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'''My time zone is <big>UTC+8</big>''', 6 hours faster than server's local time (UTC+2, Germany).
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<div style="display: inline; float: right;">[{{fullurl:{{FULLPAGENAMEE}}|action=purge}} <code><nowiki>?action=purge</nowiki></code>]</div><span style="font-size: 25px;">⏲️</span>'''My time zone is <big>UTC+8</big>'''. Now my local time is <span style="color:  #E36BB6; font-size: larger;" title="Mayuri Pink #E36BB6">'''{{#time:H:i, j|+8 hours}}{{#switch:{{#time:j|+8 hours}}|1|21|31=st|2|22=nd|3|23=rd|th}} {{#time:M Y|+8 hours}}'''</span>, 6 hours faster than server's local time (UTC+2, Germany).
__NOTOC__
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{{Toc|right}}
 
=='''English'''==
 
=='''English'''==
 
Hello, everybody! My general game ID in MO APYR is '''Earl_August'''. "August" is "桂月"(Chinese phonetic: guìyuè) in Mandarin Chinese. My first time to play the '''Mental Omega  AYPR''' is at about February 2021. I'm now trying to be a map and INI editor. Hope and thank you for your care!
 
Hello, everybody! My general game ID in MO APYR is '''Earl_August'''. "August" is "桂月"(Chinese phonetic: guìyuè) in Mandarin Chinese. My first time to play the '''Mental Omega  AYPR''' is at about February 2021. I'm now trying to be a map and INI editor. Hope and thank you for your care!
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The camp I like most is '''<span style="color: #007D80;" title="#007D80">Foehn Revolt</span>'''. Especially I often choose ''Wings of Coronia'' and ''Haihead''. I do agree with the hard struggle of the Foehn for fight against with Yuri's mental omega.
 
The camp I like most is '''<span style="color: #007D80;" title="#007D80">Foehn Revolt</span>'''. Especially I often choose ''Wings of Coronia'' and ''Haihead''. I do agree with the hard struggle of the Foehn for fight against with Yuri's mental omega.
  
=='''简体汉语'''==
+
=='''<span lang="zh-Hans">简体汉语</span>'''==
大家好!我在心灵终结的游戏ID是'''Earl_August''',“August”中文为“桂月”。自2021年初(约2月)入坑'''心灵终结''',现在正在努力晋升为地图编辑和INI编辑玩家,还希望大家多多关照。
+
<span lang="zh-Hans">大家好!我在心灵终结的游戏ID是'''Earl_August''',“August”中文为“桂月”。自2021年初(约2月)入坑'''心灵终结''',现在正在努力晋升为地图编辑和INI编辑玩家,还希望大家多多关照。</span>
  
之前玩了将近10年的红警2,首个入坑作是尤里的复仇(Yuri's Revenge),其后还玩过共和国之辉(Republic at War)和兵临城下(Enemy at the Gates)。曾经有过入坑红警3的打算,甚至小学时候就买过安装碟,可惜后来因为种种原因没有真正玩过,光碟也早已不知所踪。
+
<span lang="zh-Hans">之前玩了将近10年的红警2,首个入坑作是尤里的复仇(Yuri's Revenge),其后还玩过共和国之辉(Republic at War)和兵临城下(Enemy at the Gates)。曾经有过入坑红警3的打算,甚至小学时候就买过安装碟,可惜后来因为种种原因没有真正玩过,光碟也早已不知所踪。</span>
  
我最喜爱的阵营是'''<span style="color: #007D80;" title="#007D80">焚风反抗军</span>''',尤其经常用''科洛尼亚侧翼''和''狂鲨先锋''。我非常赞同焚风反抗军为对抗尤里的心灵终结所做出的顽强拼搏。
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<span lang="zh-Hans">我最喜爱的阵营是'''<span style="color: #007D80;" title="#007D80">焚风反抗军</span>''',尤其经常用''科洛尼亚侧翼''和''狂鲨先锋''。我非常赞同焚风反抗军为对抗尤里的心灵终结所做出的顽强拼搏。</span>
  
