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Template:Reflist

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This template is used to create a reference list in small font for an article. Note that there is no consensus that small font size should always be used for all references; when normal-sized font is more appropriate on an article, use <references /> instead.

To use this template, type {{Reflist}} where you would normally type <references/>.

Parameters

Parameters Default values Optional values Descriptions
1 or content <references /> Any syntactic strings The 1st parameter without name or the parameter content. The references or any words you want to contained in the box.
w or width 100% CSS width Set the width of the box.
h or height 300px CSS height Set the max height of the box.

Examples

Code
{{Reflist|{{:Special:RecentChanges|limit=500|days=15}}|h=400px}}
Result
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

17 April 2026

     19:50  Events/TSFS diffhist Crimsonum talk contribs (Correction to TEvent 34 based on reverse-engineered data)
N    12:14  Infantry Animation Sequences 6 changes history [DeathFish; Crimsonum (5×)]
     
12:14 (cur | prev) Crimsonum talk contribs
     
12:13 (cur | prev) Crimsonum talk contribs (Correction on playback rate)
     
12:11 (cur | prev) Crimsonum talk contribs (Note about death anims)
 m   
12:09 (cur | prev) Crimsonum talk contribs
 m   
12:08 (cur | prev) DeathFish talk contribs (fix Category)
N    
12:02 (cur | prev) Crimsonum talk contribs (Created page with "Infantry animation sequences are well explained in the game files, so let us simply quote what's written in {{ini|art}}: <blockquote> Infantry animations are grouped within a single art file. Unlike units, infantry animation layout is completely arbitrary and must be explicitly specified. Each infantry format file will be identified with one of these animation sequences. The first number is the starting frame number. The second number is the number of frames of...")
N    12:03  Category:InfantrySequences Flags diffhist Crimsonum talk contribs (Created page with "List of flags applicable to infantry animation sequences.")
N    11:25  InfantrySequences diffhist Crimsonum talk contribs (Redirected page to Infantry Animation Sequences) Tag: New redirect
     11:22  Sequence diffhist Crimsonum talk contribs (This page was a f*cking mess. Since this page is only about the flag which links to sequences, not about the sequences themselves, I'll move any useful information to a new page which was already linked to in several individual infantry animation pages (but not yet created).) Tag: Replaced

13 April 2026

N    09:50  FA2 diffhist DeathFish talk contribs (Redirected page to Matze's tools#FinalAlert & FinalAlert 2) Tag: New redirect

9 April 2026

     09:48  AIHateDelays diffhist DeathFish talk contribs (Correspondence between the correction value list and the difficulty order)

8 April 2026

N    16:20  DisableWeapons.Duration diffhist DeathFish talk contribs (Created page with "{{Flag |name=DisableWeapons.Duration |files={{Categ|ini=rules}} |types={{Categ|Warhead}} |values={{values|integers}} |default=0 |extver=<i>0.E+</i>. |ares=yes |aresflag=yes }} If positive, the target hit by this warhead will be unable to fire for this amount of frames. == Notes == It will still be able to reload, target a victim and even passively acquire new targets, and death weapons will still be set off when the target is killed or destroyed. Also note that special...")
     16:14  Burst diffhist DeathFish talk contribs ({{Bugs}}: After Ares3.0's fix to burst counter, Phobos further expands.)
     16:03  ROF diffhist DeathFish talk contribs (Rewrite the weapon section, introducing the calculation rules of RearmDelay.)
     13:51  MobileFire 2 changes history [DeathFish (2×)]
 m   
13:51 (cur | prev) DeathFish talk contribs (link "rearm delay" to ROF)
     
13:51 (cur | prev) DeathFish talk contribs (Remove content related to ROF acquisition)

5 April 2026

     05:39  Waypoints diffhist DeathFish talk contribs (Section: Quantity changes of Tiberian Sun and Yuri's Revenge by the engine extension)

4 April 2026

N    16:06  Talk:Keyboard.ini 2 changes history [DeathFish (2×)]
 m   
16:06 (cur | prev) DeathFish talk contribs (Additional information after further investigation)
N    
15:45 (cur | prev) DeathFish talk contribs (Regarding the corresponding value of Num 5: new section)