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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
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Showing below up to 250 results in range #1 to #250.
A
- AA
- AALimit
- AARate
- AARatio
- Accelerates
- Acceleration
- AccelerationFactor
- Accessibility
- Action
- ActiveAnim
- ActiveAnimDamaged
- ActiveAnimFour
- ActiveAnimFourDamaged
- ActiveAnimFourPowered
- ActiveAnimFourPoweredLight
- ActiveAnimFourX
- ActiveAnimFourY
- ActiveAnimFourYSort
- ActiveAnimFourZAdjust
- ActiveAnimGarrisoned
- ActiveAnimPowered
- ActiveAnimPoweredLight
- ActiveAnimPoweredSpecial
- ActiveAnimThree
- ActiveAnimThreeDamaged
- ActiveAnimThreePowered
- ActiveAnimThreePoweredLight
- ActiveAnimThreeX
- ActiveAnimThreeY
- ActiveAnimThreeYSort
- ActiveAnimThreeZAdjust
- ActiveAnimTwo
- ActiveAnimTwoDamaged
- ActiveAnimTwoPowered
- ActiveAnimTwoPoweredLight
- ActiveAnimTwoX
- ActiveAnimTwoY
- ActiveAnimTwoYSort
- ActiveAnimTwoZAdjust
- ActiveAnimX
- ActiveAnimY
- ActiveAnimYSort
- ActiveAnimZAdjust
- AddPlanningModeCommandSound
- Adjacent
- AG
- Agent
- Aggressive
- AIAlternateProductionCreditCutoff
- AIAutoDeployFrameDelay
- AIBasePlanningSide
- AIBaseSpacing
- AIBuildsWalls
- AIBuildThis
- AIDifficulty
- AIHateDelays
- AIIonCannonAPCValue
- AIIonCannonBaseDefenseValue
- AIIonCannonConYardValue
- AIIonCannonEngineerValue
- AIIonCannonHarvesterValue
- AIIonCannonHelipadValue
- AIIonCannonMCVValue
- AIIonCannonPlugValue
- AIIonCannonPowerValue
- AIIonCannonTempleValue
- AIIonCannonThiefValue
- AIIonCannonWarFactoryValue
- AIMinorSuperReadyPercent
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIPlayers
- Airburst
- AirburstWeapon
- AircraftFogReveal
- AIRestrictReplaceTime
- AirportBound
- AirRangeBonus
- Airspeed
- AirstripLimit
- AirstripRatio
- AISafeDistance
- AITriggerFailureWeightDelta
- AITriggerSuccessWeightDelta
- AITriggerTrackRecordCoefficient
- AIUseTurbineUpgradeProbability
- AIVirtualPurifiers
- Allied
- AlliedBaseDefenseCounts
- AlliedCrew
- AlliedDisguise
- AlliedWallTransparency
- AlliesAllowed
- AllowableUnitMaximums
- AllowableUnits
- AllowBurrowing
- AllowedToStartInMultiplayer
- AllowHiResModes
- AllowShroudedSubteranneanMoves
- AllowTiberium
- AllowToPlace
- AllToCheer
- AllyReveal
- AltCameo
- AltHomeCell
- AltImage
- AltNextScenario
- AltPalette
- Ambient
- AmbientChangeRate
- AmbientChangeStep
- AmbientDamage
- AmmoCrateDamage
- Amphibious
- Anim
- AnimActive
- AnimationRate
- AnimAux1
- AnimAux2
- AnimHigh
- AnimIdle
- AnimList
- AnimLow
- AnimPalette
- AnimRate
- Annoyance
- Arcing
- AreaFire
- AreTeamMembersRecruitable
- Arm
- ArmorAircraftMult
- ArmorBuildingsMult
- ArmorDefensesMult
- ArmorInfantryMult
- ArmorUnitsMult
- Armory
- Artillary
- AssaultAnim
- Assaulter
- AtmosphereEntry
- AtomDamage
- AttachedSystem
- AttackCursorOnDisguise
- AttackCursorOnFriendlies
- AttackDelay
- AttackFriendlies
- AttackingAircraftSightRange
- AttackInterval
- Autocreate
- AuxBuilding
- AuxSound1
- AuxSound2
- AvoidThreats
B
- BaseUnit
- Behind
- BerzerkAllowed
- Bib
- BibShape
- BlendedFog
- Blue
- Bombable
- BombAttachSound
- BombDisarm
- BombParachute
- BombTickingSound
- BounceAnim
- Bouncer
- Bouncy
- BridgeDestruction
- BridgeExplosions
- BridgeRepairHut
- BridgeStrength
- BridgeVoxelMax
- Brief
- Bright
- Buildable
- BuildCat
- BuildDummy
- BuildingAbandonedSound
- BuildingDamageSound
- BuildingDieSound
- BuildingDrop
- BuildingGarrisonedSound
- BuildingRepairedSound
- BuildingSlam
- BuildLimit
- BuildOffAlly
- BuildPower
- BuildSlowdown
- BuildTime
- BuildTimeAircraftMult
- BuildTimeBuildingsMult
- BuildTimeDefensesMult
- BuildTimeInfantryMult
- BuildTimeUnitsMult
- Buildup
- BuildupSound
- BuildupTime
- Bullets
- Burn
- Burst
- BurstDelayX
- ButtonList
C
- C4
- C4Delay
- C4Warhead
- Cameo
- Camera
- CameraRange
- CampaignMoneyDeltaEasy
- CampaignMoneyDeltaHard
- CanApproachTarget
- CanBeach
- CanBeHidden
- CanBeOccupied
- CanC4
- CanDetonateDeathBomb
- CanDetonateTimeBomb
- CanDisguise
- CanPassiveAquire
- CanRetaliate
- Capturable
- CaptureTheFlag
- CarriesCrate
- Carryall
- CarryOverCap
- CausesDelayKill
- CD
- CellAnim
- CellInset
- CellRangefinding
- CellSpread
- CenterBase
- CenterOnRadarEvent
- ChainReaction