=='''日本語'''==
+
=='''<span lang="ja">日本語</span>'''==
皆様こんにちは!私のメンタル・オメガゲームIDは'''Earl_August'''です。“August”の漢字は“桂月(けいげつ)”です。初めての'''メンタル・オメガ'''(Mental Omega、心が終わる)ゲームは2021年2月。今はINIとゲームマップ編集者為に頑張ります。
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<span lang="ja">皆様こんにちは!私のメンタル・オメガゲームIDは'''Earl_August'''です。“August”の漢字は“桂月(けいげつ)”です。初めての'''メンタル・オメガ'''(Mental Omega、心が終わる)ゲームは2021年2月。今はINIとゲームマップ編集者為に頑張ります。</span>
  
一番大好きの陣営は'''<span style="color: #007D80;" title="#007D80">焚き風反抗軍</span>'''(Foehn Revolt)です、特に''コロニャーの翼''(Wings of Coronia)と''狂鮫パイオニア''(Haihead)。
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<span lang="ja">一番大好きの陣営は'''<span style="color: #007D80;" title="#007D80">焚き風反抗軍</span>'''(Foehn Revolt)です、特に''コロニャーの翼''(Wings of Coronia)と''狂鮫パイオニア''(Haihead)。</span>
  
私の日本語はまだ上手ではありません、よろしくね。
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<span lang="ja">私の日本語はまだ上手ではありません、よろしくね。</span>
  
==Contact==
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==Contact with me==
* Bilibili: https://space.bilibili.com/421009449
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{| class="wikitable" style="width: 100%; text-align: center; background-color: #FFFFFF00;"
** To send message: https://message.bilibili.com/#whisper/mid421009449
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! style="width: 8%; height: 50px;" | Platform
* Fandom: https://moapyr.fandom.com/wiki/User:AugustKun968
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! ModEnc !! Bilibili !! Fandom !! Discord
** To send message: https://moapyr.fandom.com/wiki/Message_Wall:AugustKun968
+
|-
* Discord (unusual): <code>AugustKun#6265</code>
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! style="width: 8%; height: 50px;" | Persional Home Page
 +
| [[User:桂月August|桂月August]]
 +
| [https://space.bilibili.com/421009449 <span style="color: #0645AD;">桂の脌_Aug때</span>]
 +
| [https://moapyr.fandom.com/wiki/User:AugustKun968 <span style="color: #0645AD;">AugustKun968</span>]
 +
| [https://discord.com <span style="color: #0645AD;">AugustKun</span>]
 +
|-
 +
! style="width: 8%; height: 50px;" | Chat Page
 +
| [https://modenc.renegadeprojects.com/index.php?title=User_talk:桂月August&action=edit&section=new <span style="color: #0645AD;">User talk</span>]
 +
| [https://message.bilibili.com/#whisper/mid421009449 <span style="color: #0645AD;">Message Center</span>]
 +
| [https://moapyr.fandom.com/wiki/Message_Wall:AugustKun968 <span style="color: #0645AD;">Message Wall</span>]
 +
| <code>AugustKun#6265</code>
 +
|}
 +
 
 +
==Some tools for edit==
 +
===Administrators list to Contact with===
 +
{| class="wikitable"
 +
! Bureaucrats !! Administrators !! Check users !! Riot control
 +
|-
 +
|{{:Special:ListUsers/bureaucrat}}||{{:Special:ListUsers/sysop}}||{{:Special:ListUsers/checkuser}}||{{:Special:ListUsers/riot_control}}
 +
|}
 +
 
 +
===Recent Changes (except me) over 30 days===
 +
{{reflist|{{:Special:RecentChanges|days=30|hidemyself=1|limit=5000}}|h=200px}}
 +
 
 +
==My contributions==
 +
* [https://modenc.renegadeprojects.com/index.php?title=Special:Contributions&target=桂月August&topOnly=1 <span style="font-size: 120%; font-weight: 700; color: #0077FF;">Click here to check about all of my contributions.</span>]
 +
 
