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Drilldown: flags legacy
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Choose a table:
- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
Showing below up to 250 results in range #1 to #250.
A
- Abductor
- Abductor.AbductBelowPercent
- Abductor.Anim
- Abductor.ChangeOwner
- AffectsEnemies
- AffectsOwner
- AI.BaseDefenseCounts
- AI.BaseDefenses
- AIFriendlyDistance
- AIRandomSelectionWeight
- AirburstSpread
- AllowBypassBuildLimit
- AroundTarget
- AttachEffect
- AttachEffect.Duration
B
- Berserk.ROFMultiplier
- BerserkROFMultiplier
- Bounty.Display
- Bounty.Value
- BountyDisplay
- BountyEnablers
- BuildTime.MultipleFactory
- BuiltAt
C
- CampaignScore.OverParTheme
- CampaignScore.UnderParTheme
- CanBeDriven
- CanBeReversed
- CanDrive
- CanPassiveAquire.Cloak
- CanPassiveAquire.Guard
- CellSpread.MaxAffect
- ChronoInfantryCrush
- Chronoshift.Allow
- Chronoshift.Crushable
- Chronoshift.IsVehicle
- Chronosphere.BlastDest
- Chronosphere.BlastSrc
- Chronosphere.BlowUnplaceable
- Chronosphere.ReconsiderBuildings
- Cloakable.Allowed
- Cloakable.Deployed
- Cloakable.Powered
- Cloakable.Stages
- Cloneable
- ClonedAs
- ClonedAt
- CloningFacility
- Convert.Deploy
- Convert.Land
- Convert.Script
- Convert.Water
- Cursor
- Cursor.Attack
- Cursor.AttackOutOfRange
- Cursor.Deploy
- Cursor.Enter
- Cursor.Move
- Cursor.NoDeploy
- Cursor.NoEnter
- Cursor.NoMove
- Cursor.Spy
D
- DebugKeysEnabled
- DecloakSound
- DecloakSound
- Deliver.BaseNormal
- Deliver.Owner
- Deliver.Types
- DesignatorRange
- Dominator.Capture
- Dominator.CaptureImmuneToPsionics
- Dominator.CaptureMindControlled
- Dominator.CapturePermaMindControlled
- Dominator.ControlAnim
- Dominator.FireAtPercentage
- Dominator.FirstAnim
- Dominator.FirstAnimHeight
- Dominator.PermanentCapture
- Dominator.Ripple
- Dominator.SecondAnim
- Dominator.SecondAnimHeight
- Drain.Amount
- Drain.Local
- DropPod.Maximum
- DropPod.Minimum
E
- EffectsRequireDamage
- EffectsRequireVerses
- EMP.Sparkles
- EmptyReloadAmount
- EnemyInsignia
- Experience.AirstrikeModifier
- Experience.FromAirstrike
- Experience.FromPassengers
- Experience.MindControlSelfModifier
- Experience.MindControlVictimModifier
- Experience.PassengerModifier
- Experience.PromotePassengers
- Experience.SpawnModifier
- Experience.SpawnOwnerModifier
F
- Factory.ExplicitOnly
- FactoryOwners
- FactoryOwners.Forbidden
- FactoryOwners.HasAllPlans
- FactoryOwners.Permanent
- FallRate.NoParachute
- FallRate.NoParachuteMax
- FallRate.Parachute
- FallRate.ParachuteMax
G
I
- ImmuneToAbduction
- ImmuneToBerserk
- InfantryElectrocuted
- InfDeathAnim
- InhibitorRange
- Insignia.ShowEnemy
- IronCurtain.Flash
- IronCurtain.Modifier
- IronCurtainFlash
- IsCow
- IsDesolator
- IsPassable
K
L
- Lightning.BoltExplosion
- Lightning.Bolts
- Lightning.CloudHeight
- Lightning.Clouds
- Lightning.Debris
- Lightning.DebrisMax
- Lightning.DebrisMin
- Lightning.Duration
- Lightning.HitDelay
- Lightning.IgnoreLightningRod
- Lightning.PrintText
- Lightning.RadarOutage
- Lightning.RadarOutageAffects
- Lightning.ScatterCount
- Lightning.ScatterDelay
- Lightning.Separation
- Lightning.Sounds
- ListIndex
- LoadingTheme
- LostEvaEvent
M
- MakeInfantryOwner
- Malicious
- MenuText.Status
- Message.Abort
- Message.Activate
- Message.CannotFire
- Message.Capture
- Message.Color
- Message.Detected
- Message.FirerColor
- Message.InsufficientFunds
- Message.Launch
- Message.Lost
- Message.Ready
- MessageTextColor
- MultiplayerScore.LoseTheme
- MultiplayerScore.WinTheme
N
- NoManualEnter
- NoManualFire
- NoManualUnload
- NoSelfGuardArea
- Nuke.Payload
- Nuke.PsiWarning
- Nuke.SiloLaunch
- Nuke.TakeOff
P
- Parachute.Anim
- ParaDrop.Count
- Passengers.Allowed
- Passengers.BySize
- Passengers.Disallowed
- Prerequisite.Lists
- Prerequisite.Negative
- Prerequisite.RequiredTheaters
- PreventScatter
- Promote.EliteExperience
- Promote.EliteType
- Promote.IncludePassengers
- Promote.VeteranExperience
- Promote.VeteranType
R
S
- SelfHealing.Amount
- SelfHealing.CombatDelay
- SelfHealing.EliteAmount
- SelfHealing.EliteMax
- SelfHealing.Max
- SelfHealing.Rate
- Sidebar.MixFileIndex
- Sidebar.YuriFileNames
- Smoke.Anim
- Smoke.ChanceDead
- Smoke.ChanceRed
- SolidHeight
- SolidLevel
- SpyEffect.UndoReverseEngineer
- SubjectToBuildings
- Super Weapon Lighting
- Survivor.Pilots
- SW.ActivationSound
- SW.AffectsHouse
- SW.AffectsTarget
- SW.AITargeting
- SW.AllowAI
- SW.AllowPlayer
- SW.AlwaysGranted
- SW.Animation
- SW.AnimationHeight
- SW.AnimationVisibility
- SW.AnyDesignator
- SW.AnyInhibitor
- SW.AutoFire
- SW.CreateRadarEvent
- SW.Damage
- SW.Deferment
- SW.Designators
- SW.FireIntoShroud
- SW.Group
- SW.Inhibitors
- SW.InitialReady
- SW.ManualFire
- SW.MaxCount
- SW.RangeMaximum
- SW.RangeMinimum
- SW.RequiresTarget
- SW.Shots
- SW.ShowCameo
- SW.Sound
- SW.TimerVisibilit
- SW.VirtualCharg
- SW.Warhead


