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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
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Showing below up to 210 results in range #1 to #210.
A
- AddPlanningModeCommandSound
- AIAutoDeployFrameDelay
- AIBasePlanningSide
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIRestrictReplaceTime
- Allied
- AlliedWallTransparency
- AlliesAllowed
- AltCameo
- AreaFire
- ArmorAircraftMult
- ArmorInfantryMult
- ArmorUnitsMult
- AssaultAnim
B
- BaseUnderAttackSound
- BombAttachSound
- BombDisarm
- BombTickingSound
- BridgeDestruction
- BuildingDieSound
- BuildingRepairedSound
- BuildOffAlly
- BuildupSound
- Bullets
- ButtonList
C
- CanBeach
- CanBeHidden
- CanDetonateTimeBomb
- CanDisguise
- CanRetaliate
- CellInset
- CellSpread
- Cheer
- CheerSound
- ChronoBeamColor
- ChronoDelay
- ChronoHarvTooFarDistance
- ChronoInSound
- ChronoOutSound
- CLDisableBlue
- CLDisableGreen
- CLDisableRed
- ConsideredAircraft
- Control
- CrateArmourSound
- CrateFireSound
- CrateMoneySound
- CratePromoteSound
- CrateRevealSound
- CrateSpeedSound
- CrateUnitSound
D
- DamageFireOffsetX
- DamageSound
- DamSmkOffScrnRel
- DeadBodies
- DefenseTab
- Delay
- Delete
- Deployer
- DeploySound
- DieSound
- DisableShadowCache
- DisableVoxelCache
- DisguiseFakeBlinkTime
- DisguiseFireOnly
- DistributedFire
- DistributedWeaponFire
- Down
E
- ElitePrimaryFireFLH
- EliteSecondaryFireFLH
- EliteWeaponX
- EliteWeaponXBarrelLength
- EliteWeaponXFLH
- EndPlanningModeSound
- ExecutePlanSound
F
G
H
I
- IdleAnimPowered
- IdleAnimPoweredLight
- IdleAnimYSort
- IFV Weapon System
- IFVTransformSound
- ImmuneToPsionics
- InfantryBlinkDisguiseTime
- InfantryTab
- IsHouseColor
- IsSelectableCombatant
- IvanBomb
- IvanWarhead
L
M
- MakesDisguise
- MaximumCheerRate
- MaxNumberOccupants
- MaxPlayers
- MaxUnitCount
- MessageCharTyped
- MinUnitCount
- MinVolume
- MoneyIncrement
- MoveSound
- MovieOff
- MovieOn
- MultiEngineer
N
O
P
- PackupSound
- Panic
- Paradrop
- PipWrap
- PlanningMode
- PreProductionAnimGarrisoned
- PrerequisiteOverride
- PrerequisiteProc
- PrismType
- Prone
- PsychicSensorDetectAttach
- PurifierBonus
R
S
- ShowOccupantPips
- SizeLimit
- SovietCrew
- Spawned
- SpyMoneyStealPercent
- SpySatActivationSound
- SpySatDeactivationSound
- StartPlanningModeSound
- Stolen Tech Logic
- StormSound
- StructureTab
- SubjectToElevation
- SubjectToWalls
- SuperAnimFourPowered
- SuperAnimFourPoweredLight
- SuperAnimFourYSort
- SuperAnimPowered
- SuperAnimPoweredLight
- SuperAnimThreePowered
- SuperAnimThreePoweredLight
- SuperAnimThreeYSort
- SuperAnimTwoPowered
- SuperAnimTwoPoweredLight
- SuperAnimTwoYSort
- SuperAnimYSort
- Swim
T
U
- UndeployDelay
- UndeploySound
- UnitCount
- UnitTab
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
- User talk:Testid123
V
W
- Walk
- WeaponX
- WeaponXBarrelLength
- WeaponXFLH
- WeatherConBoltExplosion
- WeatherConBolts
- WeatherConClouds
- WetAttack
- Win
- WorkingSound