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===Templates or template Docs I created===
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{{reflist|{{:Special:Contributions/桂月August|namespace=10|newOnly=1|limit=5000}}|h=400px}}
 +
 
 +
===My contributions over the past week===
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{{reflist|{{:Special:Contributions/桂月August|start={{#time:Y-m-d|-7 days}}|end={{#time:Y-m-d}}|limit=5000}}|h=400px}}
 +
 
 +
===Template I created but do not use any more===
 +
{{reflist|{{:User:桂月August/AbandonedTemplates}}}}

Latest revision as of 14:36, 3 September 2021

?action=purge
⏲️My time zone is UTC+8. Now my local time is 19:05, 1st Oct 2024, 6 hours faster than server's local time (UTC+2, Germany).

English

Hello, everybody! My general game ID in MO APYR is Earl_August. "August" is "桂月"(Chinese phonetic: guìyuè) in Mandarin Chinese. My first time to play the Mental Omega AYPR is at about February 2021. I'm now trying to be a map and INI editor. Hope and thank you for your care!

Prefer I start to play the Mental Omega, I have played the Red Alert II(RA2) for about 10 years until now. The first game of RA2 I played is the Yuri's Revenge, after that I also have ever played Repubilc at War and Enemy at the Gates. I was going to play the RA3, I even bought the CD while I'm still a pupil. But at last, for many resons, I still never played RA3. The CD to install the RA3 also has lost now.

The camp I like most is Foehn Revolt. Especially I often choose Wings of Coronia and Haihead. I do agree with the hard struggle of the Foehn for fight against with Yuri's mental omega.

简体汉语

大家好!我在心灵终结的游戏ID是Earl_August,“August”中文为“桂月”。自2021年初(约2月)入坑心灵终结,现在正在努力晋升为地图编辑和INI编辑玩家,还希望大家多多关照。

之前玩了将近10年的红警2,首个入坑作是尤里的复仇(Yuri's Revenge),其后还玩过共和国之辉(Republic at War)和兵临城下(Enemy at the Gates)。曾经有过入坑红警3的打算,甚至小学时候就买过安装碟,可惜后来因为种种原因没有真正玩过,光碟也早已不知所踪。

我最喜爱的阵营是焚风反抗军,尤其经常用科洛尼亚侧翼狂鲨先锋。我非常赞同焚风反抗军为对抗尤里的心灵终结所做出的顽强拼搏。

日本語

皆様こんにちは!私のメンタル・オメガゲームIDはEarl_Augustです。“August”の漢字は“桂月(けいげつ)”です。初めてのメンタル・オメガ(Mental Omega、心が終わる)ゲームは2021年2月。今はINIとゲームマップ編集者為に頑張ります。

一番大好きの陣営は焚き風反抗軍(Foehn Revolt)です、特にコロニャーの翼(Wings of Coronia)と狂鮫パイオニア(Haihead)。

私の日本語はまだ上手ではありません、よろしくね。

Contact with me

Platform ModEnc Bilibili Fandom Discord
Persional Home Page 桂月August 桂の脌_Aug때 AugustKun968 AugustKun
Chat Page User talk Message Center Message Wall AugustKun#6265

Some tools for edit

Administrators list to Contact with

Bureaucrats Administrators Check users Riot control

Recent Changes (except me) over 30 days

1 October 2024

 m   07:19  LimboLaunch‎ (diff | hist) . . Testid123 (talk | contribs)

30 September 2024

     19:49  LimboLaunch‎ (diff | hist) . . Crimsonum (talk | contribs) (Not in TS)

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Smoke‎‎ (2 changes | history) . .

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 m   13:33  DebrisTypes‎ (diff | hist) . . Testid123 (talk | contribs)

29 September 2024

N    09:59  Convert.Script‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{categ|TechnoTypes}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The type to conver...")
N    09:58  Convert.Land‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{categ|TechnoTypes}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The type to conver...")
N    09:57  Convert.Water‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{categ|TechnoTypes}} |default=none |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The type to conver...")

N    09:55 

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(cur | prev) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|floats}} |default=0.0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} A value added to the ex...")

