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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2858)
- ini (3)
- metamods (3)
flags legacy
Use the filters below to narrow your results.
name:
None (2608) ·
0.2 (1) ·
0.3 (1) ·
All versions. (1) ·
0.1 Only (1) ·
0.1+ (1) ·
0.1+. (6) ·
0.2+. (23) ·
0.2+. For similar feature in version 0.1, see [[WaterVoxel|WaterVoxel]]. (1) ·
0.2-2.0. (1) ·
0.2 (2) ·
0.4+. (10) ·
0.5+. (12) ·
0.6+. (2) ·
0.6 (1) ·
0.7+ (3) ·
0.7+. (1) ·
0.8+ (1) ·
0.9+. (4) ·
0.9 (1) ·
0.A+. (2) ·
0.A (1) ·
0.B+. (3) ·
0.C+. (10) ·
0.D+. (5) ·
0.E+. (1) ·
0.E (1) ·
2.0+. (8) ·
2.0 (1) ·
3.0+. (6) ·
All versions.. (3) ·
All versions. (18) ·
New in version 0.1.
Changed in version 0.B. (1) ·
New in version 0.1. (1) ·
New in version 0.2. (1)
Showing below up to 250 results in range #1 to #250.
A
- AA
- AACombat
- AALimit
- AARate
- AARatio
- Abductor
- Abductor.AbductBelowPercent
- Abductor.Anim
- Abductor.ChangeOwner
- Accelerates
- Acceleration
- Acceleration
- Acceleration
- AccelerationDuration
- AccelerationFactor
- AccelerationProbability
- Accessibility
- Action
- Action
- ActiveAnim
- ActiveAnimDamaged
- ActiveAnimFour
- ActiveAnimFourDamaged
- ActiveAnimFourPowered
- ActiveAnimFourPoweredEffect
- ActiveAnimFourPoweredLight
- ActiveAnimFourX
- ActiveAnimFourY
- ActiveAnimFourYSort
- ActiveAnimFourZAdjust
- ActiveAnimGarrisoned
- ActiveAnimPowered
- ActiveAnimPoweredEffect
- ActiveAnimPoweredLight
- ActiveAnimPoweredSpecial
- ActiveAnimThree
- ActiveAnimThreeDamaged
- ActiveAnimThreePowered
- ActiveAnimThreePoweredEffect
- ActiveAnimThreePoweredLight
- ActiveAnimThreeX
- ActiveAnimThreeY
- ActiveAnimThreeYSort
- ActiveAnimThreeZAdjust
- ActiveAnimTwo
- ActiveAnimTwoDamaged
- ActiveAnimTwoPowered
- ActiveAnimTwoPoweredEffect
- ActiveAnimTwoPoweredLight
- ActiveAnimTwoX
- ActiveAnimTwoY
- ActiveAnimTwoYSort
- ActiveAnimTwoZAdjust
- ActiveAnimX
- ActiveAnimY
- ActiveAnimYSort
- ActiveAnimZAdjust
- ActsLike
- AddPlanningModeCommandSound
- Adjacent
- AffectsAllies
- AffectsEnemies
- AffectsOwner
- AG
- Agent
- Aggressive
- AI.BaseDefenseCounts
- AI.BaseDefenses
- AIAlternateProductionCreditCutoff
- AIAutoDeployFrameDelay
- AIBaseNormal
- AIBasePlanningSide
- AIBaseSpacing
- AIBuildCounts
- AIBuildsWalls
- AIBuildThis
- AICaptureLowMoney
- AICaptureLowMoneyMark
- AICaptureLowPower
- AICaptureNormal
- AICaptureWounded
- AICaptureWoundedMark
- AIDefendAgainst
- AIDifficulty
- AIExtraCounts
- AIExtraRefineries
- AIForcePredictionFudge
- AIFriendlyDistance
- AIHateDelays
- AIInnerBase
- AIIonCannonAPCValue
- AIIonCannonBaseDefenseValue
- AIIonCannonConYardValue
- AIIonCannonEngineerValue
- AIIonCannonHarvesterValue
- AIIonCannonHelipadValue
