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Difference between revisions of "Primary"
From ModEnc
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− | + | Specifies the main weapon of the [[TechnoType]] for which this flag is set.<br> | |
− | + | <br> | |
+ | The {{tt|Primary}} weapon is always used when: | ||
+ | *Force-firing at the ground | ||
+ | *Attacking overlays (such as walls). Note that a unit whose {{TTL|Secondary}} weapon can attack walls, but {{tt|Primary}} weapon can't, will not, in fact, be able to attack walls. | ||
+ | *The unit's {{TTL|Secondary}} weapon's [[warhead]]'s {{TTL|Verses}} value for the {{TTL|Armor}} type of the target matches that for the unit's {{tt|Primary}} weapon. | ||
{{NeedTesting}} | {{NeedTesting}} | ||
− | + | *Scanning the area for targets. | |
− | + | <br> | |
− | + | {{Ra2}} and {{Yr}} introduced units with special-case methods for specifying weapons - the IFV, Prism Tank and Gattling Cannon use {{TTL|WeaponX}} in place of {{tt|Primary}}. | |
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− | {{Ra2}} and {{Yr}} introduced special-case methods for specifying weapons | ||
− | |||
− | |||
==See Also== | ==See Also== |
Revision as of 10:06, 20 April 2008
Flag: | Primary |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Weapons) |
Applicable to: | TechnoTypes |
Specifies the main weapon of the TechnoType for which this flag is set.
The Primary weapon is always used when:
- Force-firing at the ground
- Attacking overlays (such as walls). Note that a unit whose Template:TTL weapon can attack walls, but Primary weapon can't, will not, in fact, be able to attack walls.
- The unit's Template:TTL weapon's warhead's Template:TTL value for the Template:TTL type of the target matches that for the unit's Primary weapon.
- Scanning the area for targets.
Red Alert 2 and Yuri's Revenge introduced units with special-case methods for specifying weapons - the IFV, Prism Tank and Gattling Cannon use Template:TTL in place of Primary.
See Also
Weapons | |||||
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Warheads | |||||
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Projectiles | |||||
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