N    09:55  Promote.EliteExperience‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|floats}} |default=0.0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} A value added to the ex...")
N    09:49  Promote.EliteType‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{categ|TechnoTypes}} |default=no |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} If set, the unit con...")
N    09:49  Promote.VeteranType‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{categ|TechnoTypes}} |default=no |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} If set, the unit con...")
 m   06:54  Name‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:38  Range‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:23  Floater‎ (diff | hist) . . Testid123 (talk | contribs)
 m   05:31  InfantryGainSelfHeal‎ (diff | hist) . . Testid123 (talk | contribs)
 m   05:29  UnitsGainSelfHeal‎ (diff | hist) . . Testid123 (talk | contribs)

26 September 2024

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25 September 2024

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CreateSound‎‎ (2 changes | history) . .

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 m   12:48  Image‎ (diff | hist) . . Testid123 (talk | contribs)
 m   11:49  Trailer‎ (diff | hist) . . Testid123 (talk | contribs)

24 September 2024

 m   14:48  DirectRocker‎ (diff | hist) . . Testid123 (talk | contribs)

 m   13:37 

HunterSeeker‎‎ (2 changes | history) . .

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23 September 2024

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 m   02:20  PoweredUnit‎ (diff | hist) . . Testid123 (talk | contribs)

22 September 2024

 m   17:25  PlaceAnywhere‎ (diff | hist) . . Testid123 (talk | contribs)

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21 September 2024

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 m   12:19  UndeploysInto‎ (diff | hist) . . Testid123 (talk | contribs)

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 m   07:02  NaturalParticleSystem‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:44  Strength‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:20  C4Warhead‎ (diff | hist) . . Testid123 (talk | contribs)
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20 September 2024

 m   16:58  UndeploysInto‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:39  Theater‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:24  YSortAdjust‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:23  ZAdjust‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:23  YDrawOffset‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:21  AltPalette‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:19  IsMeteor‎ (diff | hist) . . Testid123 (talk | contribs)

 m   16:17 

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 m   16:14  PsiWarning‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:13  Reverse‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:10  Shadow‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:03  Lifetime‎ (diff | hist) . . Testid123 (talk | contribs)
 m   15:55  Translucency‎ (diff | hist) . . Testid123 (talk | contribs)
 m   10:44  UseLineTrail‎ (diff | hist) . . Testid123 (talk | contribs)

19 September 2024

 m   18:05  UseLineTrail‎ (diff | hist) . . Testid123 (talk | contribs)
 m   17:46  MaxDebris‎ (diff | hist) . . Testid123 (talk | contribs)
 m   17:16  Trainable‎ (diff | hist) . . Testid123 (talk | contribs)

 m   15:00 

Locomotor‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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15:00

(cur | prev) . . Testid123 (talk | contribs)

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14:33

(cur | prev) . . Testid123 (talk | contribs)

 m   14:18 

IsLaser‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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14:18

(cur | prev) . . Testid123 (talk | contribs)

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14:03

(cur | prev) . . Testid123 (talk | contribs)

 m   13:11  LineTrailColorDecrement‎ (diff | hist) . . Testid123 (talk | contribs)

18 September 2024

 m   18:05  LightVisibility‎ (diff | hist) . . Testid123 (talk | contribs)

 m   14:09 

CloakRadiusInCells‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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14:09

(cur | prev) . . Testid123 (talk | contribs)

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14:05

(cur | prev) . . Testid123 (talk | contribs)

     14:08 (Upload log) . . Testid123 (talk | contribs) uploaded File:CloakRadiusInCells=-2.png
 m   13:17  Gate‎ (diff | hist) . . Testid123 (talk | contribs)

17 September 2024

 m   18:34  TurretAnim‎ (diff | hist) . . Testid123 (talk | contribs)
 m   18:03  AlternateArcticArt‎ (diff | hist) . . Testid123 (talk | contribs)
 m   17:15  NeedsEngineer‎ (diff | hist) . . Testid123 (talk | contribs)
 m   14:26  IsMeteor‎ (diff | hist) . . Testid123 (talk | contribs)

 m   13:18 

Psychedelic‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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13:18