- AIIonCannonMCVValue
- AIIonCannonPlugValue
- AIIonCannonPowerValue
- AIIonCannonTechCenterValue
- AIIonCannonTempleValue
- AIIonCannonThiefValue
- AIIonCannonWarFactoryValue
- AIMinorSuperReadyPercent
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIPlayers
- AIPlayers
- AIRandomSelectionWeight
- Airburst
- AirburstSpread
- AirburstWeapon
- AircraftCostBonus
- AircraftFogReveal
- AirDeathFallingSounds
- AirDeathFinishSounds
- AirDeathStartSounds
- AIRestrictReplaceTime
- AirportBound
- AirRangeBonus
- AirRate
- Airspeed
- Airstrike
- AirstrikeAbortSound
- AirstrikeAttackVoice
- AirstrikeRechargeTime
- AirstrikeTeam
- AirstrikeTeamType
- AirstripLimit
- AirstripRatio
- AISafeDistance
- AISlaveMinerNumber
- AISuperDefenseDistance
- AISuperDefenseFrames
- AISuperDefenseProbability
- AITargetingType
- AITriggerFailureWeightDelta
- AITriggerSuccessWeightDelta
- AITriggerTrackRecordCoefficient
- AIUseTurbineUpgradeProbability
- AIVirtualPurifiers
- Allied
- AlliedBaseDefenseCounts
- AlliedBaseDefenses
- AlliedCrew
- AlliedDisguise
- AlliedSolidTransparency
- AlliedSurvivorDivisor
- AlliedWallTransparency
- Allies
- AlliesAllowed
- AllowableUnitMaximums
- AllowableUnits
- AllowBurrowing
- AllowBypassBuildLimit
- AllowedToStartInMultiplayer
- AllowFind
- AllowHiResModes
- AllowModeToggle
- AllowPage
- AllowParallelAIQueues
- AllowShroudedSubteranneanMoves
- AllowTiberium
- AllowToPlace
- AllowVRAMSidebar
- AllToCheer
- AllyChangeAllowed
- AllyReveal
- AltCameo
- AlternateFLHX
- AlternateFlightLevel
- AlternateSpeed
- AltHomeCell
- AltImage
- AltNextScenario
- AltPalette
- Ambient
- AmbientChangeRate
- AmbientChangeStep
- AmbientDamage
- AmmoCrateDamage
- Amphibious
- Anim
- AnimActive
- AnimationProbability
- AnimationRate
- AnimAux1
- AnimAux2
- AnimHigh
- AnimIdle
- AnimList
- AnimLow
- AnimPalette
- AnimRate
- AnimToInfantry
- Annoyance
- AntiAirValue
- AntiArmorValue
- AntiInfantryValue
- ApplyDamage
- ApproachTargetResetMultiplier
- Arcing
- AreaFire
- AreTeamMembersRecruitable
- Arm
- Armor
- Armor
- ArmorAircraftMult
- ArmorBuildingsMult
- ArmorDefensesMult
- ArmorInfantryMult
- ArmorUnitsMult
- Armory
- AroundTarget
- Artillary
- AscentSpeed
- AssaultAnim
- Assaulter
- ASW
- AtmosphereEntry
- AtomDamage
- AttachedParticleSystem
- AttachedSystem
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect
- AttachEffect.Animation
- AttachEffect.AnimResetOnReapply
- AttachEffect.ArmorMultiplier
- AttachEffect.Cloakable
- AttachEffect.Cumulative
- AttachEffect.Delay
- AttachEffect.DiscardOnEntry
- AttachEffect.Duration
- AttachEffect.FirepowerMultiplier
- AttachEffect.ForceDecloak
- AttachEffect.InitialDelay
- AttachEffect.PenetratesIronCurtain
