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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
name:
Showing below up to 250 results in range #1 to #250.
A
- AACombat
- Acceleration
- AccelerationDuration
- AccelerationProbability
- ActiveAnimFourPoweredEffect
- ActiveAnimThreePoweredEffect
- ActiveAnimTwoPoweredEffect
- ActsLike
- AffectsAllies
- AICaptureLowMoney
- AICaptureLowMoneyMark
- AICaptureLowPower
- AICaptureNormal
- AICaptureWounded
- AICaptureWoundedMark
- AIDefendAgainst
- AIExtraRefineries
- AIForcePredictionFudge
- AIIonCannonTechCenterValue
- AIPlayers
- AirDeathFallingSounds
- AirDeathFinishSounds
- AirDeathStartSounds
- AirstrikeAbortSound
- AirstrikeAttackVoice
- AISuperDefenseDistance
- AISuperDefenseFrames
- AISuperDefenseProbability
- AITargetingType
- AlliedSurvivorDivisor
- Allies
- AllowFind
- AllowModeToggle
- AllowPage
- AllowVRAMSidebar
- AlternateFlightLevel
- AlternateSpeed
- AnimationProbability
- AntiAirValue
- AntiArmorValue
- AntiInfantryValue
- ApproachTargetResetMultiplier
- Armor
- AscentSpeed
- ASW
- AttachedParticleSystem
- Attack
- AutocreateTime
- AutoCrush
- AutoScroll
- AV
B
- BailCount
- BailOut
- BarrelCompressFrames
- BarrelHoldFrames
- BarrelRecoverFrames
- BarrelStartPitch
- BarrelTravel
- Baud
- BeginMovie
- BerserkColor
- BerzerkAllowed I
- BlockagePathDelay
- BlowupSound
- BombSight
- BounceSound
- Bounty
- BountyAnim
- BountyCostMult
- BuildAA
- BuildBarracks
- BuildCheat
- BuildConst
- BuildDefense
- BuildDelay
- BuildHelipad
- BuildNavalYard
- BuildPDefense
- BuildRadar
- BuildRefinery
- BuildSpeed
- BuildTech
- BuildTimeMultiplier
- BuildWeapons
C
- CallWaitString
- CallWaitStringIndex
- CampDifficulty
- CanOccupyFire
- CanRecalcApproachTarget
- CanTarget
- CanTargetHouses
- Carry
- CarrySounds
- Category
- CenterView
- CheerSounds
- ChronalVortex
- Chrono
- ChronoDuration
- ChronoKillCargo
- ChronoTankDuration
- CloseRange
- CollateralDamageCoefficient
- ColorAdd
- ColorEx
- CompEasyBonus
- Compression
- ConcentricRadialIndicator
- ConcreteWalls
- CopyBlock
- Countries I
- CourseLockDuration
- Craters
- CratesAppear
- CrateTrigger
- CrawlSounds
- CreditReserve
- Credits
- Credits I
- Creep
- CrumbleSound
- Crush
- CrushSound
- CrushWarhead
- CurrentStrengthDamage
- CursorCheat
D
- DefaultChronoSound
- DefaultDebrisSmokeSystem
- DefaultFireStreamSystem
- DefaultLargeGreySmokeSystem
- DefaultLargeRedSmokeSystem
- DefaultRepairParticleSystem
- DefaultSmallGreySmokeSystem
- DefaultSmallRedSmokeSystem
- DefaultSparkSystem
- DefaultTestParticleSystem
- DeleteObject
- DeployedSounds
- DeploySound I
- DeploySounds
- DescendProximity
- Description I
- Description II
- DestroyWalls
- DetectDisguise
- DetectDisguiseRange
- DialMethod
- Die1Sounds
- Die2Sounds
- Disableable
- DisabledDisguiseDetectionPercent
- DisableLoadScreenText
- Disguise
- DiskLaserChargeUp
- DisplayAsian
- DisplayLatin
- DissolveUnfilledTeamDelay
- Distance within the iso-CnC engine
- Distance within the iso-CnC engine
- DominatorAmbient
- DominatorAmbientChangeRate
- DominatorBlue
- DominatorDamage
- DominatorFireAtPercentage
- DominatorFirstAnim
- DominatorGreen
- DominatorGround
- DominatorLevel
- DominatorSecondAnim
- DoubleThick
- DownReport
- DownSounds
- Drag
- Drainable
- DrawBoltAsLaser
- DropPodAngle
- DropPodHeight
- DropPodPuff
- Duration
- Duration I
E
- Edge
- Elite
- EliteBountyCostMult
- EliteGetsBounty
- EliteOccupyWeapon
- EliteWeaponN
- EMPulseProjectile
- EMPulseWarhead
- EndMovie
- EnemyHealth
- EnemyHouseThreatBonus
- ErrorCorrection
- EscapeMovies
- EVerses
- EWGates
- ExpireSound
- Explosion
- Explosion/On Warheads
F
- FileOpen
- FireFlySounds
- FireInTransport
- FireProneSounds
- FireSupress
- FireUpSounds
- FirewallDelta
- FirewallSettings
- Flags that developers should create
- Flags that developers should create
- Flags that developers should create
- FlameDamage
- FlashFrameTime
- FlashSidebarTabFrames
- FlySounds
- FogRate
- Font
- ForbiddenHouses
- ForceLose
- ForcePortBase
- ForceWin
- FourthBaseDefenseCounts
- FourthCrew
- FourthPowerPlant
- FreeLoad
- FreeLoadBuildup
- FreeMoney