(cur | prev) . . Testid123 (talk | contribs)

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12:37

(cur | prev) . . Testid123 (talk | contribs)

     13:17 (Upload log) . . Testid123 (talk | contribs) uploaded File:Psychedelic Glitch -1.png
 m   07:47  Crewed‎ (diff | hist) . . Testid123 (talk | contribs)
 m   02:35  OccupyWeapon‎ (diff | hist) . . Testid123 (talk | contribs)

 m   02:19 

CanBeOccupied‎‎ (3 changes | history) . .

[Testid123‎ (3×)]

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02:19

(cur | prev) . . Testid123 (talk | contribs)

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02:17

(cur | prev) . . Testid123 (talk | contribs)

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02:15

(cur | prev) . . Testid123 (talk | contribs)

16 September 2024

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Temporal‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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17:13

(cur | prev) . . Testid123 (talk | contribs)

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14:09

(cur | prev) . . Testid123 (talk | contribs)

 m   17:11 

MindControl‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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17:11

(cur | prev) . . Testid123 (talk | contribs)

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13:26

(cur | prev) . . Testid123 (talk | contribs)

 m   16:53 

CanBeOccupied‎‎ (4 changes | history) . .

[Testid123‎ (4×)]

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16:53

(cur | prev) . . Testid123 (talk | contribs)

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16:09

(cur | prev) . . Testid123 (talk | contribs)

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15:57

(cur | prev) . . Testid123 (talk | contribs)

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15:45

(cur | prev) . . Testid123 (talk | contribs)

     16:52 

(Upload log). .

[Testid123‎ (3×)]

     

16:52

. . Testid123 (talk | contribs) uploaded File:McBurger Kong that correctly depicts damaged buildings (2).png("McBurger Kong" that correctly depicts damaged buildings)

     

16:03

. . Testid123 (talk | contribs) uploaded File:McBurger Kong that incorrectly depicts a damaged building.png("McBurger Kong" that incorrectly depicts a damaged building)

     

16:03

. . Testid123 (talk | contribs) uploaded File:McBurger Kong that correctly depicts damaged buildings.png("McBurger Kong" that correctly depicts damaged buildings)

 m   15:25  AttackFriendlies‎ (diff | hist) . . Testid123 (talk | contribs)

 m   15:18 

Immune‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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15:18

(cur | prev) . . Testid123 (talk | contribs)

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15:08

(cur | prev) . . Testid123 (talk | contribs)

 m   14:13  MinimumRange‎ (diff | hist) . . Testid123 (talk | contribs)
 m   14:08  IsLocomotor‎ (diff | hist) . . Testid123 (talk | contribs)

 m   14:02 

PoweredUnit‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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14:02

(cur | prev) . . Testid123 (talk | contribs)

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13:57

(cur | prev) . . Testid123 (talk | contribs)

 m   13:47  IsSonic‎ (diff | hist) . . Testid123 (talk | contribs)

 m   13:41 

Psychedelic‎‎ (3 changes | history) . .

[Testid123‎ (3×)]

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13:41

(cur | prev) . . Testid123 (talk | contribs)

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13:39

(cur | prev) . . Testid123 (talk | contribs)

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13:35

(cur | prev) . . Testid123 (talk | contribs)

 m   12:12  BarrelAnimIsVoxel‎ (diff | hist) . . Testid123 (talk | contribs)
 m   12:10  TurretAnim‎ (diff | hist) . . Testid123 (talk | contribs)
 m   11:57  Image‎ (diff | hist) . . Testid123 (talk | contribs)

 m   11:49 

IsFlamingGuy‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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11:49

(cur | prev) . . Testid123 (talk | contribs)

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11:34

(cur | prev) . . Testid123 (talk | contribs)

 m   11:27  RunningFrames‎ (diff | hist) . . Testid123 (talk | contribs)
N    02:49  SelfHealing.CombatDelay‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Defines how long after a...")
N    02:48  SelfHealing.EliteAmount‎ (diff | hist) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=SelfHealing.Amount |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The...")

