || | ||
Line 55: | Line 55: | ||
| 0x13C || float || [[CombatLightSize]] || | | 0x13C || float || [[CombatLightSize]] || | ||
|- | |- | ||
− | | 0x140 || | + | | 0x140 || [[ParticleTypeClass]]* || [[Particle]] || |
|- | |- | ||
| 0x144 || bool || [[Wall]] || | | 0x144 || bool || [[Wall]] || | ||
Line 139: | Line 139: | ||
| 0x188 || int || [[ShakeYhi]] || | | 0x188 || int || [[ShakeYhi]] || | ||
|- | |- | ||
− | | 0x18C || vector< | + | | 0x18C || vector<[[VoxelAnimTypeClass]]*> || [[DebrisTypes]] || |
|- | |- | ||
| 0x1A8 || vector<int> || [[DebrisMaximums]] || | | 0x1A8 || vector<int> || [[DebrisMaximums]] || |
Latest revision as of 20:17, 4 January 2010
This is the offset table for the member variables of the WarheadTypeClass class.
Offset | Type | Name | Description |
---|---|---|---|
WarheadTypeClass: | |||
0x98 | double | Deform | |
0xA0 | double | Verses - None | |
0xA8 | double | Verses - Flak | |
0xB0 | double | Verses - Plate | |
0xB8 | double | Verses - Light | |
0xC0 | double | Verses - Medium | |
0xC8 | double | Verses - Heavy | |
0xD0 | double | Verses - Wood | |
0xD8 | double | Verses - Steel | |
0xE0 | double | Verses - Concrete | |
0xE8 | double | Verses - Special_1 | |
0xF0 | double | Verses - Special_2 | |
0xF8 | double | ProneDamage | |
0x100 | int | DeformThreshhold | |
0x104 | vector<AnimTypeClass*> | AnimList | |
0x120 | int | InfDeath | |
0x124 | float | CellSpread | |
0x128 | float | CellInset | |
0x12C | float | PercentAtMax | |
0x130 | bool | CausesDelayKill | |
0x134 | int | DelayKillFrames | |
0x138 | float | DelayKillAtMax | |
0x13C | float | CombatLightSize | |
0x140 | ParticleTypeClass* | Particle | |
0x144 | bool | Wall | |
0x145 | bool | WallAbsoluteDestroyer | |
0x146 | bool | PenetratesBunker | |
0x147 | bool | Wood | |
0x148 | bool | Tiberium | |
0x149 | bool | unknown | This will be set to true if either Versus Medium or Verses Wood is greater than zero. |
0x14A | bool | Sparky | |
0x14B | bool | Sonic | |
0x14C | bool | Fire | |
0x14D | bool | Conventional | |
0x14E | bool | Rocker | |
0x14F | bool | DirectRocker | |
0x150 | bool | Bright | |
0x151 | bool | CLDisableRed | |
0x152 | bool | CLDisableGreen | |
0x153 | bool | CLDisableBlue | |
0x154 | bool | EMEffect | |
0x155 | bool | MindControl | |
0x156 | bool | Poison | |
0x157 | bool | IvanBomb | |
0x158 | bool | ElectricAssault | |
0x159 | bool | Parasite | |
0x15A | bool | Temporal | |
0x15B | bool | IsLocomotor | |
0x15C | CLSID | Locomotor | |
0x16C | bool | Airstrike | |
0x16D | bool | Psychedelic | |
0x16E | bool | BombDisarm | |
0x170 | int | Paralyzes | |
0x174 | bool | Culling | |
0x175 | bool | MakesDisguise | |
0x176 | bool | NukeMaker | |
0x177 | bool | Radiation | |
0x178 | bool | PsychicDamage | |
0x179 | bool | AffectsAllies | |
0x17A | bool | Bullets | |
0x17B | bool | Veinhole | |
0x17C | int | ShakeXlo | |
0x180 | int | ShakeXhi | |
0x184 | int | ShakeYlo | |
0x188 | int | ShakeYhi | |
0x18C | vector<VoxelAnimTypeClass*> | DebrisTypes | |
0x1A8 | vector<int> | DebrisMaximums | |
0x1C4 | int | MaxDebris | |
0x1C8 | int | MinDebris |