Difference between revisions of "AudioVisual"
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In this section of [[Rules|rules(md).ini]], the game's audio and visual settings are located. | In this section of [[Rules|rules(md).ini]], the game's audio and visual settings are located. | ||
+ | |||
+ | == Applicable INI Flags == | ||
+ | |||
+ | {{Applicable INI Flags}} | ||
+ | |||
+ | <onlyinclude> | ||
+ | {{Applicable INI Flags Header|[AudioVisual]}} | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DetailMinFrameRateNormal|link}} || int || 15 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DetailMinFrameRateMovie|link}} || int || 20 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DetailBufferZoneWidth|link}} || int || 5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PoseDir|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DeployDir|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DropPodPuff|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|WaypointAnimationSpeed|link}} || int || 12 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|VeinAttack|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DigSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIMainButtonSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIBuildSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUITabSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIOpenSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUICloseSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIMoveOutSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIMoveInSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIComboOpenSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUIComboCloseSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GUICheckboxSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ScoreAnimSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CheerSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DefaultChronoSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|StartPlanningModeSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|EndPlanningModeSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateMoneySound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateRevealSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateFireSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateArmourSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateSpeedSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CrateUnitSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CratePromoteSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ImpactWaterSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ImpactLandSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SinkingSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ChronoInSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ChronoOutSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BombTickingSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BombAttachSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|YuriMindControlSound|link}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AddPlanningModeCommandSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ExecutePlanSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PlaceBeaconSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingGarrisonedSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingAbandonedSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingRepairedSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BaseUnderAttackSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|UpgradeVeteranSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|UpgradeEliteSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|VoiceIFVRepair|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SlavesFreeSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SlaveMinerDeploySound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SlaveMinerUndeploySound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BunkerWallsUpSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BunkerWallsDownSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|RepairBridgeSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PsychicDominatorActivateSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GeneticMutatorActivateSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PsychicRevealActivateSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MasterMindOverloadDeathSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AirstrikeAbortSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AirstrikeAttackVoice|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MindClearedSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|EnterGrinderSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LeaveGrinderSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|EnterBioReactorSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LeaveBioReactorSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ActivateSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DeactivateSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SpyPlaneCamera|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LetsDoTheTimeWarpOutAgain|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LetsDoTheTimeWarpInAgain|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DiskLaserChargeUp|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SpyPlaneCameraFrames|link}} || int || 16 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CreateUnitSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CreateInfantrySound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CreateAircraftSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IFVTransformSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PsychicSensorDetectSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SpySatActivationSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SpySatDeactivationSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|Dig|link}} || Animation || ? || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AtmosphereEntry|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GateUp|link}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GateDown|link}} || Sound || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ShroudGrow|link}} || boolean || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ScrollMultiplier|link}} || float || ? || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ShakeScreen|link}} || int || 400 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|CloakSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SellSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GameClosed|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IncomingMessage|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MessageCharTyped|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SystemError|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|OptionsChanged|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GameForming|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PlayerLeft|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|PlayerJoined|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|Construction|link}} || vector<Sound> || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingDieSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingSlam|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|RadarOn|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|RadarOff|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MovieOn|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MovieOff|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ScoldSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|TeslaCharge|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|TeslaZap|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingDamageSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ChuteSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GenericClick|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GenericBeep|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BuildingDrop|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|StopSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|GuardSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ScatterSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|StormSound|link}} || vector<Sound> || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ShellButtonSlideSound|link}} || Sound || -1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|TreeFire|link}} || vector<Animation> || {} || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|OnFire|link}} || vector<Animation> || {} || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|Smoke|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|EliteFlashTimer|link}} || int || 100 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SmallFire|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LargeFire|link}} || Animation || 0 || + | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AllyReveal|link}} || boolean || 1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ConditionRed|link}} || float || 0.5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ConditionYellow|link}} || float || 0.5 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DropZoneRadius|link}} || float || 1024 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|EnemyHealth|link}} || boolean || 1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|Gravity|link}} || int || 3 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IdleActionFrequency|link}} || float || 0.083 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MessageDelay|link}} || float || 0.6 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MovieTime|link}} || float || 0.25 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|NamedCivilians|link}} || boolean || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SavourDelay|link}} || float || 0.3 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ShroudRate|link}} || float || 4.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|FogRate|link}} || float || 0.05 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|VeinGrowthRate|link}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IceGrowthRate|link}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IceSolidifyFrameTime|link}} || int || 500 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AmbientChangeRate|link}} || float || 0.2 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|AmbientChangeStep|link}} || float || 0.1 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|SpeakDelay|link}} || float || 2.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|TimerWarning|link}} || float || 2.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ExtraUnitLight|link}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ExtraInfantryLight|link}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ExtraAircraftLight|link}} || float || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LocalRadarColor|link}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LineTrailColorOverride|link}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ChronoBeamColor|link}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|MagnaBeamColor|link}} || RGB || {0;0;0} || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|OreTwinkleChance|link}} || int || 50 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|LaserTargetColor|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|IronCurtainColor|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|BerserkColor|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|ForceShieldColor|link}} || int || 0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|DirectRockingCoefficient|link}} || float || 1.0 || | ||
+ | |- | ||
+ | | {{Ini|Rules}} || [AudioVisual] || {{f|FallBackCoefficient|link}} || float || 1.0 || | ||
+ | |} | ||
+ | </onlyinclude> | ||
==See also== | ==See also== |
Latest revision as of 09:27, 27 November 2009
In this section of rules(md).ini, the game's audio and visual settings are located.
Applicable INI Flags
These tables show all INI flags applicable1 to AudioVisual. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.
Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.
1 ↑ "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.