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Category:Rules(md).ini Flags
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This category is intended as a reference to all tags usable in rules(md).ini.
Pages in category "Rules(md).ini Flags"
The following 200 pages are in this category, out of 2,146 total.
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- ObserverMode
- OccupantAnim
- Occupier
- OccupyDamageMultiplier
- OccupyPip
- OccupyROFMultiplier
- OccupyWeapon
- OccupyWeaponRange
- Official
- OKBuildingSmokeSystem
- OmniCrusher
- OmniCrushResistant
- OmniFire
- OneFrameLight
- OneTimeOnly
- OnFire
- OpenTopped
- OpenToppedAnim
- OpenToppedDamageMultiplier
- OpenToppedRangeBonus
- OpenToppedWarpDistance
- OpenTransportWeapon
- OpportunityFire
- Options
- OptionsChanged
- OreGrows
- OrePurifier
- OreSpreads
- OreTruckRate
- OreTwinkle
- OreTwinkleChance
- Organic
- OverloadCount
- OverloadDamage
- OverloadFrames
- OverParMessage
- OverParTitle
- Overpowerable
- Overrides
- Owner
P
- PackupSound
- PadAircraft
- Parachute
- Parachute.Anim
- Parachuted
- ParachuteMaxFallRate
- ParaDrop.Count
- ParadropRadius
- Paralyzed
- Paralyzes
- Paranoid
- Parasite
- Parasiteable
- ParentCountry
- Particle
- ParticleCap
- Particles and ParticleSystems
- ParticlesPerCoord
- ParTimeEasy
- ParTimeHard
- ParTimeMedium
- Passengers
- Passengers.Allowed
- Passengers.BySize
- Passengers.Disallowed
- Passive
- PasteBlock
- PathDelay
- PatrolScan
- PenetratesBunker
- Percent
- PercentAtMax
- PermaControlledAnimationType
- PermaDisguise
- Persistant
- PhoneIndex
- PhysicalSize
- Pip
- PipScale
- PipsDrawForAll
- PipWrap
- PitchAngle
- PitchSpeed
- PKT
- PlaceAnywhere
- PlaceBeacon
- PlaceBeaconSound
- PlacementDelay
- Play
- Player
- PlayerAutoCrush
- PlayerControl
- PlayerJoined
- PlayerLeft
- PlayerReturnFire
- Players
- PlayerScatter
- Points
- Poison
- Port
- PortBase
- PortPool
- PoseDir
- Position
- PositionPerturbationCoefficient
- PostScore
- Power
- Powered
- PoweredSpecial
- PoweredUnit
- PowerEmergency
- PowerPlant
- PowerPlants
- PowersUnit
- PowersUpBuilding
- PowersUpToLevel
- PowerSurplus
- PreferredGameTypeID
- PreferredScenarioIndex
- Prefix
- PreImpactAnim
- PreMapSelect
- Prerequisite
- PrerequisiteBarracks
- PrerequisiteFactory
- PrerequisiteGDIFactory
- PrerequisiteNodFactory
- PrerequisiteOverride
- PrerequisitePower
- PrerequisiteProc
- PrerequisiteProcAlternate
- PrerequisiteRadar
- PrerequisiteTech
- PreventAttackMove
- PreventAutoDeploy
- PreventScatter
- PrevMonoPage
- Primary
- PrintCRC
- PrismSupportDelay
- PrismSupportDuration
- PrismSupportHeight
- PrismSupportMax
- PrismSupportModifier
- PrismType
- ProduceCashAmount
- ProduceCashDelay
- ProduceCashStartup
- Production
- Projectile
- ProjectileRange
- Promote.EliteExperience
- Promote.EliteFlash
- Promote.EliteSound
- Promote.EliteType
- Promote.IncludePassengers
- Promote.VeteranExperience
- Promote.VeteranFlash
- Promote.VeteranSound
- Promote.VeteranType
- ProneDamage
- PropulsionSoundEffect
- ProtectedDriver
- ProtectWithWall
- Proximity
- ProximityDistance
- Psychedelic
- PsychicDamage
- PsychicDetectionRadius
- PsychicDominatorActivateSound
- PsychicRevealActivateSound
- PsychicRevealRadius
- PsychicSensorDetectSound
- PurifierBonus
- Pushy
R
- RadApplicationDelay
- Radar
- RadarColor
- RadarCombatFlashTime
- RadarEventColorSpeed
- RadarEventDurations
- RadarEventMinRadius
- RadarEventRotationSpeed
- RadarEventSpeed
- RadarEventSuppressionDistances
- RadarEventVisibilityDurations
- RadarInvisible
- RadarOff
- RadarOn
- RadarVisible
- RadColor
- RadDurationMultiple
- RadialColor
- RadialFireSegments
- RadialIndicatorRadius