N    02:46 

SelfHealing.Amount‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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02:46

(cur | prev) . . Testid123 (talk | contribs)

N    

02:45

(cur | prev) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=1 |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The amount of hitpoints...")

N    02:46 

SelfHealing.EliteMax‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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02:46

(cur | prev) . . Testid123 (talk | contribs)

N    

02:43

(cur | prev) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|percent}} |default=SelfHealing.Max |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The he...")

N    02:45 

SelfHealing.Max‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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02:45

(cur | prev) . . Testid123 (talk | contribs)

N    

02:41

(cur | prev) . . Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|percent}} |default=100% |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The health level this...")

15 September 2024

 m   18:23 

IsFlamingGuy‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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18:23

(cur | prev) . . Testid123 (talk | contribs)

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18:18

(cur | prev) . . Testid123 (talk | contribs)

 m   14:01 

MindControl‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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14:01

(cur | prev) . . Testid123 (talk | contribs)

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13:50

(cur | prev) . . Testid123 (talk | contribs)

     13:59 (Upload log) . . Testid123 (talk | contribs) uploaded File:Line MindControl gltich.gif
 m   13:33  PsychicDamage‎ (diff | hist) . . Testid123 (talk | contribs)
 m   11:16  Shadow‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:29  Organic‎ (diff | hist) . . Testid123 (talk | contribs)

 m   06:15 

SprayAttack‎‎ (3 changes | history) . .

[Testid123‎ (3×)]

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06:15

(cur | prev) . . Testid123 (talk | contribs)

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06:07

(cur | prev) . . Testid123 (talk | contribs)

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05:57

(cur | prev) . . Testid123 (talk | contribs)

N    05:46 

SpecialAnimDamaged‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

 m   

05:46

(cur | prev) . . Testid123 (talk | contribs)

N    

05:46

(cur | prev) . . Testid123 (talk | contribs) (Created page with "{{DeeZireInclusion}}<br /> SpecialAnims are used for object specific functional art such as silo anims, repair depot anims, grinder anims, tank bunker anims, and weapon chargi...")

 m   05:46 

SpecialAnim‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

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05:46

(cur | prev) . . Testid123 (talk | contribs)

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05:42

(cur | prev) . . Testid123 (talk | contribs)

 m   02:45  Temporal‎ (diff | hist) . . Testid123 (talk | contribs)

14 September 2024

 m   09:55  IsLocomotor‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:38  ROF‎ (diff | hist) . . Testid123 (talk | contribs)
 m   06:13  Enslaves‎ (diff | hist) . . Testid123 (talk | contribs)

13 September 2024

     17:25 

ScriptTypes/ScriptActions‎‎ (2 changes | history) . .

[Crimsonum‎ (2×)]

     

17:25

(cur | prev) . . Crimsonum (talk | contribs) (More information on Hunt and Attack: Anything)

     

17:09

(cur | prev) . . Crimsonum (talk | contribs) (Note about Hunt)

     07:42  Name‎ (diff | hist) . . Crimsonum (talk | contribs) (Character limit in TS/FS is 48)

7 September 2024

 m   13:09  Explodes‎ (diff | hist) . . Testid123 (talk | contribs)

3 September 2024

 m   17:36  Bunkers‎ (diff | hist) . . Testid123 (talk | contribs)
 m   16:29  IsSonic‎ (diff | hist) . . Testid123 (talk | contribs)

 m   16:17 

IsLaser‎‎ (2 changes | history) . .

[Testid123‎ (2×)]

 m   

16:17

(cur | prev) . . Testid123 (talk | contribs)

 m   

16:16

(cur | prev) . . Testid123 (talk | contribs)

     16:16 (Upload log) . . Testid123 (talk | contribs) uploaded File:IsLaser transparent.png

1 September 2024

     18:45  Turret‎ (diff | hist) . . Crimsonum (talk | contribs) (Added note about turreted vehicle shape size limitation.)

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