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Category:INI Flags
From ModEnc
Revision as of 19:38, 26 October 2014 by AlexB (talk | contribs) (Undo revision 19784 by 118.101.80.51 (talk))
The pages listed in this category are the direct entries to INI-flags with that name. Sometimes they also include additional information about the surrounding logic or tutorials.
Subcategories
This category has the following 7 subcategories, out of 7 total.
Pages in category "INI Flags"
The following 200 pages are in this category, out of 2,468 total.
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- Slot01
- Slot02
- Slot03
- Slot04
- Slot05
- Slot06
- Slot07
- Slowdown
- SlowdownDistance
- SmallFire
- SmallVisceroid
- SmartAI
- Smoke.Anim
- Smoke.ChanceDead
- Smoke.ChanceRed
- SnowAmbientBlue
- SnowAmbientGreen
- SnowAmbientLight
- SnowAmbientRed
- SnowOccupationBits
- SnowOrePatchLamps
- Socket
- SoloCrateMoney
- Sonar
- Sonic
- Sound
- SoundLatency
- SoundVolume
- SovietAdvancedPower
- SovietBaseDefenseCounts
- SovietBaseDefenses
- SovietCrew
- SovietDisguise
- SovietSurvivorDivisor
- SovParaDropInf
- SovParaDropNum
- Soylent
- SparkSpawnFrames
- Sparky
- SpawnCount
- SpawnCutoff
- SpawnDelay
- SpawnDirection
- Spawned
- Spawner
- SpawnFrames
- SpawnRadius
- SpawnRegenRate
- SpawnReloadRate
- Spawns
- SpawnsNumber
- SpawnSparkPercentage
- SpawnsParticle
- SpawnsTiberium
- SpawnTranslucencyCutoff
- SpeakDelay
- SpecialAnimDamaged
- SpecialSound
- SpecialThreatValue
- SpecialZOverlay
- Speed
- SpeedAircraftMult
- SpeedInfantryMult
- SpeedType
- SpeedUnitsMult
- SpiralDeltaPerCoord
- SpiralRadius
- SplashList
- Splits
- SpotlightAcceleration
- SpotlightAngle
- SpotlightLocationRadius
- SpotlightMovementRadius
- SpotlightRadius
- SpotlightSpeed
- SprayAttack
- Spread
- SpreadPercentage
- Spyable
- SpyEffect.UndoReverseEngineer
- SpyMoneyStealPercent
- SpyPlane
- SpyPlaneCamera
- SpyPlaneCameraFrames
- SpyPowerBlackout
- SpySat
- SpySatActivationSound
- SpySatDeactivationSound
- Squad
- StageN
- StageX
- StandingFrames
- Start
- StartColor1
- StartColor2
- StartFacing
- StartFrame
- StartingDropships
- StartPitch
- StartPlanningModeSound
- StartSound
- StartStateAI
- StateAIAdvance
- Sticky
- StopObject
- StopSound
- Storage
- StoreNick
- StormSound
- Stray
- Strength
- StretchMovies
- StructureTab
- StupidHunt
- SubjectToCliffs
- SubjectToElevation
- SubjectToWalls
- Subtitle.txt
- Suffix
- Suicide
- Super Weapon Lighting
- SuperExplosion
- SuperGapRadiusInCells
- SuperWeapon
- SuperWeapon2
- SuperWeapons
- SuperWeaponsAllowed
- SuppressionThreshold
- Supress
- Surface
- Survivor.Pilots
- SurvivorDivisor
- SurvivorRate
- SuspendDelay
- SuspendPriority
- SW.ActivationSound
- SW.AffectsHouse
- SW.AffectsTarget
- SW.AITargeting
- SW.AllowAI
- SW.AllowPlayer
- SW.AlwaysGranted
- SW.Animation
- SW.AnimationHeight
- SW.AnimationVisibility
- SW.AnyDesignator
- SW.AnyInhibitor
- SW.AutoFire
- SW.AuxBuildings
- SW.CreateRadarEvent
- SW.Damage
- SW.Deferment
- SW.Designators
- SW.FireIntoShroud
- SW.Group
- SW.Inhibitors
- SW.InitialReady
- SW.ManualFire
- SW.MaxCount
- SW.Range
- SW.RangeMaximum
- SW.RangeMinimum
- SW.RequiresTarget
- SW.Shots
- SW.ShowCameo
- SW.Sound
- SW.TimerVisibilit
- SW.VirtualCharg
- SW.Warhead
- Swim
- SystemError
T
- Tag
- TalkBubbleTime
- TargetCoordOffset
- TargetDistanceCoefficient
- TargetDistanceCoefficientDefault
- TargetEffectivenessCoefficient
- TargetEffectivenessCoefficientDefault
- TargetLaser
- TargetSpecialThreatCoefficient
- TargetSpecialThreatCoefficientDefault
- TargetStrengthCoefficient
- TargetStrengthCoefficientDefault
- TaskForce
- Taunt
- TeamAddSelect
- TeamCenter
- TeamCreate
- TeamDelays
- TeamSelect
- TechLevel
- Technician
- Teleporter
- TemperateAmbientBlue
- TemperateAmbientGreen
- TemperateAmbientLight
- TemperateAmbientRed
- TemperateOccupationBits
- TemperateOrePatchLamps
- Temporal